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本帖最后由 sonew 于 2013-8-20 15:36 编辑
老帖子被机器人屏蔽后,版主帮忙找回了!感谢感谢!!
我们开个新楼,老楼在这里
http://bbs.3dmgame.com/thread-3968357-1-1.html
#219 (2013-8-20 2:10:46)
Adjust makefile for mac-specific ncurses library naming.
Allow disabling gettext dependency.
Remove redundant include of clocale, thanks wito.
Flip NONLOCALIZED define to LOCALIZE, and pass it in to compile jobs.
Update calendar.cpp
Further conditioniolize gettext compilation.
Fix a casting warning.
Conditionalize yet more of the makefiles.
Updated codeblocks project for non-localization
Fix up localization include that crept in.
Millisecond timestamps for dbg
Added adrenaline shot item.
Less medical description on adrenaline shot. 增加肾上腺注射用的物品
Add trailing newline to iuse.cpp
Prevent libintl-related errors for MingW builds.
Lowered plutonium cell weight to make it more reasonable 降低钚电池的重量
MingW: Revert libintl printf redefine
Fixed minor typos for the flotation vest.
ESC at wish>search now stops searching, not exits
Make overmap terain names wrap properly on the overmap screen
fix for not finding container for water
Prevent item controller generated corpses from becoming game crashing bombs: add itype.corpse. Corpses default to mon_null (human).
item, game, iuse: before using item->corpse, check 'item->corpse != NULL' instead of 'item.typeId() == "corpse"'
Spawn manhole covers when prying manhole; fixes #2528.
Adrenaline shots can now be chained if used before/just after comedown
Pouring a container into itself no longer destroy the liquid, fixes #2504
Properly redraw the minimap.
Correct the other flotation misspellings too.
Remove commented out code.
Simplify an assignment.
Remove some unused variables.
#218 (2013-8-19 4:40:50)
Initial work on a CMakeLists.txt for cataclysm. 开始初步的 CMakeLists.txt上的工作
New vehicle part (Welding Rig) and RV kitchen bugfix 新载具
Move player save files to graveyard instead of deleting, linux only for now. linux版会把存档转移,而不是删除
Brought improved overmap detection from #2469 into memorial location detection
Fixed missing usage instructions.
Fix to use delete[] call to free memory allocated with new[]
Made 'autopickup 0 Vol *' option usable
Added the memorial event log.
Update of gettext template file.
Missspelling fix. 拼写修正
Misspelling fix.
Fixed berry products' skills 莓类制品修正
Misspelling fix.
Added popcorn, and a recipe for potato chips. 增加爆米花
Pulled linking between ammo and casings to JSON.
Removed extra 0 in hot pants recipe time, now matches leather and fur hot pants.
Typo fix.
Fix duration of berry cooking recipes.
Auto-update .pot file. pot文件开始自动更新??!!
#217 (2013-8-17 4:07:48)
New vehicle RV take two 新载具
Fix unknown characters in diagram
Remove duplicate phase entry for gasoline
fix RV assemby order (the internal door made -2,0 a bad place to extend frame)
Fix heavy fletched field point arrow weight
Fix broken recipe skills
Convert weights to fix point precision if needed
Part 1
New vehicle part (underbody wide wheel) 新的载具组件(车底宽轮胎?)
New sword (zwiehander)
Add spawns to mapgen.cpp, Cleanup vehtypedef.cpp
Uncapitalize names and color change
Fix stupid spelling mistake (thanks CIB)
No. 9 takes 4 skill instead of 5
more tweaks
Part 2
Fix readme (hopefully)
Fixes major bug (heatblades that run out of fuel disappear!)
Add accented ä to name
Alter options defaults
Fill first nonfull container with 1 charge when diverting sewage samples
#216 (2013-8-17 2:56:53)
Change bionic letter allocation, should be possible to get up to 94 bionics 生化插件可以超过94个!
Don't assign bionics '!' as a symbol 不会把"!"分配给生化插件。
Fixed crash in 'clothing sorting' screen
#215 (2013-8-17 1:06:30)
Further fixes for metric options
Removes errant debug message.
Corrects drenching for wading
Upgrades various aggie-related recepies to new system.
Fertilizer, with crafting 增加化肥及其配方
Fertilizer use
Towels made available
Fishing waders! 增加钓鱼裤 (一种可以涉水的塑料半身裤子)
Wetsuits! 增加潜水服
Drenching refinements. 淋湿效果的改进
Typo fix
Resolves an issue where fertilizer would not be consumed
Updates the bullet puller to train fabrication.
Update of gettext translation template file.
Small misspelling fix in terminal console.
Add parry to rapier
#214 (2013-8-16 23:14:41)
Fix monster bashing check to be consistent with pre-refactor behavior. 修正怪物扑击
Fix misused metric options, fixes #2449
Memorial files now contain the last 10 messages. 记忆文件现在保留最后十条讯息
Fixed vehicles not triggering buried landmines
Fixed escape key not leaving item wish menu.
Make Power Armor use bionics before adv. UPS and adv. UPS before UPS 动力装甲使用能源的顺序(CBM>高级UPS>UPS)
Let electroshock bionic work when using metal weapons 使用金属武器时电击CBM也会生效
Use the correct overmap when reporting the current terain to the player
Made skillrust with IntCap capped, and Int uncapped
Lowered duct tape volume
Fix drop worn item bug.
Fixed more places where add_item_keep_invlet should've been called.
Added disinfectant to possible disinfectants in bandages' recipe
Monsters shouldn't attack themselves. 同种怪物不会互相攻击
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