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楼主: lulunana
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[原创] 《 超级房车赛:起点2(Race Driver: GRIDⅡ)》集成 V1.082.8704 升级补丁 + 破解补丁 + 联机破解补丁 V2.0(解决存档丢失)

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发表于 2013-6-24 17:52 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
本帖最后由 DKStanter 于 2013-7-2 12:55 编辑

     使用说明:

     指定文件下载解压后有两个文件 一个是升级补丁 一个是联机补丁(为啥还有人问联机补丁在哪是神马情况?)·
     下载并覆盖 DSteam 联机破解补丁V2.0可解决升级后无法正常读取升级前的联机存档

     本人 DSteam GRID2 游戏升级前安装历史:PC正式版 + R组破解 + 联机破解补丁 V1.0 + 汉化补丁

     本人 DSteam GRID2 游戏升级时安装历史:(上述安装过程)+ 升级补丁 + 联机破解补丁 V2.0 + 汉化补丁

     PS:如果没有按照此步骤 或 按照此步骤后仍无法正常进入游戏的玩家可 PM 版区版主 DKStanter

     GRID2 DSteam 联机版本 游戏安装及联机步骤专帖:http://bbs.3dmgame.com/thread-3863806-1-1.html

     使用方法:


     1、建议先手动备份 “
steam_api.ini 及 steam_api.dll ” 两个文件(虽然破解也有 可能有的玩家有修改数据)

     2、解压缩;

     3、将压缩的两个文件夹内的所有文件复制或剪切至游戏安装目录并覆盖(先覆盖升级文件,后覆盖联机破解);


     4、运行游戏即可



     下载地址:
游客,如果您要查看本帖隐藏内容请回复
    升级内容:

     June 21st - PC

    Fixed an issue with Hong Kong that was causing issues with frame rate.
    Pausing the game for an extended period causes proximity arrows to remain on screen after unpausing., this has now been fixed.
    Fixed an issue with the PC Benchmarking tool where control of the car was given incorrectly.
    Fixed livery issues, all colours should now display correctly.
    When upgrading a car online no visual cue was given, this has been corrected.
    Fixed an issue regarding host migration.
    Fixed an issue where transitioning straight from purchasing a livery to an online lobby causes the livery to be reset.
    LiveRoutes now appear in playlists more often.
    Fixed an issue where upon completing a vehicle challenge the vehicle appears in the garage but is not in the custom livery the player has created.
    Fixed camera issue within garage 1.
    Fixed an audio issue on the results screen.
    Fixed an issue with NVIDIA Surround that caused cars to become cut off in split screen and custom events.
    Fixed an issue with music cutting out early.
    Fixed audio issue with Engineer incorrectly saying that you抳e come first after winning round 1 or 2 in a faceoff event.
    Cars acquired from successfully completed Vehicle Challenges are now marked as "NEW" on the Vehicle Select screen afterwards.
    Previous Race Results Reversed order will place players in the grid based on their overall score in multi round events,

    not the previous race results.
    Miscellaneous: many various tracks / car geometry, stability, string, UI and difficulty balancing fixes.

    June 4th - PC

    PC patch released to address a single priority Graphics Code issue,

    seen to trigger a notable number of in-race hangs across a variety of system configurations.

    June 3rd - Xbox 360 and PlayStation 3

    Fixed an Issue in Season 1 where viewing sponsorship objectives cause the game to hang.
    During season 3 in the Haruna Kyojin  drift event at Okutama the AI would become overly aggressive and ram into the back of a player.
    Fixed a graphics issue where the logo of lightweight cars does not appear with the other Tier 3 car classes.

    If the player selects the Technology sponsor objective - "Lead all laps of a race event"

    they will find then when they lead all laps of any race event that the    sponsor objective does not complete, this has now been fixed.
    Fixed an issue where upon completing the game and selecting New Driver from the options menu,
    the game went to a dead state on a loading screen uponcompleting season 1 (after playing a video at the wrong place).
    Fixed a splitscreen issue which was caused when the player uses an instant flashback then pauses the game and restarts the race.
    They will notice that the AI will take control of their vehicle once the races starts.
    Fixed an audio bug that would cause sound to become badly distorted during any race where music plays.
    Fixed an issue where the background cars in the 2nd and 3rd garages would have drivers just sat in them.
    Fixed an issue that resulted in RaceNet global challenges not updating accurately.
    Fixed an issue that prevented players from signing up to RaceNet in game.
    Fixed a graphical error that was present when removing upgrades and reverting to the default livery.
    Fixed an issue where in Touge if a player drove through a ghosted player that has just flashbacked they will be unfairly disqualified.
    Fixed an audio issue that caused short burst of engine audio to be present when quitting out at the start of the Divizero time attack race.
    Fixed numerous corner cutting errors on Indianapolis.
    Miscellaneous: many various tracks / car geometry, stability, string and difficulty balancing fixes.



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