游戏狂人
 
- 贡献度
- 12
- 金元
- 9537
- 积分
- 1002
- 精华
- 0
- 注册时间
- 2011-6-22
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比如korek大刀,代码如下:
Item("MacheteAKorek", CategoryType_Melee)
{
Name("&DevCraftKorekMachete_N&");
Description("&DevCraftKorekMachete_N&");
Visibility(true);
ItemType(ItemType_Stick);
PhysicsScript("single_dropped_inventory.phx");
UpgradeLevel(0);
Condition(90);
Damage(500.0);
Force(250.2);
CriticalProb(0.05);
CriticalDamage(2.0);
DamageRange(165.0 *0.01);
DamageToPhysicsObjects(50.0);
PhysicsDamageMul(1.0);
StaminaUsage(0.06);
HeadSmashProb(0.0);
HeadCutProb(1.0);
ArmsCutProb(1.0);
LegsCutProb(1.0);
DamageType(DamageType_Cut);
Mesh("wn_machete_a.msh");
SkinTag("Weapon_Craft0");
Skin("Korek");
AnimPrefix("Stick");
HudIcon("weapon_machete");
MinDamageAngle(-60.0);
MaxDamageAngle(45.0);
MinDamageMult(1.0);
MinHitSeverity(HitSeverity_Medium);
MaxHitSeverity(HitSeverity_Heavy);
HorizontalAttackDamageMul(1.0);
TwoHanded(false);
HolderElement("r_thigh");
HolderOffset([0.0,10.0,10.0] *[0.01, 0.01, 0.01]);
HolderAngle([0.0,0.0,-90.0]);
DestroySound("break_metal_weapon_00.wav");
AiHitSound("machete");
use HitEffects_Sharp_Heavy();
BloodSplatFactor(0.25);
use PickupSounds_Default();
DamageSize(10.0);
StatsType(StatsType_Cut);
LootType(LootType_Sharp);
FF_Left(0.6);
FF_Right(0.6);
FF_Duration(0.2);
FF_FadeOut(0.0);
Reparable(true);
RepairTags("Weapon_Craft4");
RepairPart("Craft_MetalScrap", 1);
AllowedRepairs(99999);
SoundDamagedHit("damaged_sharp_weapon_XX.wav");
ThrowBeginSound("weapon_heavy_throw.wav");
Color(Color_Orange);
GenType(GenType_MeleeWeapon);
AchType(AchType_Machete);
NameGender(1);
CraftingSlots(4);
RestrictionFlags(0);
RagdollBehaviorPrefix("StickSharp");
HandInertiaFactor(1.8);
HandInertiaRotFactor([0.5, 1.0, 4.0]);
AttackSurface(SRF_Wood);
}
修改后竟然也需要99999个零件,求助大神
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