• Added display of incomplete replays
• Added check for DLC 2 (including AI bots)
• Added confirmation on trying load incomplete replay
• Added display of mod dependencies in mods tab
• Added possibility to activate profiler in release builds
• Improved mods tab
• Improved scene stat collector and console writer
• Improved performance of smoke grenades
• Reduced duration of smoke grenades
• Fixed assert failure when replay OOSDump message received
• Fixed smoke grenades
Multiplayer
• Added 16 players to multiplayer
• Added many improvements to developer logs
• Added respawn timer for regular and assault infantry 30 sec
• Added limit to single rifles and smg to 20
• Added purchase group to regular and assault infantry
• Changed that "world kill" goes to last attacker
• Changed elite marksmen from 2 to 3 auto rifle
• Increased price of Japanese assault squad from 100 MP to 110 MP
• Reduced price of US assault squad from 115 MP to 110 MP
• Reduced price of US smg from 13 MP to 12 MP
• Reduced price of single mguns by 5 MP
• Reduced price of regular infantry by 10 MP
• Removed start timer for heavy machine guns
• Fixed out of sync caused by inventory (temporarily solution)
• Fixed video quality reduction issue
• Fixed issue when bot's units do not attack back while moving to map points
• Fixed limit of snipers