本帖最后由 victor221 于 2014-7-18 10:49 编辑
1.0.74更新了大量内容,本人利用上班时间大致做了一下翻译,由于没玩过游戏,部分不准确之处请大家勿喷
Hello everybody!
We just released the first official patch for Divinity:Original Sinwhich introduces the concept of AI personalities. (This patch is ofcourse compatible with your save games.)
During character creation, you can now select a specific personality for yourcharacters. When a personality is active the AI will automatically makedialogue choices (based on its personality) for the avatar that isn'tselected.
创建人物时可自定人物个性,对话时角色会根据其个性自动选择对话
In addition to this, we've made a lot of improvements as well as bug fixes andbalancing changes.
同时我们修正了众多的BUG并在游戏平衡方面做了一系列调整
You'll also notice that you can now publish to Steam Workshop using theDivinity Engine Toolkit.
Here's the full list of changes:
以下为更新清单
- Save games are packed and compressed now
- Fixed issues when saving to a network drive
修正网络修整器的存档错误
- Fixed unique drops over multiple sessions
修正了多人连线时的特殊装备掉落问题
- Fixed several tooltips
修正了多个文本提示
- Optimized syncing of action states
优化行动状态的同步性
- Fixed leadership critical chance (didn't work)
修正了领导力的暴击率
- Changed leadership icon
更改了领导力图标
- Better savegame error handling + a lot of sanity checks
更好的存档操作
- Levelswap error handling for levelcache
- 5% instead of 10%/warriorlore for Weather The Storm talent
战士学识对天气的影响从10%降到5%
- Raged lowers your chance to hit by 25%, but you don't lose dexterity anymore.
发怒会降低25%命中率,但不再有敏捷损失
- Fixed issue where characters could sometimes stay in a closed dialog
修正了人物对话卡住的问题
- Dialog banter filter in the combat log
战斗记录过滤了逗笑对话
- Fixed trade autobalancer
修正了交易自动平衡器
- Unlearning a skill will cancel it if you were casting it at the same time
施展技能时无法对该技能进行忘却
- Fixed issue with inventory tabs, sometimes resulting in missing icons in theUI
修正了物品栏图标消失的错误
- Fixed issue where certain henchman were free
修正了部分跟随者免费的错误
- Cannot hire same henchman twice
无法重复雇佣同一个跟随者
- Henchman will start with the Staff of Magus skill now
跟随者将增加83#起始技能taff of Magus
- Added more AI personalities
增加了更多的AI人格
- Fixed a lot of issues where players were crashing after a level swap or afterloading of a savegame
修正了玩家升级时或是读取存档时出现的崩溃现象
- Added 5.1 Audio on cutscenes
过场动画增加了5.1音频
- Added video volume slider
增加了视频音量
- Reduced cloud artefacts
减少了属性不明的神器
- Play movies before loading
读取前先播放动画
- Small fix for getting quality preset from settings
- Sort display modes correctly
- Use dropdown for V-sync options + vsync tripple buffered is on in defaultsettings
- Fixed memory leak in character creation.
修正创建角色时的记忆丢失
- Fixed combat and chat log settings not being saved when quiting the gamethrough Alt+F4 or closing the game window
修正了Alt+F4关闭游戏或者直接关闭窗口时战斗状态不被储存的错误
- Added close buttons to the combat and chat log windows
增加了战斗和聊天窗口的关闭按钮
- You can now rotate your characters during character creation using the leftand right arrow keys
创建人物时可以使用左右键掷筛
- Fixed stuttering in the texture streamer
修正了材质纹理的顿卡
- Seriously limitted amount of traffic sent during player movement andwhen executing certain actions.
- Fixed crash when texture detail is set too low (only possible throughediting config file)
修正材质设定过低时出现的游戏崩溃现象
- No skill casting while a skillstate is busy (causing double skillcasting)
技能冷却时间未到时无法再次施展
- Fixed wrong trait names in combat log
修正战斗日志显示错误信息
- Changed default value of stored dialog amount from 10 to 50
默认对话音量从10调高至50
- Fixed loading of formations
修正读取信息错误
- Check talent requirements in character creation
修正创建人物时技能需求
- No combine in trade UI
交易界面不能合并
- Fixed issues with crafting
修正工艺问题
- Fixed double Quick-Save issue when spamming Quick-Save button
- Less jitter in following
减少画面抖动
- Fixed telekinesis beam showing when moving items from inventory to inventory
修正了将物品从一个物品栏移动到另一个物品栏时出现的非正常光束
- Use, repair, identify and equip items in context menu in picked-up containersand backpacks
- Repair and identify in context menu in containers
- Fixed crash when level swapping when overhead text is showing
修正信息过多导致升级崩溃的问题
- Sort on item type in inventory
残屑将显示于物品栏中
- Reenabled hints for German and French
恢复德语和法语的提示功能
- Fixed crash when sitting on an invalid item
修正坐在无效物品上崩溃的错误
Divinity Engine Toolkit
- Fixed stability issues in certain preview panels
- Fixed uploading to the Steam workshop
- Fixed issues when trying to mod the story files
Design
-Changed the name of the rock that moves away by pressing the secret button atthe start of DAF_InnerSanctum from Hanneman's Axe to Rock. Also changedthe stats of the rock because it was breakable fromGen_Stone_Indestructible to QUEST_Item.对某任务中可移动的岩石名称做了修改
-Changed the Enlightened Amulet object stat properties, set unique to 1 andalso set the inventory override to MISC.对启发项链的属性和稀有度做了调整
-Changed the voice of Mikhail Solomatin a trader in theSilverglen tavern from female to male
酒馆中商人的语音从女性更换为男性
-Removed greeting voices from the wardens取消了看门人问好的语音
-Created a new script for the Shrike (added on top of the restwith a higher priority) so the Shrike summons a higher level enemy(Shadows_Caster_B) when he's alone貌似某NPC召唤生物的等级被提高(hrike?)
-Void Dragon modified so the Void Dragon summons not level 10 but level 20creatures虚无龙(囧)召唤怪物等级从10级上升至20级
-Added Balberith to the IsNotMessingAround database貌似某失踪任务增加了名为Balberith的NPC
-Added Root Template Shadows_Caster_B, set Scale to 1.3
-Modified portrait for Root Templates Orc_Ghost_Female and Orc_Ghost_Male;those guys are summoned by Braogg Spiritchaser in the Dark Forest
-Set BloodSurfaceType to None for Orcs_Ghost_Female andOrcs_Ghost_Male, set HitFX to FX_GP_Hit_Jellyfish_A_Medium so it looks ghosty
-Modified portrait for Undead_FireSkeleton_Axeman,Undead_FireSkeleton_Warrior, Undead_FireSkeleton_Ranger为部分非主要角色增加了肖像
-Modified portrait for Template Animals_Cat_Slain对部分动物角色的肖像进行了修改
-Added Shadows_Grunt_B, to be summoned by the Void Dragon in HOM增加了虚无龙的召唤物种类
-Replaced Goblin Tanks' Equipment to Goblins_Tank_A_Strong更换了哥布林坦克的装备……
-Changed equipment of elemental rock ice更换了冰元素的装备
-Renamed Raazen Ax'aroth to Raalzen Ax'aroth to match what's written in thestory对故事中某角色名字做了调整
-Set BloodSurfaceType for AnguishDemon_Slave_01-04 to None,set HitFX to FX_GP_Hit_Jellyfish_A_Medium
-Set Grutilda and DreadOrc_Grutilda to IsBoss
-Set level of landmines around Immaculate fort to 20, set Perceptionrequirement to 11。Immaculate城堡周围地雷等级上升至20级,感知需求为11
-Dark Forest, rotated Cliff_Common_E_094 to fix display bug修正了黑暗森林的显示BUG
-Dark Forest, fixed ground texture bug in Hunter's Edge inn修正了黑暗森林猎人旅店的材质BUG
-Slightly decreased Shrike's walking speed大幅降低了hrike的行走速度
-Made Death Princess and the Shrike non-teleportable死灵王子和hrike无法进行传送
-Moved LTS_Coal_Basket_F_076 and LTS_Coal_Basket_F_077 inHomestead to fix display bug (base of final flight of stairs rightbefore the end fight in HOM)
-Increased level, Body Building, Will Power ofShadows_Caster_A_Strong &Shadows_Mage_A_Strong增加了hadows的等级,体质,意志力
-Increased HOM_Shrike's Body Building & Will Power to 10将hrike的体质和意志力增加到10
-Set Sight Range of DAF_Orc_FemaleBossDouble to default insteadof -4
-Gave DAF_RatKing_SlainCat a Constitution of 7 (instead of_Ghost's 4). Ingame, the cat now has CON 16 (instead of CON 9)猫的体质增加至16取代之前的9
-Gave Norok 10 Will Power, 10 Body Building(removed all immunities)将Norok的体质和意志力增加至10并移除所有抗性
以下都是部分角色能力的修改,哥实在是没精力翻了……Reverted Balberith's slaves' Dex back to _Ghost's base,increased Constitution to 6 (instead of _Ghost's 4). Ingame, slaves nowhave CON 15 (instead of CON 13)
-Gave Grutilda_Dread 15 Action Points at start, increased Speed to 8(instead of base's 6)
-Decreased Constitution of HOM_Astarte and HOM_Astarte_SecondFight from6 to 5, removed Vitality boost (130% > 100%)
-Increased DAF_Orc_Warrior's speed to 6, base initiative to 10
I-ncreased Sight Range of Cyseal_Council_Soldier_Helping_Arhuto 2 (overriding _Base's -2), otherwise sometimes they would not cometo the player's aid in battle. Now has Sight Range 22.50, had beforeSight Range 14.50
-Modified healthbar color of all Shield skills
-Boreas's tiny elemental rocks xp gain set to None
-Added Shadows_Grunt_A_Strong for the root templateShadows_Grunt_B, to be summoned by the Void Dragon in HOM
-Increased the level of _Shadows_Caster_A_Strong to 20
-Increased Action Points cost of _Goblins_Tank_A to 3
-Increased Action Points cost of _Goblins_Tank_A_Strong to 5
-Increased damage of _Cyseal_BC_CrabSummoner to 8
-Increased damage of _Undead_Skeleton_Grunt_Boss to 8
-Increased damage of _DAF_DemonBoss to 8, decreased attack's Action Point Costto 4
-Increased damage of _DAF_Norok to 8
-Boreas's tiny elemental rocks now inflict proper secondary status
-DAF_PhantomForest_Ghost_Poacher_03 now has a proper character icon.
-Adjusted DAF_ImmaFort_Goblin_Boss's Equipment
-Added new spell, Summon_ShadowCasterEF (uses only oldassets incl. name & spells)
-Set Phoenix Dive's DamageOnJump to Yes, Damage to 0
-Decreased Action Point cost of EnemyPoisonHailAttack from 7 to 5, increasedcooldown from 2 to 3, increased damage from 5 to 6, dmg multiplier from 40 to60
-Set Damage of Cone_Enemy_WaterSpit to 7, Multiplier to 100
-Set Damage of Cone_Enemy_WaterSpitSmaller to 5,Multiplier to 60
-Tweaked WellCraftedArrow's StatsDescriptionParams
-Set Damage of AttenberahKillingSpell to 12, Multiplier to 200,DamageType to None (otherwise people buff the Apprentice with a WaterShield and it absorbs the damage)
-Changed the way Zombie Jake behaves after Evelyn's fight to prevent any damageinflicted on him
-Force-remove the players from dialog before starting Astarte's last speech
-Changed the condition to enter the village, every amulet works now
-Change lock level of the door to the starstone in the trial dungeon to 99
-Added check for Grutilda'sdialog before talking to her to prevent dialog overlap
修正了与Grutilda's对话时出现的文字重叠
-Remove wander of timfred in troll cave to prevent weird behavior, he used toend up relaxing with the trolls deep in the cave 移除了巨魔洞穴中原本与巨魔一起休息的timfred
-Added the achievment fixes even if the quest doesn't open or close while it'srelevent对部分未开启或关闭的任务成就进行了修正
-Changed the alignment of Frederick from Good to Neutral to prevent him fromjoining every fight对Frederick的善恶值从善良调整至中立以避免其参与所有战斗
-Changed blood cage so that it doesn't automatically place items inside itselfif you have the Tenebrium ability. Also Brandon leaves the blood cage with youinstead of taking it when the quest is complete。blood cage不再自动生成物品且Brandon在对话后会跟随你离开
-Changed Bertia's attitude from +25 to -25 when you keep the sheep。如果你把羊占为己有,则Bertia对你的态度将变成-25
-Fixed the timing at the goblin totem that could freeze the village due todisabling display text while winning the trial修正哥布林图腾冻结村庄的BUG
-Gave treasure to Hunter's edge residence / made poker player one combat group增加猎人落脚点的宝藏/扑克玩家将有一支战斗队伍
-Making sure the fabulous flag is on to prevent bug when turning the quest in
-Removed poison cloud from mushrooms to prevent permanent explosion将蘑菇上的毒云移除避免造成持续性爆炸
-Fixed Shrike fight setup restarting after savegame load修正了hrike战斗设置在读取存档后重置的错误
-Arhu attitude loop fix. To fix performance drop.修正Arhu态度持续下跌的错误
-Fixed elemental statue dialog issue修正元素雕像对话
-Henchman trader fix for 2 players talking to him修复与商人随从对话时出现2个主角的错误
-Added sound event for Cyseal Orc ship arrival on beach增加部分事件的音效
-Added savegame fix for missing companion dialogs.修正存档后队友对话消失的问题
-Fixed no valid dialog node in HOM_Icara when talking to her after finding thehidden family but not accepting the druid quest yet.修正未接受德鲁伊任务却先找到失踪家庭后与HOM_Icara对话无效的错误
-Made sure speaker boxes in source temple are called 'Trial Statue'
-Homestead guys don't respond to drawn weapons家里的角色不会再对拔剑做出回应
-No speakergreeting for teller of secrets秘密告知者将不再问候
-CharmedOrc in cyseal no greetingvoice
-Start Fun with Funghi quest if you find Maradino's spell
-Norok journal update only after he's killed只有在Norok被杀死后日记才会更新
-Bugfix: Pincer had 2 diferent voices 修正某带钳子怪物有2种不同声音的bug
-Fix Bicky Bomb Voice asserts修正了Bicky的炸弹声音
-Remove Bicky Bomb Voice asserts in Luculla Mines取消了Luculla Mines 中Bicky炸弹声音
-Cancel JAH_Truth if is Balberith killed如何Balberith被杀死将取消JAH_Truth
-Blocker fix: Parallel dungeon pendants修复地牢生成重复物品的BUG
-Scale scraps can be crafted with Metal Armor 鳞片可用来加强金属护甲
-Intestines can be crafted to create poison/poisoned food/poisoned arrowheads肠子可以被用来制作带毒的食物和箭头
-Strong sinews can be crafted to bowstrings强力肌腱可用来制作弓弦
-Crafting scrolls now works with elemental essence like the cards say(e.g. fire essence + paper = blank fire scroll)元素精华可用来制作卷轴
-The seller of secrets now only has 1 ability book and 1 stat book instead ofregenerating those 秘密商人出售属性书和技能书各1本且不再更新
-SummonedSkeleton now uses correct animation for his 2H sword
-Changed impact of Soulsap so that it doesn't lowerSpecializations anymore
Kickstarter
-Added missing people to credits.
-Fix for messages in a bottle not showing.
-Added missing kickstarter rewards.
Mac specific
- Black stripes fixed in Black Cove
- Fake fullscreen mouse dragging corruption is fixed
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