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下的是一大堆7z的21g版,用7z解压完运行 会出来一个白色框框,说已经停止工作,然后退出后还会提示一遍已经停止工作。
打了1号升级补丁也是同样的问题,求助各位已经玩上的大大们,怎么进游戏。。。
下面是我从运行log里面复制出来的,不知道是什么问题。。
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BackupNameAttachment=" Build(141) 11 Oct 14 (22 55 36)" -- used by backup system
Log Started at 10/11/14 22:55:36
Running 64 bit version
Executable: G:\Ryse\Bin64\Ryse.exe
FileVersion: 1.0.0.141
ProductVersion: 1.0.0.141
Using Microsoft (tm) C++ Standard Library implementation
Added MOD directory <engine> to CryPak
Executable Command Line: Ryse.exe /boot
[Warning] Unknown command: sys_dll_game
[Warning] Unknown command: sys_user_folder
[Warning] Unknown command: sys_localization_folder
[Warning] Unknown command: log_IncludeTime
[Warning] Unknown command: log_verbosity
Windows 8 64 bit (build 6.2.9200)
System language: Chinese (Simplified)
Windows Directory: "C:\Windows"
Prerequisites...
* Installation of KB940105 hotfix required: no! (either not needed or already installed)
Local time is 22:55:38 10/11/14, system running for 4824 minutes
16332MB physical memory installed, 13854MB available, 134217727MB virtual memory installed, 15 percent of memory in use
PageFile usage: 174MB, Working Set: 163MB, Peak PageFile usage: 175MB,
Current display mode is 1920x1080x32, (Unknown graphics card)
IBM enhanced (101/102-key) keyboard and 5+ button mouse installed
--------------------------------------------------------------------------------
[Warning] Unknown command: sys_dll_game
[Warning] Unknown command: sys_user_folder
[Warning] Unknown command: sys_localization_folder
[Warning] Unknown command: log_IncludeTime
[Warning] Unknown command: log_verbosity
Stream Engine Initialization
GameName: Ryse (TM)
BuildTime: Sep 30 2014 22:22:12
Font initialization
Physics initialization
Sound initialization
<Sound> Initializing AudioDevice now!
<Sound> Initialize FMOD with dynamic memory callbacks
<Sound> Starting to initialize Windows Audio Session API output!
<Sound> Playback drivers found: 3
<Sound> Available playback drivers:
1. l餳 (Razer Surround Audio Controller)
2. pW髴(S/PDIF) (High Definition Audio ?)
3. l餳 (High Definition Audio ?)
<Sound> FmodEx-AudioDevice: Now running on driver: l餳 (Razer Surround Audio Controller)
<Sound> Record drivers found: 2
<Sound> Available record drivers:
1. ?(High Definition Audio ?)
2. pW髴(S/PDIF) (High Definition Audio ?)
<Sound> Record config is set to autodetect using record driver 0
<Sound> Initializing FMOD-EX now!
<Sound> Initialized FMOD-EX
<Sound> Using FMOD version: 00044423 and internal 00044423!
<Sound> Initializing SoundSystem now!
Renderer initialization
Logging video adapters:
- NVIDIA GeForce GTX 680M (vendor = 0x10de, device = 0x11a0)
- Adapter index: 0
- Dedicated video memory: 1985 MB
- Feature level: DX11 (SM 5.0)
- Displays connected: yes
- Suitable rendering device: yes
- Air Display (Microsoft Corporation - WDDM v1.1) (vendor = 0x0000, device = 0x0000)
- Adapter index: 1
- Dedicated video memory: 0 MB
- Feature level: DX9 (SM 2.0)
- Displays connected: no
- Suitable rendering device: no
- Microsoft Basic Render Driver (vendor = 0x1414, device = 0x008c)
- Adapter index: 2
- Dedicated video memory: 0 MB
- Feature level: DX11 (SM 5.0)
- Displays connected: no
- Suitable rendering device: no
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