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[公告] 森林0.05版更新日志

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发表于 2014-8-9 08:48 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
Hey Everyone,



Here’s our latest patch focusing on expanding crafting and improving our lighting and image effects. By popular request we have also added a bow and arrow! Check below for a full list of changes and additions.



As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub or send them in to support@endnightgame.com.



Version 0.05 Changelog:



New craftable item added: Bow (Stick plus cloth plus rope)

New craftable item added : Arrows (Stick plus 5 feathers)

New craftable item added: Fire torch (Cloth plus Stick)

New craftable item added : Medicine (Aloe plant plus Marigold flower)

Fixed staircase built scale being different from ghost scale

Fixed hunting shelter built scale being different from ghost scale

Fixed enemies not playing correct death animation

Enemies no longer get stuck jumping down from trees

Enemies will dodge around close trees more often, less instances of getting stuck on trunks

Fixed(removed) weirdly shaped weeds

Fixed rusty axe duplication bug

Fixed yellow axe not appearing in inventory

Lower sound effect tree breaking notification

Fixed bug where you could throw multiple tennis balls at once

Added support for more resolutions

Parry no longer affects burn/poison and other damage to player

Carry log animation added to player

Improved enemy collision detection with built walls and structures

Enemy vision is now properly blocked by player built structures

‘check bloody arms’ animation can be cancelled by other actions more reliably

Fixed enemies sometimes getting stuck and walking backwards forever

New 3d models added, first class passengers * 2

Fixed rope not appearing in inventory when collected

Added new female texture and hair variations

Fixed glitch in cave where players could fall through ground

New cave prop added : Mining hat with light

Fixed some pathfinding issues in animals and mutants

Fixed lit fires blocking enemy vision causing weird AI behaviour

Enemies should set themselves on fire less often

Fixed an issue where enemies would get stuck on spot while climbing trees

Fixed counter attacks of cannibals sometimes not registering

Fixed missing turtles on main beach

Fixed enemies getting stuck in trees

Fixed enemies freezing upright after being shot with flare gun or burnt

Batteries can now be used to restore charge in flashlight and lowered torch battery drain speed to half

Stick holder now holds 20 sticks!

New cannibal village art added: Blankets, drying racks

Rabbits and lizards will navigate around trees and rocks better

Distorted mutants can now be killed with flare gun/fire

Improved bloom

Adaptive photographic tonemapper added

Fires now drain slightly faster

Improved sunlight settings

Motion blur now takes into account HDR

Improved foliage lighting

Improved water shader, more refraction as depth increases, more accurate sky reflections

Raised player fire damage amount

Rope pick ups added to some cannibal villages

Pedometer now shows outside temperature

Logs should no longer fall through rocks

Fixed plane seats vanishing on loading save game

Made feathers brighter, made batteries brighter (easier to see in inventory)

You can now carry 3 dead rabbits and 3 dead lizards (instead of 1 each)

Fixed plane crash crazy motion blur bug

Marigold and AloeVera now get stored in backpack when picked up

Texture resolution option added to options menu (start screen options menu only) Try lowering this to improve memory on lower ram systems and improve performance on lower end cards.

Fixed issues with taking bombs from inventory

Birds now spawn feathers when killed

Day counter now starts at 0 from when you first wake up in plane

Improved cave items/layout and lighting

Fixed lizards & birds vanishing when close to edge of screen

Rainbow will be forced off now if night time

Enemies will now push past bloody table instead of getting stuck

Improved look of dead

Fixed some missing sound effects, improved night time sound effects

Note: Some reported bugs may be due to old save games! To ensure your game is fully up to date start a new save game every couple versions.
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