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本帖最后由 kk3207164 于 2015-12-30 10:13 编辑
原址:http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/
File Name: XP32 Maximum Skeleton Extended
File Submitter: Groovtama
File Submitted: 22 Jan 2014
File Category: HDT Physics Extension
Description:
I'm doing it pretty short: This is a modified version of xp32's "XP32 Maximum Skeleton - XPMS".
It includes full legacy animation support for HDT Physics Extension and fixes a bug with SOS - Schlongs of Skyrim in the male skeletons.
It includes the SexLab Rough Animations fix and the full support and extra sliders for ECE's "Character Making Extender" .
If you don't use HDT_PE, SOS, SexLab or ECE this skeleton will give you no extras. If you want to use your old XPMS skeleton and just want the skeleton rig map for HDT_PE everything is in the folder "00 Skeleton Rig HDT", it should compatible with any XPMS 1.9 skeleton (1.8 may also work didn't test it). All extended ECE Sliders are only supported with this skeleton.
这是XPMS最大兼容骨骼的一个修改版,包括HDT的支持和SOS(天际之阳)的一个骨骼Bug修正;包括SexLab动作修正和更好的支持ECE······
想用最大兼容骨骼,同时在用Sexlab或HDT或SOS的······不妨考虑安装这个XP32 Maximum Skeleton Extended
简单点说:就是改来给HDT物理系统用的!
下载:链接: http://pan.baidu.com/s/1mgLrr88 密码: bc2e
114L 56ghgh76h2 大给出了关于 ECE部分的汉化!
注意:有人反应NMM安装不了,211L的ZNZN136君分享了一个可以用NMM正常安装的安装包!!
What's New in Version X.93ar50 (1.93a rev 50) (See full changelog)
- r50 (2014-02-14)
- - Added Project FLESH support
- - Corrected vanilla first person skeletons view (only difference is in the height between male and female)
- - Adjusted the joy of perspective skeletons
- - Added experimental ECE support for the HDT Tailbones
- r41 (2014-02-01)
- - Added ECE support for the BOLT node (only useable with the experimental Bolt option)
- r40 (2014-01-31):
- - Cleaned up some nodes
- - Skeleton can be now imported into max without DM skeleton issues
- - Added new non Havok controlled Tailbones for HDT
- - Fixed Schlong translation for females
- - Fixed some node names in the male skeleton
- - (Added Devourment support but the mod itself is incompatible with SoS enabled skeletons)
- r33 (2014-01-28):
- - New Rig
- - New Belly Setup
- - Revised Tail Pos Slider
- - corrected some minor issues/bugs/node names
- - Skeleton can be used for imports again, (DM bones still cause the bug with the duplicate node names, will be fixed when I start cleaning the skeleton in the future)
无耻的广告:
骨骼安装心得:http://bbs.3dmgame.com/forum.php?mod=viewthread&tid=3767819&highlight=%E9%AA%A8%E9%AA%BC%E5%AE%89%E8%A3%85
自用的动作整合分享:http://bbs.3dmgame.com/forum.php?mod=viewthread&tid=3564022&highlight=kk动作
自用的身形、皮肤、骨骼物理数据搭配分享:http://bbs.3dmgame.com/forum.php?mod=viewthread&tid=4411155&highlight=分享自用的
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