• Added strict light synchronization
• Added dump sync table to game log on desync
• Improved grenades body simulator
• Removed ai/bot inform range split (will be re-introduced later)
• Fixed a bug with bleeding out
• Fixed uninitialized buffer pointers
• Fixed stack overflow on opening context menu
• Fixed instanced grass border shadows (temporarily solution)
• Fixed incorrect visibility calculations
Multiplayer
• Added global in-game chat
• Added many log improvements
• Changed Assault Zones to 1v1 - 2v2 in match-making
• Changed Assault Zones extreme to 4v4 in match-making
• Fixed wrong unit limitations in custom settings
• Fixed oos related to inventory (proper solution)
• Fixed oos related to actor vision
• Fixed oos related to lights
Skirmish
• Added new paratrooper script in US missions
Hotfixes
General
• Added Filter for Steam community announcements
• Fixed memory leaks in bitmapmanager
• Fixed memory leak on multiplayer lobby screen
• Fixed crash on savegame preview render
Multiplayer
• Added "reply to" functionality for global chat
• Added grouped chat members filter by officers/friends/users
• Changed neutral color for user names in chat
• Fixed crash on incorrect user name in group chat
• Fixed surrender issue on connection lost