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[公告] 1.2补丁这周就会更新...有了多人模式,还有不能打断unity spell了...但是开始游戏可以选择关闭胜利条件...

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发表于 2012-7-13 13:59 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
本帖最后由 sirenpk 于 2012-7-13 14:01 编辑

喜欢种田的玩家玩得慢,到后期每个敌手都接二连三地放unity spell,烦都烦死了

1.2补丁出来后可以在游戏开始选项里关闭这个胜利条件

不选的话,这个法术在游戏中是无法打断的..必须攻下对方的首都才可以化解

不过这个魔法的吟唱时间加长了

1.2补丁还添加了些新魔法和物品,加强了npc的ai

还有就是新添了mighty lord单位,比一般的同类单位要强(类似英雄)

种田派会遇到的StackArray<400>: overflow 401 error似乎这次的补丁说明中没有提到

以下是官方补丁说明:

Patch Notes 1.2 - Patch is waiting for multilingual translation and should be uploaded to Steam this week.

Multiplayer and Diplomacy
•        Players can now play Multiplayer games! (Steam is required).
•        New Diplomacy system in Multiplayer and Single play: Now when a player sends a proposal to rival Mage it will be delivered on the beginning of his/her turn. You will receive an answer on your subsequent turn. The Diplomacy Screen was modified accordingly. Also a player will never know for sure if his\her proposal would or would not be accepted - there will be seen only a prediction of it before the message is sent.

"Lords and Artifacts"
•        Mighty Lords come to your service! They can learn faster than normal units and receive many powerful abilities as they progress through level-ups. You can hire these heroes as they come occasionally searching for job, find them in monster layers or even receive them as quest reward.
•        Lords can use powerful Artifacts which could be found in monster dens, received as quests rewards, gained and lost during battles, bought from Trader of Artifacts or smelted to mana.

Bug Fixes and Improvements
•        A player may turn on/off Victory Conditions on the Game Start.
•        Mages, Veterans and Halberdies got new skills. Mages can learn to cast fireballs and Veterans now have ZoneOfControl perk.
•       New actions for Galleons units of humans and mosters
•        Implemented a News message when you successfully research a new spell.
•        Implemented a News message when any of the Great Mages controls a certain percentage of Holy Grounds.
•        The Unity Spell cannot be counterspelled anymore, but its casting time was made longer. Also starting to cast a Unity spell worsens relations with all Great Mages.
•        A Message "A Great Mage is Defeated" now looks better.
•        AI now uses Dispels smarter and more aggressively.
•        Teleportation spells casting interface logic is more intuitive: now you can select a spell, then a target unit, and then a hex to move.
•        Fixed an issue: an enchantment cast on a unit in transport ship is now shown properly on unit when it disembarks.
•        Game loading has become faster.
•        Great Mages now think 10-15% faster.
•        Settlers do not receive experience points any more.
•        Fixed an issue when a player could remove a "self-destruct" perk from units summoned by other units.
•        Fixed a crash on clicking on a News message about a new unit if the city was destroyed.
•        Fixed an issue with the unit's experience when a unit is upgraded twice the same turn.
•        Fixed an issue wit工口GAME camera position at the game start.
•        Fixed an issue when unit movement points and "cooldown" timers could be higher than their current maximum.
•        Fixed some issues with duplicating perks.
•        Fixed a rare crash when a player disbands his unit.                                                



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