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[求助] 游戏运行不了,Play_Planet_Explorers.exe双击无反应

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发表于 2014-2-1 14:38 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
本帖最后由 cn_zou 于 2014-2-1 14:37 编辑

双击后出现个窗口,很快就消失了

http://bbs.3dmgame.com/thread-4201685-1-1.html
在这里下载的游戏
Play_Planet_Explorers_Data\output_log.txt,内容如下

Initialize engine version: 4.3.0f4 (e01000627d60)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [aticfx32.dll 8.17.10.1230]
    Renderer: Intel(R) HD Graphics 4000
    Vendor:   Intel
    VRAM:     2086 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: F:\Program Files\Planet Explorers_PC\Play_Planet_Explorers_Data\Managed\UnityEngine.dll (this message is harmless)
Loading F:\Program Files\Planet Explorers_PC\Play_Planet_Explorers_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: F:\Program Files\Planet Explorers_PC\Play_Planet_Explorers_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading F:\Program Files\Planet Explorers_PC\Play_Planet_Explorers_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: F:\Program Files\Planet Explorers_PC\Play_Planet_Explorers_Data\Managed\OpenCLNetMac.dll (this message is harmless)
Loading F:\Program Files\Planet Explorers_PC\Play_Planet_Explorers_Data\Managed\OpenCLNetMac.dll into Unity Child Domain
Platform assembly: F:\Program Files\Planet Explorers_PC\Play_Planet_Explorers_Data\Managed\OpenCLNetWin.dll (this message is harmless)
Loading F:\Program Files\Planet Explorers_PC\Play_Planet_Explorers_Data\Managed\OpenCLNetWin.dll into Unity Child Domain
Platform assembly: F:\Program Files\Planet Explorers_PC\Play_Planet_Explorers_Data\Managed\System.Windows.Forms.dll (this message is harmless)
Loading F:\Program Files\Planet Explorers_PC\Play_Planet_Explorers_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Completed reload, in  0.088 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
Version: Alpha 0.70

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


Get Stored Activate info failed, excepution raised.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


System.NullReferenceException: Object reference not set to an instance of an object


  at Activation.GetRegisterKey () [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Platform assembly: F:\Program Files\Planet Explorers_PC\Play_Planet_Explorers_Data\Managed\System.dll (this message is harmless)
Platform assembly: F:\Program Files\Planet Explorers_PC\Play_Planet_Explorers_Data\Managed\System.Core.dll (this message is harmless)

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