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[MOD] 【搬运+分流】小小强烈推荐N网地域DLC【Falskaar】菲尔塞克——一个完全独立的在泰姆瑞尔大陆的土地,大约是3分之2的天际省的大小

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发表于 2013-7-13 19:19 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
本帖最后由 STJSMJ 于 2013-7-18 00:48 编辑

N网地址:http://skyrim.nexusmods.com/mods/37994/?

详细介绍:
Falskaar

By Alexander J. Velicky


For the last 600 years Falskaar has been inhabited by the Nords, though most of its history from before then is unknown.

For the first time since the party's arrival in Falskaar almost 600 years ago, a portal activates deep within the ruins of Mzubthand, and the player steps through, arriving in Falskaar. They are denoted as 'The Traveler', based on an old prophecy.
"They who arrive through the shimmering wall, mark the start of the worst."

菲尔塞克
由亚历山大 J. 维利基制作
过去的六百年菲尔塞克一直被诺德人占据着,尽管之前的大部分历史都是未知的。
第一次的到达大约是在600年前,一个大门在穆匝散特被激活了,而且他通过台阶,到达了菲尔塞克,他们被一个古老的预言定义为“旅行者”。
他们穿过了闪闪发亮的墙, 标志着他们最痛苦冒险的开始。


What is Falskaar?

Falskaar is a new lands mod that adds an entirely new worldspace to the world. It's accessed by a dungeon the first time, then by boat from then on out. Falskaar's goal was to act as a DLC, adding content in almost every area. There is a new land, places, people, quests, dungeons and more for the player to experience. It adds roughly 20+ hours of content, and favors all types of characters.

This is NOT a beta. This is NOT a test version. This is a 100% completed new lands mod.


菲尔塞克是什么?
菲尔塞克是一块新的大陆并且给世界添加了一块完整的地域。它是第一次被访问的副本,然后坐船从这里出去。菲尔塞克的目标是成为一个DLC。内容几乎添加在每个地区。这是一块新的大陆,地区,人物,任务,地下城和更多的东西等待着玩家体验。它增加了20个小时以上的内容,并且支持所有类型的人物。
注意!!这不是一个测试版。这不是一个测试版本。这是一个100%完整的新的大陆。

Features
- An entirely new land independant of Tamriel, roughly the size of 2-3 Skyrim holds.
- 20-30+ hours of gameplay.
- 26 quests, including a 9 quest long main story, and 17 side quests! (Along with some unmarked content)
- New items including new books, recipes, weapons and armor sets. (A mix of brand new, and retextured)
- Two new spells and a new shout.
- A bard with several unique new songs.
- A soundtrack containing 14 brand new tracks composed by Adamm Khuevrr just for Falskaar, adding more than 40 minutes of new music!
- A fully voiced experience, featuring almost 30 semi-professional and professional voice actors and actresses.

Not all quests in this mod blatantly hold your hand. If you seem to be stuck, look around and think through the quest. All quests were rigorously tested for complete-ability, so it's more likely than not that you just have to figure it out without a blatant quest marker telling you what to do.



特点
- 一个完全独立的在泰姆瑞尔大陆的土地,大约是2-3倍的天际省的大小(我觉得应该是3分之2吧?)
- 20-30多个个小时的游戏体验
- 26个任务,包括一个含有9个任务的超长主线,和17个支线任务(还有一些没有标记的内容)
- 新的物品包括新的书籍,食谱,武器和装备(一个全新的混合并且重设)
- 2个全新的法术和1个龙吼
- 一个拥有几首全新的独立歌曲的吟游诗人
- 增加了14个音乐的BGM,与40多分钟的配乐
- 一个完整的语音,具有近30个半职业和职业的配音员
不是所有的在这个mod里的任务都有明显的提示。如果你卡住了,环顾四周并且思索这个任务
(PS:所有的任务都进行了严格的测试,所以他更有可能是你需要明确的任务标记来提示你做什么。)


"I'm going to wait until the bugs have been patched."


With all due respect, prospective downloader, you are crazy! Falskaar was rigorously tested nonstop by a very dedicated quality assurance team for the entire duration of its development. This means that there are very few bugs, if any, that you will encounter. (This does not include mod compatibility issues, for which I can only test so much) Every quest was tested and ensured to function, every script should go off without a hitch, and your experience should not be marred by broken or buggy content. Granted this engine isn't exactly perfect, but this mod should provide a very polished experience, and expecting there to be bugs and waiting for them to be patched, in the case, is foolish! So get downloading, and get to adventuring!




  “问题:我能不能等到BUG被修复?
恕我直言,现在还不下载,你真疯狂!菲尔塞克被不停息的严格测试通过在整个过程的发展一个专门的质量保证团队。这意味着很少有bug,如果有,你将会遇见,(这并不包括mod的兼容问题,我只能测试这么多)每个任务被测试并确保运行,每一个脚本应该顺利运行,而且你的经历应该不会受到内容的破坏,假定这个引擎并不是完美的但这个mod应该仍提供一个非常精美的体验,,并且期待BUG的发现与被修补,
所以赶快下载!去冒险吧!


What does Falskaar require?


Falskaar only require the latest version of Skyrim. (As of July 12th, 1.9.32.0.8) It does NOT require any DLC. And it does NOT require any additional mods like SKSE.



菲尔塞克需要什么?
菲尔塞克仅仅需要最后的天际的版本(712日,1.9.32.0.8)它不需要任何DLC,而且他不需要任何想SKSE一样的插件。

Installing Falskaar


To install Falskaar simply extract all items in the archive into your Skyrim/Data folder. The archive should contain 4 items, "Falskaar.esm", "Falskaar.bsa", "Video/Falskaar_Intro.bik", and "Video/Falskaar_Outro.bik". Place Falskaar.esm in your load order above all ESP files. As close to the DLC as possible. (So close to the top) Exact order may not matter, as Falskaar shouldn't conflict with many things, but it should be near the top as other mods may later edit Falskaar.


安装菲尔塞克
安装菲尔塞克只需要将他放在游戏的data目录下,文件应包括4项“Falskaar.esm,”Falskkar.bsa”,,”video/Falskaar_intro.bik”,”video/”Falskaar_outro.bikFalskaar.esm应高于所有esp的文件,尽可能的像DLC一样。(所以挂载时把他放在最顶端)确切的,程序执行基本无误,作为菲尔塞克应该不会与很多东西冲突。但菲尔塞克应该放在顶端附近。

How to Start Falskaar/What level should you be?


IMPORTANT!: When you first load up your game with the mod active, WAIT for a few hours to let Falskaar's content and characters settle down. This will help avoid issues if you manage to reach the content 'too quickly'. (Like blasting through the first dungeon. Do it fast enough, and the first cut scene gets wonky)

To start Falskaar, go to Riften and speak with Jalamar. He will either be outside around the market, inside the northern gate, or inside the Bee and Barb. You can also just go straight into Echo Deep Mine, a new dungeon just northeast of Riften.

The mod does not have a level requirement. It scaled in a similar manner to Skyrim, ideally providing a balanced experience for players regardless of their level. However, like Skyrim, if you're level 80 you may find bandits to be rather trivial. Mods that alter scaling and banditry/enemies in Skyrim will not affect Falskaar bandits as they are a unique setup. See compatibility (below) for more information.

IMPORTANT: Do NOT use the console during this to set stages, open doors or disabled objects! Falskaar has been rigorously tested and nothing should be broken, so by doing this you void any hope for support, and will most likely break stuff.



如何开始菲尔塞克 /你应该什么级别去参加?
重要!!!当你激活mod
第一次加载游戏时,等待几个小时让菲尔塞克的内容与人物安定下来。如果你设法使内容加快速度那么这将有助于避免问题。(大概意思就是等等)
到裂谷城与加拉马对话接到菲尔塞克的初始任务。他会在市场游荡,或者在北大门里,抑或是蜜蜂和地脚。当然。你也可以直接进入深矿,一个位于裂谷城东北方的新副本。
这个mod没有等级要求。它以类似的方式扩展到天际。理想情况下提供一个平衡的经历给玩家,无论他们的等级。然而,像天际一样,如果你是80级,你可能会发现土匪是微不足道,MOD增强消弱的在天际的土匪/敌人将不会影响菲尔塞克的独立的土匪。看到关于兼容性的更多信息(下图)
重要!不要使用上古卷轴‘~’:
在这个设定阶段,打开门或disable对象。(应该是说unlockdisable)菲尔塞克经过了严格的检验并且没有任何东西损坏,所以如果你做了什么不兼容的事情将会对mod造成破坏。

Mod Compatibility Info


FOLLOWERS: This mod is fully navmeshed, and should work just fine with most/all followers.

Falskaar was designed with compatibility in mind. That said, there are still a few minor areas that will cause conflict:
1) The area just outside of Riften along the path to the NE where the entrance to Echo Deep Mine is added.
2) The portion of Dawnstar Bay that Wulf's ship now occupies.

Mods that conflict with these areas may cause you problems. Otherwise there are no major compatibility concerns. Falskaar was designed with compatibility in mind, so many mods will work automatically, like wildlife replaces, etc. However, some mods will NOT and will require compatibility patches. This includes mods that alter the bandits of Skyrim, Necromancers, Guards, or music. (List not all-inclusive, of course, there are plenty of other areas as well)

Do NOT clean Falskaar.esm. It has been thoroughly cleaned before release and contains NO dirty edits. All edits to vanilla records are intentional and necessary.


Mod的兼容性
随从:这个mod有完整的寻路系统,并且能够兼容大多数(所有)的随从。
菲尔塞克在理论上被设计成兼容所有mod,这就是说,实际上还是有一小部分mod无法兼容:
1) 该地区添加在裂谷城外沿路径在东北入口处回声井。
2) 晨星城海湾的一部分,沃尔夫的船被占据着
MOD,这些地区冲突可能会导致你的问题,否则将不会有严重的兼容问题,菲尔塞克理论上兼容所有mod,所以大多数mod将自动工作,像替换野生动物,等等。然而,一些mod将需要兼容补丁。这包括mod,修改天际的强盗,守卫,法师,音乐。(列表无法完全收录,当然,还有很多其他的领域)
不要清理Falskaar.esm,它已经被彻底清理过,放出的mod已经被清理过了所有默认语句都是必要的。


Uninstalling Falskaar


The uninstallation of Falskaar is NOT supported. It's simply too big. Treat Falskaar like a DLC, and do NOT remove it during a playthrough. Only remove if you are starting a new game. To remove (Only for new game) simply delete "Video/Falskaar_Intro.bik", "Video/Falskaar_Outro.bik", "Falskaar.bsa", and "Falskaar.esm". Failure to follow the above conditions will likely result is serious, irreversible damage to your save and is not recommended or supported.

The good news about this is that Falskaar alters very little of vanilla content. If you ignore the new dungeon entrance, boat in the Dawnstar bay, and never go to Falskaar it will have NO effect on your gameplay in Skyrim. It will simply take a spot in your load order from that point onward. However it is, of course, my hope that you will not desire to remove Falskaar ever. Hopefully it will provide you with plenty of enjoyable content, even once you leave Falskaar, in the form of weapons, armors, recipes, etc.


卸载菲尔塞克
菲尔塞克的卸载是不支持的,他实在太大。把菲尔塞克当成一个DLC对待,并在通关过程中,不要删除它。
如果你开始一个新的游戏。要删除(仅适用于新的游戏),只需删除:“视频/ Falskaar_Intro.bik”,“视频/ Falskaar_Outro.bik”,“Falskaar.bsa”,“Falskaar.esm”。 未能遵循上述条件可能会导致严重的问题,不可损害你的存档而且并不建议或支持。
好消息是,菲尔塞克改变很少的游戏内容。如果你忽视新地牢入口,晨星城海湾的船,,从来没有去菲尔塞克的将不会影响你在天际的存档,它只会选择一个点在你的加载顺序从那个时候开始的。不过,当然,我希望你不会想删除菲尔塞克希望它会给你带来很多愉快的内容,即使你离开菲尔塞克,在形式的武器、盔甲、菜谱等。

PS:以上翻译由:我群爺·無法無天提供

一些测试图片:











另外我要说下的这个MOD已经有人在搞中文版了——
授权神马的都会有的拉——不过。。。还是慢慢等吧。。。



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