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[资讯] Oil Rush build 0.97-0.98

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发表于 2012-1-20 12:14 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
Dear pre-order user!

This is the last pre-order build before version 1.0 (which is to be released on January, 25), so please help us spread the word about Oil Rush. Tweet or write a post in Facebook / your blog / favorite forum, tell your friends why you like the game!

You can download the current development build (version 0.98) from the Unigine Online Store:
https://store.unigine.com/accounts/files/

2012-01-19 Oil Rush team <oilrush@unigine.com>
        Version 0.98
        * Even more fixed balance issues in the single-player campaign.
        * Removed "Effects" settings (now they are controlled from "Graphics" options).
        * Updated Russian localization.
        * Added additional splash screens showing partners: NVIDIA, RakNet.
        * Reduced performance spikes on loading resources.
        * Added full English voice-over for all characters.
        * Updated a 3D scene on the main menu screen.
        * Updated "Loading..." splash screen.
        * Added a FPS counter into Options/Game (disabled by default).
        * Added unit repair SFX.
        * Removed text warnings shown on actions.
        * Fixed several Steam-related bugs.
        * Fixed Technology tree issues for AI.
        * Updated Victory/Defeat windows.

2012-01-13 Oil Rush team <oilrush@unigine.com>
        Version 0.97
        * Tons of fixed balance issues in the single-player campaign.
        * Standalone build uses release binaries now.
        * Redesigned character dialog window.
        * Added "Mission info" window ("i" button on the minimap).
        * Repair vessels ignore enemy Repair vessels on the march.
        * More readable font for text descriptions.
        * Added a partial English voice-over.
        * Restored gamma control in Linux.
        * Added an animated game logo.
        * Fixed "Advanced Tower Construction" skill.
        * Added a fast-forward mode for cut-scenes ("Space" hotkey by default).
        * Fixed GUI layout issues.
        * Backspace is used to reset key bindings.
        * Teammates see a zone affected by the Radar skill now.
        * Added unique 3D backgrounds for all 4 chapters of the single player campaign
        * Added partial Russian localization.
        * Completely new system for cut-scenes (some of them are not working now).
        * Heap of minor bug fixes and usability improvements.
You can discuss this build on our forum: http://oilrus工口GAME.com/foru ... pic/1780-build-098/
You can follow us in social media:
* Twitter - http://twitter.com/oilrush_game
* Facebook - http://www.facebook.com/OilRush
Sincerely,
Unigine Team



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