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[讨论] 189整合安装求助

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发表于 2015-8-9 23:10 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
打开游戏开始游戏时跳出了Fatal error!



ShooterGame!FLANSession::StopLANSession() (0x00000001406d643a) + 0 bytes [d:\ue4\unrealengine\engine\source\runtime\online\onlinesubsystem\private\lanbeacon.cpp:201]
ShooterGame!FOnlineSessionSteam::CancelFindSessions() (0x0000000141782817) + 0 bytes [d:\ue4\unrealengine\engine\source\runtime\online\onlinesubsystemsteam\private\onlinesessioninterfacesteam.cpp:802]
ShooterGame!AShooterGameSession::CancelFindSessions() (0x000000013fe01c8e) + 0 bytes [d:\ue4\unrealengine\projects\shootergame\source\shootergame\private\shootergamesession.cpp:646]
ShooterGame!UUI_ListSessions::CancelFindSessions() (0x000000013fec1561) + 0 bytes [d:\ue4\unrealengine\projects\shootergame\source\shootergame\private\ui_listsessions.cpp:145]
ShooterGame!UUI_ListSessions::FindSessions() (0x000000013fec10c3) + 0 bytes [d:\ue4\unrealengine\projects\shootergame\source\shootergame\private\ui_listsessions.cpp:113]
ShooterGame!UUI_MainMenu::ClickedButton() (0x000000013fecdbc4) + 0 bytes [d:\ue4\unrealengine\projects\shootergame\source\shootergame\private\ui_mainmenu.cpp:154]
ShooterGame!UPrimalUI::execClickedButton() (0x00000001400be4cb) + 139 bytes [d:\ue4\unrealengine\projects\shootergame\source\shootergame\classes\primalui.h:15]
ShooterGame!UFunction::Invoke() (0x00000001401d169c) + 0 bytes [d:\ue4\unrealengine\engine\source\runtime\coreuobject\private\uobject\class.cpp:3691]
ShooterGame!UObject:rocessEvent() (0x000000014021da78) + 0 bytes [d:\ue4\unrealengine\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:907]
ShooterGame!TMulticastScriptDelegate<FWeakObjectPtr>:rocessMulticastDelegate<UObject>() (0x000000013fca9110) + 0 bytes [d:\ue4\unrealengine\engine\source\runtime\core\public\uobject\scriptdelegates.h:390]
ShooterGame!UButton::SlateHandleClicked() (0x000000014070f3e4) + 0 bytes [d:\ue4\unrealengine\engine\source\runtime\umg\private\components\button.cpp:157]
ShooterGame!TBaseUObjectMethodDelegateInstance_RetVal_NoParams<UButton,FReply>::Execute() (0x000000014073d271) + 11 bytes [d:\ue4\unrealengine\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:520]
ShooterGame!SButton::OnMouseButtonUp() (0x000000014039d7c2) + 18 bytes [d:\ue4\unrealengine\engine\source\runtime\slate\private\widgets\input\sbutton.cpp:205]
ShooterGame!FSlateApplication:rocessMouseButtonUpEvent() (0x00000001402f9434) + 23 bytes [d:\ue4\unrealengine\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3535]
ShooterGame!FSlateApplication::OnMouseUp() (0x00000001402f8eb5) + 16 bytes [d:\ue4\unrealengine\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3499]
ShooterGame!FWindowsApplication:rocessDeferredMessage() (0x0000000140177d4a) + 12 bytes [d:\ue4\unrealengine\engine\source\runtime\core\private\windows\windowsapplication.cpp:1346]
ShooterGame!FWindowsApplication:eferMessage() (0x0000000140178421) + 74 bytes [d:\ue4\unrealengine\engine\source\runtime\core\private\windows\windowsapplication.cpp:1637]
ShooterGame!FWindowsApplication:rocessMessage() (0x00000001401759c3) + 0 bytes [d:\ue4\unrealengine\engine\source\runtime\core\private\windows\windowsapplication.cpp:1043]
ShooterGame!FWindowsApplication::AppWndProc() (0x0000000140174e67) + 0 bytes [d:\ue4\unrealengine\engine\source\runtime\core\private\windows\windowsapplication.cpp:599]
user32.DLL!UnknownFunction (0x0000000077269bd1) + 0 bytes [UnknownFile:0]
user32.DLL!UnknownFunction (0x00000000772698da) + 0 bytes [UnknownFile:0]
ShooterGame!FWindowsPlatformMisc:umpMessages() (0x0000000140185326) + 41 bytes [d:\ue4\unrealengine\engine\source\runtime\core\private\windows\windowsplatformmisc.cpp:785]
ShooterGame!FEngineLoop::Tick() (0x000000013fc3412c) + 0 bytes [d:\ue4\unrealengine\engine\source\runtime\launch\private\launchengineloop.cpp:2167]
ShooterGame!GuardedMain() (0x000000013fc2f3ec) + 0 bytes [d:\ue4\unrealengine\engine\source\runtime\launch\private\launch.cpp:139]
ShooterGame!GuardedMainWrapper() (0x000000013fc356ba) + 5 bytes [d:\ue4\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame!WinMain() (0x000000013fc357e8) + 8 bytes [d:\ue4\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame!__tmainCRTStartup() (0x0000000141a5c955) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
kernel32.dll!UnknownFunction (0x00000000773659cd) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x000000007749b891) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x000000007749b891) + 0 bytes [UnknownFile:0]
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