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[MOD] 【搬运+汉化】Everlasting Weapon Enchantments v1.9 附魔武器不耗魔,懒人福音!13 June 2013!

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发表于 2013-8-2 17:28 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
本帖最后由 kk3207164 于 2014-12-17 00:14 编辑

http://skyrim.nexusmods.com/mods/8987#content by Wolves425

下载:搬运汉化的是需要黎明守卫和龙裔DLC的版本!
汉化采用寂寞的魂的物品分类mod排版!

EverlastingWeaponEnchantV1_9__Dragonborn and Dawnguard dlc-8987-1-9 所有附魔物品.7z (21.95 KB, 下载次数: 3602)

就一个esp文件,不需要干净存档,加载即可!
任何时候都可以卸载,也不用搞干净存档!
英文版和汉化都在压缩包里,不要用NMM之类的工具直接安装!

11号档也可用!

如果安装了跟附魔外观有关的mod,有可能会冲突(就是排下面的会覆盖上面的),要么自己取舍,要么对照着修改!




Everlasting Weapon Enchantments



Description
-----------
This mod makes all enchantment cost 0. which means when you use a weapon with enchantment, it will not use any charges. Basically it last forever.
It works for:
Bows, staffs, swords, axes, war hammers and custom weapons*.

弓、法杖、剑、斧、锤 —— 各种定制武器!
All weapons with enchantments found around in skyrim.

所有在游戏中存在的附魔武器!
Previously enchanted weapons prior to installing this mod

已经耗魔的武器
All new enchanted weapons made after installing this mod.

安装这个mod前就有的新附魔武器

*There is exceptions for custom weapons and custom enchantments.
Read at the bottom for more details.
-------------------------
Side effect with this mod:

No enchanting exp when disenchanting weapons ( bows, staffs and melee weapons).
No enchanting exp from charging a weapon that is low or emty on charges - since they are everlasting.
May decrease value on enchanted items,
Will not work with other mods that edit and use enchantment values.
Dragonbane no longer has its special lightning visual effect (as if it were completely uncharged.
May be a weapon or enchantment I have missed - let me know trough comments and ill fix asap.
-----------------------
Requirements
-------------------
***MUST BE LAST IN LOAD ORDER***
v1.8 Require Dragonborn & Dawnguard dlc
v1.7 Require Dawnguard dlc
v1.6 and below is for everyone who dont have dawnguard dlc.

If not some enchantments will not get 0 enchantment cost. Some might work others dont.
make sure its last in load order to be sure it works properly. Lots of other mods can/will interfere.
this is one of the reasons the .esp file is named zzzEverlastingWeaponEnchant, to make sure it appear last for those who dont use Nexus mod manager or other programs where you decide load order yourself.

Installation
------------
Just drop the .esp file from the archive in your Skyrim\Data folder.
----------------

Change log:
--------------
v1.9 Fix for Miraak enchantments
v1.8 Dragonborn initial release
v1.7 Dawnguard dlc Initial release
v1.6 Vampire abilities no longer cost 0, and thus should be more compatible with vampire mods.
v1.5 Fixed Bolar's Oathblade to cost 0 charges when used.
v1.4 Fixed bow of hunt to cost 0 charges when used.
v1.3 Fixed ghost weapons (drainheart sword, bow,battle axe) found in the labyrinthian to cost 0 charges when used.
v1.2 fixed so that you get enchanting exp when disenchanting armor and jewelry.
v1.1 Fixed soul trap to properly take 0 charges when used.
v1.0 Initial release.
----------------
Mirror:

Added mirror to steam workshop.
However, Id prefer if you keep comments here, especially if they is of importance.
I usually have steam on offline so I wount be checking comments on steam workshop very often,
---------------
Custom weapons and custom enchantments
-----------------------------------------------------------
This mod will work for all custom weapons which have vanilla skyrim enchantments on.

Will NOT work for custom weapons or any vanilla weapons which use custom enchantments.
Custom enchantments is all enchantments created in CK even those that is copied from vanilla enchantments and then renamed.

-----------------------
Let me know if you find any enchantments that do not have 0 enchantment cost when using a weapon.

----------------------------------------------------------------------
My other mods:
Almost Unlimited Weapon Enchantments - Almost the same as Everlasting weapon enchantments, except that all enchantments cost 1 charge per use, thus last almost forever.
Thieves Guild - Special Job Quests - Bat file where you get all Thieves Guild Special Job Quests completed.

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