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[05.04][魔兽-dota]6.52详细改动(加翻译)

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发表于 2008-5-4 12:48 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
6.52 Changelog
===============

* Rewrote all item code and systems. It now supports things like properly
tracking item ownerships, fusing recipes with a full inventory as well as
fixing a lot of older miscellaneous bugs and usability issues, and setting
groundwork for other things in the future
物品有了所有权。卷轴没有空间时能直接购买并合成

* Fixed all CustomKey problems. All hotkeys in the game can now be properly
remapped to any other hotkey
修正自定义快捷键的问题,现在所有的快捷键可以自由remap了

* Map strings are now properly allocated to allow players with different
language versions to play with each other without having to download
multiple maps themselves. This means, for example, that you can play or
watch games with your English version of the map with someone using a
Chinese, Korean or Russian translated version of the map without any
problems. The maps for the other languages will be posted on getdota.com
alongside the English version for each release
支持不同语言版本互相兼容了。关注中。。。

* Lowered side angles on Bristleback
减少钢背的“侧面”范围

* Agility Morph and Strength Morph can now be clicked on directly for
one-time use
水人改变属性能手动点了

* Morph interval is smoother when it levels (same overall rate though)
水人属性变化每次+-2,但是总速率不变(频率变化了)

* Improved Elder Form attack animation
龙骑变龙攻击动画改进

* Improved cooldown progression on Soul Rip
尸王第二招(人越多补血/伤害越高的那招)cd从30变成25/20/15/10

* Rewrote Timewalk to keep constant speed (so its not slow motion when you
click nearby)
虚空的时间行走不再出现慢动作

* Dark Rift can now be cast by targeting minimap
深渊大招(传送门)能直接对小地图使用

* Increased AutoQuills release requirement on Bristleback from 200 to 300
钢背被动的刺 触发累积伤害从200->300

* Improved cooldown progression on Primal Split
熊猫大招(分身)cd从180->180/170/160

* Improved initial AI on Dopplewalk image to make it less obvious when it's
created
长毛手疾风步制造的幻象的ai提高,使人难以看出来技能使用

* Sonic Wave cooldown no longer improves per level in non-scepter form
女王大招cd 120/100/75 -> 135

* Reduced Reverse Polarity AOE a little
减少猛犸大招范围

* Reduced Dragon Knight's Breathe Fire manacost
减少龙骑喷火耗魔 100/115/130/150 -> 100/110/120/130

* Undid a portion of the cooldown buff done on Elder Dragon Form last
version
龙骑大招cd回到115

* Increased Huskar's attack range from 350 to 400
神灵武士(自残男)射程 350->400

* Lowered Puck's attack range from 600 to 550
精灵龙射程 600->550

* Increased level 2 and 3 Purge's damage to summoned unit
美杜莎大招对召唤单位伤害随等级增加 600->600/800/1000

* Lowered Faceless Void's strength gain
减少虚空力量成长 2.2->1.4

* Improved Faceless Void's cast animation time
改进虚空施法时间

* Increased level 3 Insatiable Hunger cooldown
育母蜘蛛大招cd 60/45/30->45

* Lowered Sand King's base armor
降低沙王初始防御 2.7->0 (哭了)

* Improved cooldown progression on Spirit Bear
德鲁伊招小熊cd减少 180->180/160/140/120

* Lowered movement speed on Beastmaster's Hawk
降低兽王老鹰移速

* Increased Abaddon's movement speed slightly
提升死骑移速295->300

* Scream of Pain manacost is now constant on all levels
女王吼叫耗魔固定 85/105/130/140->140

* Increased Primal Roar cooldown by 10 seconds
兽王大招cd加10秒

* Lowered Living Dead bounty and increased their magic resistance
减少尸王小僵尸的钱,增加魔抗

* Decreased Timelapse cooldown
小蜘蛛大招cd减少 120/90/60->60/50/40

* Increased Immolation damage on level 3 Primal Split's Fire panda
增加熊猫3级大招火熊猫献祭伤害

* Lowered Sven's agility gain
降低流浪敏捷成长2.2->1.6

* Improved Huskar's attack animation time slightly
神灵武士攻击动画改进

* Scaled the movement bonus on Chemical Rage (lower at level 1, level 3
remains the same)
炼金大招移速减少,3级时和原来一样

* Lowered Scepter upgraded Doom's cooldown
doom大招有神杖时110/100/90

* Increased cast range on Drunken Haze
熊猫醉酒云雾施法距离增加

* Changed Fatal Bonds from damage to HP loss (numbers adjusted to keep it
at the same effectiveness)
改变术士伤害链接的伤害类型,调整伤害数值使总伤害一致

* Lowered Medusa's attack animation time
减少蛇发女妖攻击动作

* Lowered Will O' manacost
减少光法大招瞬移的耗魔

* Undid manacost change on Level 1 Reaper's Scythe
取消40法1级大招耗魔减少

* Slightly reduced Rikimaru's cast animation time
减少隐刺施法动作耗时

* Scattershot gives vision on the area it is cast on
霰弹有视野

* Flesh Heap now works with denies
屠夫反补也能长肉

* Lowered cast range on Neutral Dark Troll's Ensnare
野怪撒网的射程减少

* Increased cooldown on Neutral Dark Troll's Raise Dead
野怪招骷髅cd增加

* Items now have muted form when carried by non-owner (aside from a few
exceptions like regeneration and leaver items). -pm can be used if you want
to allow pooling in your games
带别人的东西没用了 -pm取消

* Improved basic item's descriptions layout and presentation (133979)
改进基础物品的介绍文字

* Flying Courier cannot carry Observer Wards from enemy base
鸟不能去敌方老家偷眼睛

* Lowered transmute bounty on previously untransmutable creeps (lvl 6)
点金点6级怪的钱变少了

* Change Sange and Yasha recipe costs and bonuses it gives as well as
fixing some minor inaccuracies with it
改变sy卷轴金钱和属性 800 / 16力/16敏/15攻/15残废/15移速/15攻速

* Flying Courier can no longer carry Aegis
鸟不能带盾了

* Added Blades of Attack to the Goblin Shop
野店卖攻击之爪

* Increased the Fountain's bottle autofilling range
泉水自动充满瓶子的范围变大

* Increased Diffusal Blade's agility bonus by 5 (carries through to Manta
Style)
散失多5点敏,分身斧也是

* Lowered Black King Bar duration slightly
黑黄时间减少 10->9

* Increased HP loss rate when Armlet is activated
臂章减血加快 30->35

* Improved Lina's projectile and visuals (170933)
改进火女弹道和外观

* Added allied only overhead cast effect for Assassinate (203083)
队友能看到火枪大招瞄的谁

* Listed maximum targets for Wrath of Nature in the tooltip (212395)
先知大招最大目标数写在描述中

* Added special effect when Berserker's Blood is stacked at a high level
(176376)
神灵武士火箭累积高后画面效果不同

* Added special overhead allied-only text to show duration while channeling
Unstable Concoction (196859)
队友能看到炼金瓶子憋了几秒

* Added a sound effect when Culling Blade kills a hero
斧王大招杀人有特殊音效

* Added new Power Treads icons for the agility and intelligence versions
(207886)
假腿有3种颜色了

* Added an allied-vision only visual effect for Weave (139374)
队友能看到暗牧加减防的技能释放效果

* Lowered volume on creep horn sound
1分20秒的号角声变轻

* Improved Dragon's Tail's visual effect (192582)
改进龙骑晕人视觉效果

* Added a new visual effect for Soul Assumption
增加40龙那个减速技能的视觉效果

* Improved King Leoric's visual effects (180737)
改进骷髅王视觉效果

* Changed Mana Void visual effects (211058)
改变敌法大招视觉效果

* Removed status buff icon for Hunter in the Night when it isn't affecting
him
暗夜白天没有那个光环效果图标了

* Puck and Clinkz now have a chance to get an alternate "fun name" like Ursa
精灵龙和骷弓有一定几率得到一个特殊的名字

* Fixed a fatal error problem when upgrading Flying Courier after reloading
from saved game
修正一个读取游戏后升级小鸡时的bug

* Fixed some overhead text effects that would show through fog of war
修正一些头上的文字会在迷雾中显示的bug

* Fixed a bug when either of Rot, Sand Storm or Storm Seeker are in the
same area
修正屠夫烧、沙王沙尘暴和电魂大招同时作用在一个区域时的bug

* Rewrote Juxtapose and Dopplewalk image creation to fix a rare minor bug
重写长毛手两个制造幻象的技能,修正一个偶然发生的bug

* Fixed a minor bug with moving Lothar's Edge while not in cooldown
修正在隐刀cd时候移动物品位置时的小bug

* Fixed an exploit with Lanaya
修正一个圣堂刺客bug

* Fixed Phantom Edge to properly stack with Magic Resistance like the others
修正长毛手大招魔抗叠加不正确的bug

* Fixed a bug with Primal Roar that could occur when used on blinkers
修正兽王大招对正在瞬移的单位使用时的bug

* Fixed a control loss issue in recent versions with Sand King when
Burrowstriking
修正沙王刺的时候失去控制的问题

* Rewrote Reverse Polarity to fix some rare issues with it stunning but not
pulling
重写猛犸大招,修正偶然的只晕不拉的情况

* Fixed some minor bugs with Assassinate
修正一些助攻的小bug

* Fixed World Tree and Frozen Throne towers not sharing bounty with allies
修正世界树和冰封王座不分享钱的问题

* Fixed Sand Storm not affecting sleeping neutrals properly
修正沙尘暴不正常的作用于睡着的野怪的问题

* Fixed the interruption requirement to leveling up Storm Seeker
修正电魂大招升级时的问题

* Fixed a minor bug with the damage of Invoker's Tornado not syncing
accurately with the cyclone effect
修正创始者龙卷风把人吹起后伤害不正确的bug

* Fixed a minor bug with Dagger and Aegis creating blank dummy items in base
修正跳刀和复活盾在家可以创造搞笑物品的bug

* Fixed Centaur's Return from triggering off on ally attack order
人马反弹不对队友生效

* Fixed a rare issue with not properly creating Haunt images (DonTomaso)
修正幽鬼大招偶然不能正确创建镜像的问题

* XL Mode changed to have 4 hero removals per side instead of 3
xl模式每方能ban 4个英雄

* Minimap now does a special ping to allied players when a unit uses Scroll
of Teleportation or Boots of Travel
使用tp卷轴时小地图会ping

* Improved Scroll of Teleportation code to armor enhance the building you
are teleporting to when you click in the area instead of only when directly
clicking on the target
tp卷轴不用点在建筑上也能加防

* Various other map performance optimizations
一些性能优化

* Added lots of music modes. You must have music enabled to use these. Use
'-music xxx' where xxx is one of the following added options: off, random,
nightelf1, nightelf2, nightelf3, human1, human2, human3, orc1, orc2, orc3,
undead1, undead2, undead3, other1, other2, other3, other4, other5
增加音乐,可以用-music xxx选择

* Added a new mode -poolingmode(-pm) to allow pooling
-pm 能够交换物品(否则换了也没用)

* -lvlup now allows a number after it to level up faster in test games
-lvlup后面可以跟数字,不用反复输了

* Reduced delay on End Game scoreboard for Sentinel victory
近卫胜利时减少分数牌显示的延时

* -roll without specified number now does it out of 100
-roll不加数字默认是100

* Added command -list for use in -sd to show the pick options again
在-sd时可以用-list显示选英雄的选项

* Changed follow allied unit range to move closer to the target
跟随命令会跟得更紧了

* Restored and fixed previous issues with -unstuck
修正并恢复-unstuck命令

* Added a time delayed warning message when the game is in -test mode (some
people have been abusing private chat to activate it before using -ah to
clear the screen in order to use test commands to cheat without anyone
knowing)
-test的消息将延时显示(避免作弊)

* Added commands -rollon and -rolloff incase people spam with roll. Default
is on
-rollon -rolloff显示/不显示别人的roll

* Added single player commands -killall/-killsent/-killscourge (169041)
单人游戏-killall -killsent -killscourge

* Added a new mode -observerinfo(-oi) to display extra information for game
broadcasters/observers when you hover over player heroes
-oi对观察者显示额外的信息

* Initial creep waves in -ap now spawn 30 seconds later
-ap时野怪晚30秒出现

* Added single player test command -time xx to set the time of day
单人游戏-time xx设置时间

* Improved the text display on courier death
改进小鸡死的消息

* Added a new single player or -test mode subcommand (-noherolimit) that
lets you get multiple heroes, primarily for video editors that have been
requesting it
单人游戏-noherolimit可以选多个英雄

* New Invoker story from the contest (Ike_Ike)
创始者的新故事
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