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本帖最后由 ddsman 于 2012-5-12 19:37 编辑 , O5 e( n& w2 B* o% h0 I1 J
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转载自 游民,http://www.gamersky.com/Soft/201205/34930.shtml$ q" L2 c! G9 M$ a6 ]1 q
+ X5 Q k7 ]& j2 e重点是增加了闪避动作和格挡动作. u, [/ j$ E4 m
" Y6 q0 c$ d [% H, E! h! P7 Z; l9 JUpdate Notes:
% s1 l0 H0 z( p9 A4 ?Features, d d* i( x, w; Z1 r; N1 N
- Most monster attacks can be blocked now
* |$ `0 O* B+ m7 Q& V% S- Player has the ability to dodge during combat
) @( H) \/ ^) S T- K# r5 U( EBugfixes: t1 V; F2 D) L& e! K* F
- Fixed issue with flickering trees in far distance
" o/ a1 L' j3 z( W5 R# }8 j& E- Fixed issue with SLI graphic cards
( j9 T b4 p8 p- Fixed a crash with 7.1 sound system configuration0 i- Y+ f- }( K8 p& p9 K* X
- Fixed a crash during climbing
* j1 k1 B. Q' O- y- Fixed issue within return to ship option! a" A4 E; p2 r
- Fixed rain in interiors! K/ L/ x; b# U! j
- Crew members can't be killed by monsters anymore; A# u! y' e, A3 L9 z4 ?8 {
- Player get the cunning potion after he crafted it. v7 I3 M0 K# Z9 K
- Fixed issues with skill teachers7 x, O& \5 |) k: H5 l& n2 r
Balance/Tweaks2 u; v6 y6 e9 e. V' U
- Maximum amount of automatic saves was limited to 10
7 [. V# V' U' {4 f' `- Improvements in monster combat AI
* r7 Z( g' O4 F0 j, F. Q# g- Improvements in character AI if they get attacked from behind
$ d; Y$ F5 x0 ~/ f1 Q& c7 D8 k3 C" c- Improved vegetation rendering
: I4 y5 A* I# B! z6 z- Improved object view distance
( N7 n6 g) u1 L- Improved terrain rendering
) A9 n0 F5 G, b5 B- Simplify cannon sabotage in Puerto Isabella; `$ l, T# H. T' x4 H, `8 G
- Merchant on Sword Coast sells Rum and Grog8 V4 K9 B1 R! e! I3 q( T; c9 t4 H q
- Removed exploit for shooting game; X, ]+ p# |. d9 j! c' ]" t
- Mara's health increased
# q3 a$ {/ ~9 ]1 x# s9 I; @( A- Stealbeard's hat can't be sold anymore) k* q5 q8 [$ J# B$ w
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