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[求助] 下了一个东方的mod,但是总是装不好

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发表于 2012-8-11 00:02 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
从外网下了一个东方的mod,勉强看着英文教程安,但是还是没安好,一下是英文教程
Player models:

open playerped.rpf in ...\pc\models\cdimages\
activate edit mode if its not already enabled
replace head wdr file with head wdr, feet with feet model, etc...
remember to use the replace command.
replace all the textures that u need for each body part with the wtd file. its one texture for the entire body, and each bodypart uses that same texture. In case u wondering, the file ur replaceing WILL NOT RENAME the current file in the rpf archive. Only the contents will be replaced.
So to recap, u will replace each bodypart wtd file with the wtd file in the player models folder. each one.

lastly, replace the player.wft file with the one from the mod. Note: U only need to do this if u are modding TLAD or TBOGT.
If ur just modding Niko, u can skip this step. If ur modding Luis or Johnny, then u may need to do this. The bones change a bit... the models here were rigged to niko, sooo..... thats why u replace their skeleton with Niko's!


Ped models:
For cutscenes, open this archive:
..\pc\anim\cutsprops.img
For in-game peds, open this archive:
..\pc\\models\cdimages\componentpeds.img
Im sure u can figure out which character is which to replace with.

replace wdd file with the mod's wdd file. Yes the one that says cutscene. The ped wdd file is essentially the same, but with only like head_000_u, the cutscenes sometimes have head_001_u, and some peds have that too, so I figured, eh wth, ynot use the cutscene wdd for everything. Use the facials cutscene, as those have moving mouths and such during speech.
replace the corresponding bone (wft) file for the ped u want to mod.
for cutscenes, it should be cutscene bones, and for peds, ped bones
now this last part's important.
OPEN the wtd file and REPLACE THE INDIVIDUAL BODY PART TEXTURE ENTRIES INSIDE. DO NOT REPLACE THE WTD FILE! replace the entries inside it with... the png image inside the src folder. like for marisa, u would replace the texture images with marisa.png. You dont need to replace the normal or spec textures. Normal (bump maps) and specular maps are included within the wdd file. They should override the ones in the wtd file. So u only need to replace the texture images that have "diff" in them
Note: if u did accidentally replace the ped wtd file with the one from the mod, u will know instantly when the game crashes and refuses to run. Hope u gotta backup archive.

第一个那个Player models好像就是玩家吧,但是在这个文件夹里多了一个叫Marisa.wtd的文件没法替换,还有一个叫src的文件夹也不知道干什么的,求大神帮忙


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