中级玩家
 
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- 注册时间
- 2012-7-7
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本帖最后由 Paperdoll 于 2015-4-6 10:37 编辑
- Fixed a failure to launch bug where the game would present with a black screen and then crash (See Image), hopefully this should resolve this issue for many players.
- Corpses are now no longer added to the unit panel on loading a saved game
- The game will no longer spam alerts after your units leave combat for unit needs and will instead wait until units have had their needs unseen to for a while
- Game UI on Ultra-wide resolutions has been fixed
- Fixed gold piles flying in the air after being dropped (Thanks TB!)
- Made it so gold which is dropped into a vault or dungeon core will automatically occupy free tiles, even if gold is dropped on a occupied tile.
- It is now simpler to drop gold onto units to increase their happiness
- Warding totems no longer confuse Mendichaus - He'll no longer refer to them as defences
- Fixed combat alerts coming from units which take damage over time E.g. the Frostweaver or Wraith
- Several new unit images added to the UI
- Set a random delay on minions payday gold gathering to spread the performance impact of pathfinding across a longer time period
- Fixed an issue where garbage collection occurred at the same time as payday (Completely coincidentally) causing a freeze on some systems
- Minions have been equipped with a compass, now face the right direction while working
- Fixed the imminent destruction of Subterranean HQ by way of leaky water pipe.(Suspected sabotage by french coder)
一天三更,英文不行/没入正版,还是等等吧
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