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本帖最后由 sonew 于 2013-8-15 09:53 编辑
原版CDDA实际上每天更新的。现在配合最新的mo也能凑活用用。但是各种不稳定和中英混排。最蛋疼的是各种存档不兼容造成必须开新档。
兄弟我为了追新版已经很久没有一个档过7天了。所以同学们看看就行了,想要天天追的要有心理准备。原文出处:http://ci.narc.ro/view/Cataclysm ... m-Win32-SDL/changes
感谢大家的支持。附上我修改过的mo,将所有建筑名取消汉化,有效降低跳出可能。大家可以测试一下。
cataclysm-dda.rar
(277.9 KB, 下载次数: 67)
#213 (2013-8-15 1:51:53) 上版存档正常,mo正常
Belatedly update coding style.
Update CODE_STYLE
#212 (2013-8-15 1:39:54)
Alter mfb() to cast as unsigned long instead of signed
#211 (2013-8-14 23:02:53)
uimenu: bugfixes and additional helper functions
advanced_inv: remembers sorting and target setting across saves
string_input_popup: line editing via arrows, optional persistent history backbuffer
uimenu.title sets minimum width
string_input_popup: hitting 'd' in history menu deletes history
uistate.save: only save <= 25 history entries per category
Fix manual merge error
item inscription: enable input history, split description of note
inscribe: string_format && constage
Enable input history for graffiti
No rarity.
No typos. 错别字修正
No \r for that matter.
Fixes a bug with displacement.
Fix wrong 'cancel activity' messages
Fixing "Preset Characters" menu offset weirdness.
Allow NO_UNLOAD guns to be unmodified while still un-unloadable. Fixes #2406.
Reinstate sorting the crafting menu, fixes #2431.
Fixed Firebrand techniques (Flaming in off mode)
remove testing var
Update PR #2426 to include cancel queries with ignore option.
#210 (2013-8-14 11:01:04)
monmove.cpp refactor #1
*_move functions now do not affect monster plans and renamed sound_move to wander_next.
#209 (2013-8-14 4:43:52) 可以使用上版存档。
Adjusted smoke distribution function. 烟雾发散规则调整
Fire adjustments. 火焰调整
Ran map::process_fields_in_submap through astyle
Added 3-litre jar to the 3-litre jar of kompot recipe.
Correct the USE_METRIC_WEIGHTS option's usage, fixes #2394.
Similar fix regarding metric speeds.
adds wheat; wheat, blueberry, strawberry, weed seeds 小麦和小麦种子增加
adds bonemeal, flour, raw spaghetti, quern recipes 增加骨粉,面粉
Gently encouraging seeds to spawn. 种子生长?
inventory::all_items_with_flag()
More seed spawning encouragement
Improves handling of sealed terrain
Adds plants; seeds; all that good stuff.
new item flag: WATER_FRIENDLY
player::is_water_friendly()
New flag; WATERPROOF; slight WATER_FRIENDLY rejigger.
Reworks wetness morale.
correct seed weights
Swimming trunks
zap crbegin & friends
item_groups fix
#208 (2013-8-14 1:50:01) 可以继承上版存档
Autosave crashfix 自动存档死机修复
init submap to fix possible undefined behaviour 内部子地图修复
Revert "Sounds that can distract monsters from following you for a short while." 怪物跟随逻辑的恢复.
#207 (2013-8-13 5:39:37)
Remove some excess code that was generating error messages
#206 (2013-8-13 4:13:18) 可以继承上版存档。
- Update mapdata.h
- Extract invlet assignment oracle to its own method.
- Make invlet assignment oracle check wielded weapon.
- Check invlet oracle when picking up items.
- Prevent corrupting last loaded submap. Thanks to wito for finding it. May fix #426 fix #437 and fix #1341.
- Preallocate space for line_to vector.
- Remove gradual night light option. 夜间渐进光线的选线移除。现在是缺省的了
- Add some robustness to power armor layering checks. Reported by xlemor.
#205 (2013-8-13 3:03:02) 可以使用上版存档。但是会出现怪物无视你的bug!!
- Fix a bunch of warnings, mostly maybe-uninitialized warnings
- Sounds that can distract monsters from following you for a short while. 怪物在追踪你段时间后会被其他声音所吸引。
- No more NPC teleportation fun
- Options screen description text now wraps on word boundaries. Fixes #2393.
- Added debug menu command to force a weather change.
#204 (2013-8-13 2:12:12) 可以是用上版存档。mo使用正常。
- safe furniture 安全的家具?
- Adding portable game system to item and spawn lists.
- preliminare iexamine function l 初步的自我检查功能?
- Adds a stethoscope. 增加听诊器
- further safecrackery
- Resolves an issue with building
- The portable game system can now be used. 便携式游戏系统现在可以被使用?
- Added crafting recipe for handheld game system. 新增手持游戏机的配方?
- Make active bionics consume power every charge_time turns, instead of charge_time+1
- Remove the country code from most of the .po files.
- Make soldering irons less and duct tape more frequent. 烙铁出现概率变小,胶带出现概率变大
- Buffed crossbows damage 磨光后的十字弓伤害修正?
- Reduced weight of handheld game system to something more reasonable.
- Adds jam and the ability to eat liquids. 加入果酱和食用液体的能力
- Berries are now harder to find but grow in bunches. 草莓之类较难找到
- Corrected jam weights for new weight system.
- Quick safecracking fix.
#203 (2013-8-12 4:17:53) 注意本版技能系统改变。以前的存档又不能用了!!- Fabrication Skill Recipe adjustments 制造技能配方调整
- Broke skill system into trained skills and required skills. Fabrication introduced as test case.
- Fixed indentation and missing braces.
- Changed the name from trains_skill to skill_used
- Creating traits.json.
- Fix spacing in traits.json, also put the %%s back because they turned out to be important.
- Load traits from a JSON file instead of a statically initialized array.
- Adds mutation category based dreams when sleeping 以你的变异为基础的梦
- Dreams are now in a JSON
- Changed all references from 'training skill' to 'using skill'
- Brought up to date with more recently added recipes
- Fixed bugs introduced from merging translations, where code was duplicated
- Dream messages are now an array
#202 (2013-8-10 22:33:55编译) 注意这次貌似更新地图标识了。必须开新档!!
Shishkebab (New Melee Weapon) 新肉搏武器
plastic bowl, plastic mold + crafting 塑料碗等及配方
Revert "plastic bowl, plastic mold + crafting"
plastic bowl and mold + crafting
lowered the amount of chunks needed
fix c&p mistake (thanks CIB!)
Rebalance values a bit
plastic archery stuff 塑料弓箭
reordered item properties
fix flags
craftable chemistry set 新的化学配方
New Item (No.9 flaming machete) and tweaks 火焰大刀?
New Item (Firebrand)
New Item (Rising Sun)
Silly bug fix
Tidying up with Astyle, spelling fixes
Rewording and Spacing fix
Equipped weapon, gender and profession info added to memorial. 将武器性别等数据加入存档文件
CBM-enhanced construction workers for public works
Added primitive tools for screwdriver
Player's final location added to memorial file. 存档中加入角色最终位置。
Memorials handle empty trait lists better.
Swimwear 泳装及配方
Swimwear crafting
Swimming pools
Preliminary wetness morale adjustment.
Jar goods volumes
Power Armor Interface Mk. II made more available 2型动力装甲接口更常见
Beretta Cx4 Storm
Improved warmth display
plasma fuel display fix
More swim skill training if underwater
candlestick uncraft
Better handling of decorated items
Downcases gunmods to match standard; removes optical red dot on account of being laser sight.
Downcases fried SPAM to match other comestibles.
Revert "Downcases gunmods to match standard; removes optical red dot on account of being laser sight."
renamed gun mods to standard (lcase)
red dot sight, thanks to lumikant
reinstate casings
New wetness morale paradigm
Revised weights 重量进一步修正
Drench when wading 涉水是将会湿透
fix c&p mistake
Convrted new item weights to grams.
Cleanup formatting of new JSON entries.
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