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-------------人物模板------------------
0 0 8 12 8 12 8 12 8 12 500 500 0 0 0 0 0 0 0 0 0 0 0 0 500 100 0 1 1 0 -1 100 0 mechanic 0 null
8 12分别是str、dex、int、per。 500 500分别是生化组件的当前能量,最大能量,也就是说人物模板里就可以设置生化组件电池容量。
后面mechanic是职业。
str: -1 -1 0 0 1 1 1 1 0 1 1 0 1 1 1 1 1 1 1 1 1 1 1 0 1 1 1 1 1 0 1 1 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 1 0 1 1 0 0 0 0 1 0 1 0 0 0 1 1 1 1 0 1 0 0 0 1 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 1 0 0 0 0 1 1 1 1 0 1 0 0 1
此处第一个1为第一个变异,即15%速度,此后的各属性顺序按照选属性时顺序排,一共123个字节(带空格,用notepad++选择可见字符计数)。不会数可以建立新模板选择第一个好属性和最后一个坏属性来定位。
此后为高级属性。依次是
Rough Skin
High Night Vision
*Full Night Vision
*Infrared Vision
Very Fast Healer
*Regeneration
Fangs teeth fang addition attack
*Nictitating Membrane underwater seeing
*Gills breath underwater
Scales armor
Thick Scales -2dex armor
Sleek Scales
Light Bones 10%faster -20%storage
*Feathers protection
Lightly Furred cold res
*Furry
Chitinous Skin cutting res
Chitinous Armor protection dex-1
Chitinous Plate no wear
Spine reduce damage
Quills reduce damage+
*Phelloderm wood less thirst
*Bark res fire
Thorns protection extra damage
*Leaves
Long Fingernails
Claws
Large Talons
*Radiogenic
Marloss Carrier berry eater
Insect Pheromones
Mammal Pheromones
*Disease Immnue
Poisonous
Slime Hand extra damage
Compound Eyes no eyewear
Padded Feet 10%faster with no shoes
-Hooves
Saprovore rotten food
Ruminant wood eater
Horns
Curled Horns
Pointed Horns
*Antennae far seeing
*Road-Runner
Stubby Tail
Tail Fin swim
Long Tail dodge
*Fluffy Tail dodge+
Spiked Tail attack
Club Tail attack
Pain Recovery
Qucik Pain Recovery
*Very Quick Pain Recovery
Bird Wings
*Insect Wings
Mouth Tentacles eat fast
Mandibles
*Canine Ears hear
Web Walker
Web Weaver
Whisker
Str+
dex+
int+
per+
此处最后4个加属性的变异直接修改起不到提高属性的作用,所以不改为好。要改则直接从最前面的属性部分修改。
负面属性未列出。负面属性估计就最后几个7连击什么的比较猛,自行研究吧。
人物模板的变异重复了2次,修改时注意2个部分都需要修改。
直接复制前面的代码可以做出全优势变异的模板。其中去掉了几个影响穿衣服的优势变异。
-----------------------神器---------------------------------
神器文件为save\artifacts.gsav
神器戒指代码:
{"color":11,"coverage":0,"covers":0,"description":"This is the Ring of Shattered Technique.\nThey are the only ones of their kind.","effects_worn":[1,2,3,4,5,6,8,9,11,12,15,16,17],"encumber":0,"env_resist":0,"id":"artifact2","item_flags":[],"m1":"silver","m2":"null","m_to_hit":0,"material_thickness":0,"melee_cut":0,"melee_dam":0,"name":"Ring of Shattered Technique","power_armor":false,"price":0,"storage":0,"sym":91,"techniques":0,"type":"artifact_armor","volume":0,"warmth":0,"weight":0}
其中"effects_worn":[1,2,3,4,5,6,8,9,11,12,15,16,17]为穿戴效果。具体数值代表意义如下
1 str+4
2 dex+4
3 int+4
4 per+4
5 all+2
6 spd+20
7 ?
8 skin feels slithery
9 fade into invisibility
10 see through walls
11 see through everything
12 step stop making noise
13 ?
14 a glow of light forms around you
15 mental state feels protected
16 feel insulated 隔热?
17 back feels strengthened
18 ?
19 ?
20 feel hungry
21 feel thirsty
22 ?
23 feel an evil presence
24 feel a tickle of insanity
25 prickles with radiation
26 feel your genetic makeup degrading
27 feel an otherworldly attention upon you
28 str -3
29 dex-3
30 int-3
31 per-3
32 all-2
33 spd-20
34 feel a force pulling you inwards
35 a rattling noise coming from inside yourself
36 feel storms coming
37 ?
38 ?
除修改神器文件以外还需将神器名称添加至人物存档save\人物名称.sav
I 102 artifact2 -1 0 0 0 0 null -1 101935 NULL 0 -1 -1 -1 'Ring of Shattered Technique'
神器另有“使用”“持有”“握住”效果,代码为"effects_activated":[ ],"effects_carried":[ ],"effects_wielded":[ ]。细节自行研究。
另付一个铝罐的物品代码。
I 113 keg -1 0 0 0 0 null -1 0 NULL 0 -1 -1 -1 ''
在人物存档中可以找到与人物模板完全一样的部分。修改方法同模板。
附上人物模板。
K.template
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