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- 2008-8-26
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原帖地址:http://boards.jaggedalliance.com ... n-action-yes-or-no/
已经有人询问为什么没有Fog Of War(战争迷雾)了。
版主回答是:本来是有的,可是经过几轮测试,发现了这个机制的问题以及缺点。
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However let me explain why it wasn't fun: The fog of war lead to dozens of trial and error situations which were not very funny.
迷雾会导致很多无趣、乏味的情况。
not knowing where an enemy is was kinda frustrating and the game paused all the way cause you're facing yet another enemy.
不知道敌人在哪里让人觉得沮丧,而且游戏会总是因为面对新的敌人而被暂停。
You couldn't really use tactics but just move along and try to survive. It had nothing to do with deeper tactics and tricking out the AI but just fighting with some luck.
以上情况导致你无法真正的运用战术,而只是不停的移动并且尝试活下来。这和深层次战术以及技巧毫无关系,你只会是靠运气进行战斗。
In several testrounds with a lot of people it was decided to cut the fog of war.
经过多人多轮测试,最终决定移除战争迷雾机制。
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