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[更新讯息] 10号升级档 更新内容 中文翻译 (Patch on 2/12/14)

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发表于 2014-2-13 22:13 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
本帖最后由 15339269 于 2014-2-13 22:22 编辑

自翻,看站内新补丁没有发布更新内容,我来帮个忙
僵尸行为:
-修复一些僵尸在通过门时最严重的问题(他们在攻击门前经常会迈一步或两步进门,导致他们转身去攻击门)
-现在僵尸倾向于被嘲笑,自爆,烟花和更多东西吸引
-枪械视野内的僵尸在射击时强制产生碰撞和恰当的反应

NPC行为:
-修复一个导致NPC们100%自爆的错误

进度问题:
-由在农庄救援Jack任务引起的进度受阻已被修复
-由在一个支持重新开始的任务中死亡后立即退出引起的进度受阻已被修复
-在Breakdown中由某些类型的死亡导致的进度受阻已被修复

Zombie behavior:
- Fixed some of the most egregious cases of zombies going through doors. (They would often walk a step or two into the door before attacking it, which led them to turning around to attack it.)
- Zombies now prefer taunters, blaze of glory'ers, and fireworks and more!
- Zombies in the sights of a gun are forced to have collision and react appropriately when shot.

NPC behavior:
- Fixed a bug where NPCs could "Blaze of Glory" 100% of the time.

Progression issues:
- Progression blocker caused by dying during the rescue Jack mission with the grange has been fixed
- Progression blocker caused by quitting immediately after a death in a mission that supports restarting has been fixed
- Progression blocker caused by certain types of dying in Breakdown has been fixed.







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