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- 注册时间
- 2011-12-31
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Dear pre-order user!
This is the last pre-order build before version 1.0 (which is to be released on January, 25), so please help us spread the word about Oil Rush. Tweet or write a post in Facebook / your blog / favorite forum, tell your friends why you like the game!
You can download the current development build (version 0.98) from the Unigine Online Store:
https://store.unigine.com/accounts/files/
2012-01-19 Oil Rush team <oilrush@unigine.com>
Version 0.98
* Even more fixed balance issues in the single-player campaign.
* Removed "Effects" settings (now they are controlled from "Graphics" options).
* Updated Russian localization.
* Added additional splash screens showing partners: NVIDIA, RakNet.
* Reduced performance spikes on loading resources.
* Added full English voice-over for all characters.
* Updated a 3D scene on the main menu screen.
* Updated "Loading..." splash screen.
* Added a FPS counter into Options/Game (disabled by default).
* Added unit repair SFX.
* Removed text warnings shown on actions.
* Fixed several Steam-related bugs.
* Fixed Technology tree issues for AI.
* Updated Victory/Defeat windows.
2012-01-13 Oil Rush team <oilrush@unigine.com>
Version 0.97
* Tons of fixed balance issues in the single-player campaign.
* Standalone build uses release binaries now.
* Redesigned character dialog window.
* Added "Mission info" window ("i" button on the minimap).
* Repair vessels ignore enemy Repair vessels on the march.
* More readable font for text descriptions.
* Added a partial English voice-over.
* Restored gamma control in Linux.
* Added an animated game logo.
* Fixed "Advanced Tower Construction" skill.
* Added a fast-forward mode for cut-scenes ("Space" hotkey by default).
* Fixed GUI layout issues.
* Backspace is used to reset key bindings.
* Teammates see a zone affected by the Radar skill now.
* Added unique 3D backgrounds for all 4 chapters of the single player campaign
* Added partial Russian localization.
* Completely new system for cut-scenes (some of them are not working now).
* Heap of minor bug fixes and usability improvements.
You can discuss this build on our forum: http://oilrus工口GAME.com/foru ... pic/1780-build-098/
You can follow us in social media:
* Twitter - http://twitter.com/oilrush_game
* Facebook - http://www.facebook.com/OilRush
Sincerely,
Unigine Team
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