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《堕落女巫之传奇英雄》 在*:\FE Legendary Heroes\data\English中,可对CoreAbilities.xml; CoreArmor.xml ; CoreClothes.xml;CoreItems.xml ;CoreWeapons.xml相应修改,改出比较有意思的英雄能力、装备。像在CoreWeapons.xml中改君主长剑: <GameItemTypeInternalName="Longsword_Souls"> <DisplayName>君主长剑</DisplayName> <Description>这把长剑每杀死一个敌人都可以进行一次充能,持有者可以借此释放一 次爆炸。</Description> <Type>Weapon</Type> <WeaponType>OneHanded</WeaponType> <WeaponUpgradeType>Blade</WeaponUpgradeType> <CanBeEquipped>1</CanBeEquipped> <ShopValue>1260</ShopValue> <GameModifier> <ModType>Unit</ModType> <Attribute>AdjustUnitStat</Attribute> <StrVal>UnitStat_Attack_Pierce</StrVal> <Value>36</Value> </GameModifier> <GameModifier> <ModType>Unit</ModType> <Attribute>AdjustUnitStat</Attribute> <StrVal>UnitStat_CombatSpeed</StrVal> <Value>8</Value> </GameModifier> <GameModifier> 找其他装备的能力粘上去,改数值。 <ModType>Unit</ModType> <Attribute>AdjustUnitStat</Attribute> <StrVal>UnitStat_ManaFromKills</StrVal> <Value>20</Value> <Provides>灭敌增加20魔法值</Provides> </GameModifier> <GameModifier> <ModType>Unit</ModType> <Attribute>AdjustUnitStat</Attribute> <StrVal>UnitStat_ArmorPierce</StrVal> <Value>100</Value> <Provides>忽略目标100%的防御</Provides> </GameModifier> <GameModifier> <ModType>Unit</ModType> <Attribute>AdjustUnitStat</Attribute> <StrVal>UnitStat_Accuracy</StrVal> <Value>40</Value> <Provides>增加40%的命中率</Provides> </GameModifier> <GameModifier> <ModType>Unit</ModType> <Attribute>AdjustUnitStat</Attribute> <StrVal>UnitStat_MaulChance</StrVal> <Value>100</Value> <Provides>大锤——单位精确度-15,持续攻击目 标,直至未命中</Provides> </GameModifier> <GameModifier> <ModType>Unit</ModType> <Attribute>AdjustUnitStat</Attribute> <StrVal>UnitStat_ChanceToCrit</StrVal> <Value>20</Value> <Provides>增加20暴击率</Provides> <GameModifier> <ModType>Unit</ModType> <Attribute>AdjustUnitStat</Attribute> <StrVal>UnitStat_CritDamageMultiplier</StrVal> <Value>2.5</Value> <Provides>+250%暴击伤害</Provides> </GameModifier> </GameModifier> <GameModifier> <ModType>Unit</ModType> <Attribute>AdjustUnitStat</Attribute> <StrVal>UnitStat_Attack_Cold</StrVal> <Value>2</Value> <PerLevel>1</PerLevel> <Provides>每等级寒冰攻击+2</Provides> </GameModifier> <GameModifier> <ModType>Unit</ModType> <Attribute>AdjustUnitStat</Attribute> <StrVal>UnitStat_MaxCounterAttack</StrVal> <Value>10</Value> <Provides>每回合+10反击</Provides> </GameModifier> <GameModifier> <ModType>Unit</ModType> <Attribute>UnlockCombatAbility</Attribute> <StrVal>ManaBlast</StrVal> <Provides>挥舞者可施展魔法大爆炸</Provides> </GameModifier> <GameModifier> <ModType>Unit</ModType> <Attribute>AdjustUnitStat</Attribute> <StrVal>UnitStat_ExpBonus</StrVal> <Value>200</Value> <Provides>经验值+200%</Provides> </GameModifier> 自编国家和人物后,在*:\My Documents\MyGames\LegendaryHeroes\Units\*.xml中可对人物进行修改: <?xmlversion="1.0" encoding="ISO-8859-1"standalone="yes"?> <UnitTypes> <UnitType InternalName="伊凡_-1288413646-1532"> <DisplayName>伊凡</DisplayName> <Backstory>2050年,在战争中,来自地球的特种兵伊凡由于核弹爆炸产生时空乱流,穿越到剑与魔法世界中,成为黑暗精灵帝国的王子,魔法与力量在地球科技的指导下,黑暗精灵帝国必将震撼整个世界。</Backstory> <HasEssence>true</HasEssence> <ModelPath>Gfx\HKB\Units\K_Male_Mesh_01.hkb</ModelPath> <SkeletonPath>Gfx\HKB\Units\K_Male_Skeleton_01.hkb</SkeletonPath> <EyeTexture>gfx\eyes\blinks\eyeblink_m1_brwn.png</EyeTexture> <AnimationPack>MaleSovereignAnimationPack</AnimationPack> <ShowAsSingleUnit>false</ShowAsSingleUnit> <CutSceneDataPack>ReliasCutscenePack</CutSceneDataPack> <ModelScale>1.0000</ModelScale> <TacticalModelScale>1.5000</TacticalModelScale> <EquipmentScale>1.0000</EquipmentScale> <ClothMapScale>1.6000</ClothMapScale> <BattleAnimationBehavior>Melee</BattleAnimationBehavior> <MovementType>land</MovementType> <BobbingFrequency>0.0000</BobbingFrequency> <ClothPoseIndex>2</ClothPoseIndex> <InfoCardBackground>BG41_Fireshrine</InfoCardBackground> <InfoCardBackgroundFlipped>0</InfoCardBackgroundFlipped> <CanBeDesigned>0</CanBeDesigned> <UserDesigned>true</UserDesigned> <IsModDependent>false</IsModDependent> <Medallions InternalName=""/> <MovingSFX>TEMP_KnightMarching1</MovingSFX> <LevelMilestoneInternalName=""> <Level>1</Level> <UnitStat_Accuracy>80.0000</UnitStat_Accuracy> 初始命中率 <UnitStat_ChanceToCrit>1.0000</UnitStat_ChanceToCrit> 初始暴击率 <UnitStat_CombatSpeed>22.0000</UnitStat_CombatSpeed> 初始速度 <UnitStat_HitPoints>20.0000</UnitStat_HitPoints> 初始生命值 </LevelMilestone> <Equipment>K_Male_Head_01</Equipment> <Equipment>Sovereign_Boots_Leather</Equipment> <Equipment>Noblemans_Pants_ID1</Equipment> <Equipment>Kingdom_Leather_Gloves_Light</Equipment> <Equipment>Warrior_Surcoat</Equipment> <Equipment>Bards_Cloak_ID1</Equipment> <Equipment>Sovereign_Short_Hair_03</Equipment> <AutoCreateEquipment>ProcipineesCrown</AutoCreateEquipment>开始装备普罗西尼之环 <AutoCreateEquipment> Longsword_Souls</AutoCreateEquipment>开始装备君主长剑 <AutoCreateEquipment>WarBoarMount</AutoCreateEquipment>开始装备战猪 <Color_Skin>227,163,107,255</Color_Skin> <Color_Hair>8,8,8,255</Color_Hair> <Color_Clothing1>0,255,0,255</Color_Clothing1> <Color_Clothing2>235,110,28,255</Color_Clothing2> <Color_Metal>87,130,171,255</Color_Metal> <Texture_Skin>K_Male_Default_Texture_01.png</Texture_Skin> <Texture_Eyes>gfx\eyes\blinks\eyeblink_m1_brwn.png</Texture_Eyes> <Gender>Male</Gender> <UnitModelType>AmarianMale</UnitModelType> <AIMilitaryStrategy>Swordsman</AIMilitaryStrategy> <PossibleAITrait>Aggressive</PossibleAITrait> <PossibleAITrait>Proud</PossibleAITrait> <PossibleAITrait>Expansionist</PossibleAITrait> <PossibleAITrait>Sorcerer</PossibleAITrait> <PossibleAITrait>Manipulator</PossibleAITrait> <SelectedAbilityBonusOption>Ghost</SelectedAbilityBonusOption> 初始能力幽灵(物理攻击无效) <SelectedAbilityBonusOption>Warlock</SelectedAbilityBonusOption>初始能力术士,魔法威力加强 <SelectedAbilityBonusOption>ArmorProficiency1</SelectedAbilityBonusOption>初始能力锁子甲 <SelectedAbilityBonusOption>ArmorProficiency2</SelectedAbilityBonusOption>初始能力板甲 <SelectedAbilityBonusOption>Brilliant</SelectedAbilityBonusOption>初始能力聪明,每级加魔法掌握 <SelectedAbilityBonusOption>Hardy</SelectedAbilityBonusOption>初始能力强壮,免疫毒,每级加生命值 <SelectedAbilityBonusOption>Wealthy</SelectedAbilityBonusOption>初始能力财富,加300 <SelectedAbilityBonusOption>Water1</SelectedAbilityBonusOption>初始能力水魔法1 <SelectedAbilityBonusOption>Water2</SelectedAbilityBonusOption>初始能力水魔法2 <SelectedAbilityBonusOption>Water3</SelectedAbilityBonusOption>初始能力水魔法3 <SelectedAbilityBonusOption>Death1</SelectedAbilityBonusOption>初始能力黑魔法1 <SelectedAbilityBonusOption>Venomous3</SelectedAbilityBonusOption>初始能力毒3 <SelectedAbilityBonusOption>Affinity</SelectedAbilityBonusOption>初始能力共鸣,魔法消耗减少 <SelectedAbilityBonusOption>Spell_LightningForm</SelectedAbilityBonusOption>初始能力电冲击,直线攻击5格,属性电 <SelectedAbilityBonusOption>Parry</SelectedAbilityBonusOption>初始能力+1反击 <SelectedAbilityBonusOption>Sweep</SelectedAbilityBonusOption>初始技能横扫(攻击周围所有敌人) <SelectedAbilityBonusOption>Bash</SelectedAbilityBonusOption>初始能力冲撞,有机率可击倒。 <SelectedAbilityBonusOption>HallowedRite</SelectedAbilityBonusOption>初始技能灭敌+3魔法值 <SelectedAbilityBonusOption>Harbinger</SelectedAbilityBonusOption>初始技能灭敌+30生命值 <GameModifierInternalName="GameModifier 2586"> <ModType>Resource</ModType> <Attribute>Unrest</Attribute> <PerTurn>0</PerTurn> <Value>-10.0000</Value> </GameModifier> <GameModifierInternalName="GameModifier 2587"> <ModType>Map</ModType> <Attribute>SummonUnit</Attribute> <UnitClass>Unit_Spearman_Amarian</UnitClass>开始士兵 <Value>1.0000</Value> <Multiplier>3.0000</Multiplier> </GameModifier> <GameModifierInternalName="GameModifier 2588"> <ModType>Map</ModType> <Attribute>SummonUnit</Attribute> <UnitClass>Unit_Peasant_Amarian</UnitClass>开始士兵 <Value>1.0000</Value> <Multiplier>3.0000</Multiplier> </GameModifier> <IsSovereign>1</IsSovereign> <FactionToLead>CustomFaction_黑暗精灵</FactionToLead> <HasWages>0</HasWages> <NPCFreeRecruit>0</NPCFreeRecruit> <RaceType>Race_Type_Amarians</RaceType> <IgnoreItemTrainingCosts>false</IgnoreItemTrainingCosts> <AdditionalTrainingTurns>0.0000</AdditionalTrainingTurns> <WageOverride>0.0000</WageOverride> <UnitTypeVersion>1</UnitTypeVersion> <TileRadius>0</TileRadius> <GetPerksOnLevelUp>0</GetPerksOnLevelUp> <DividesBattleExp>1</DividesBattleExp> <CanSqueeze>0</CanSqueeze> <OnHitParticleName>Bloody_OnHit</OnHitParticleName> <AllowGrouping>true</AllowGrouping> <SoundPack>SoundPack_Generic_Male</SoundPack> <IsChampion>0</IsChampion> </UnitType> </UnitTypes> 在哪里有装备、英雄及种族能力中英文对照的文件呢? |