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本帖最后由 evaboy01 于 2015-7-14 00:50 编辑
來源
https://github.com/emoose/sh2proxy
解壓縮後bin裡面放入遊戲目錄覆蓋
不需要進入遊戲在改畫質,目前所有事件動畫可以正常
sh2proxy.ini可以修改分辨率,本身ini有改成只用單一cpu模式
爆音問題,進入高級選項>軟件立體聲:無虛擬化就能解決爆音
sh2proxy_0.1.zip
(1.52 MB, 下载次数: 5385)
------------------------------------------------------------打開sh2proxy.ini
[Video]
# width of screen buffer (default 1280)
Width = 1920<<<<<<<<<<<<<<<<<<<這裡修改你要的解析度
# height of screen buffer (default 720)
Height = 1080<<<<<<<<<<<<<<<<<<<這裡修改你要的解析度
# set to 1 to make the game run in a window (default 0)
Windowed = 0
[Window]<<<<<<<<視窗化,0是預設值(全螢幕) 改成1會執行視窗化
# set to 1 to make the window borderless (only takes effect if windowed is enabled)
# borderless windows can't be moved normally, so set the position below
# (default 0)
Borderless = 0
# works with bordered windows too
# (default 0)
PositionX = 0
PositionY = 0
[Patches]<<<<<<<<<<這裡開始以下最好都別改動,因為都是優化讓現在win可正常執行,像是直接單1cpu執行
# forces SH2 to use one core (default 1)
SingleCoreAffinity = 1
# disable SH2 gfx safe mode (default 1)
DisableSafeMode = 1
# improve speed of transitions (opening up inventory/map/etc) (default 1)
FastTransitions = 1
# transition width/height (only used internally)
# the game normally uses your screen res, which slows transitions a lot (3-4s transition time for no reason at all!)
# if set to 0 it'll use half your screen res
# in case you still experience transition lag try setting this to a sensible value, 1280x720 is a good choice
# (default 0)
FastTransitionWidth = 0
FastTransitionHeight = 0
[Extra]
# automatically create local.fix file with angular graphics local.fix file
# should fix AA on most systems
# (default 1)
CreateLocalFix = 1
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