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[MOD] 搬运一个刚看到的辐射3用仿fo4的Enemy rank

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发表于 2015-11-26 14:53 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
等大神汉化...看不懂说明的机翻吧,也不是很复杂
Fallout 4 Enemy Rank (ALPHA 1.13)-21868-1-13.rar (17.5 KB, 下载次数: 22)
Currently 4th Place Winner of FO3 Mod of the Month for November 2015!
人家还是今年11月的MoM呢,应该挺成熟能用了吧...
Currently 4th Place Winner of FO3 Mod of the Month for November 2015!

This mod incorporates the Fallout 4 enemy ranking system into Fallout 3. This is currently an ALPHA version. You will randomly encounter new ranks of enemies based on your level. Keep in mind, this is a very early ALPHA version of the mod so stay tuned for many updates to come related to enemy stat balancing. I'm also working on the same mod for New Vegas.

DLC Requirements

Broken Steel

New Enemy Ranks

Raider Scum
Raider Scavver
Raider Psycho
Raider Boss
Raider Survivalist
Raider Waster
Raider Veteran
Siege Breaker Sentry Bot
Festering Bloat Fly
Protectron Watcher
Super Mutant Skirmisher
Super Mutant Suicider (Boom!)
Super Mutant Butcher
Super Mutant Enforcer
Super Mutant Warlord
Super Mutant Primus
Putrid Glowing One
Feral Ghoul Stalker
Withered Feral Ghoul
Gangrenous Feral Ghoul
Charred Feral Ghoul
Chameleon Deathclaw (Truly Terrifying!)
Savage Deathclaw
Shaggy Yao Guai
Stunted Yao Guai
Rabid Yao Guai
Alpha Vicious Dog
Rabid Mole Rat
Mirelurk Razorclaw
Mirelurk Killclaw
Brotherhood Lancer-Knight
Talon Company Attack Dog
Talon Company Enlistee
Talon Company Major
Enclave Eyebot Scout
Enclave Protectron Watcher
Evolved Centaur
Giant Evolved Centaur

Next Update Will Include

Ranks

Legendary Super Mutant
Legendary Raider
Mirelurk Deep King
Raider Attack Dog
Super Mutant Conqueror (merged from www.nexusmods.com/fallout3/mods/21433)

Tweaks

- Variations for Raider ranks race and gender randomizer
- Variation list for level based Yao Guai encounters (balancing)
- Random encounters will  have a lesser chance of spawning rare high leveled creatures (for instance 1/5 Deathclaws could be a Savage Deathclaw rather than 50/50 chance if you are level 16+).
- create random drop loot for new ranks

Future Possible Additions

Enclave Scientist (wasteland spawns)
Dusky Yao Guai
Super Mutant Epic Behemoth
Super Mutant Ancient Behemoth
Glowing Radscorpion
Glowing Deathclaw
Glowing Yao Guai
Glowing Mirelurk
Glowing Mirelurk King
Glowing Mirelurk Hunter
Glowing Vicious Dog
Black Bloatfly
Giant Yao Guai
Yao Guai Cub
Queen Mole Rat
Mole Rat Pup
Mole Rat Sentry
Mirelurk Hatchlings
Small Ant
Queen Mirelurk
Radscorpion Queen
Legendary Feral Ghoul
Legendary Bloat Fly (large New Vegas Style)
Legendary Dealthclaw
Legendary Savage Dealthclaw
Legendary Festering Bloat Fly
Legendary Mirelurk King
Legendary Super Mutant
Legendary Super Mutant Overlord
Legendary Super Mutant Behemoth
Legendary Super Mutant Enforcer
Legendary Super Mutant Brute
Legendary Super Mutant Butcher
Legendary Radscorpion
Legendary Radroach (large)
Legendary Yao Guai
Legendary Feral Ghoul Stalker
Legendary Vicious Dog
Legendary Mirelurk Killclaw
Legendary Swamplurk (Point Lookout)
Legendary Glowing Mirelurk
Legendary Glowing Mole Rat
Legendary Glowing Mirelurk King
Enclave Technician
Enclave Medic
Mythic Deathclaw

All Legendary creatures will have a special unique weapons or armor on them, based on the legendary weapons and armor of Fallout 4.

I have been working on a quest mod since 2013 that includes the following ranks of which happen to also be in Fallout 4: Mole Rat Sentry, Mole Rat Queen, Mole Rat Pup, Alpha Deathclaw and Mirelurk Hatchlings. Additionally the mod also has other ranks from Fallout lore, such as Radscorpion Queen, Small Ant, Glowing Radscopion and Deathclaw pups. I may incorporate the quest mod with this mod or direct users to that mod once released. Undecided, but once I have caught up with all other updates, I'll figure out what to do with the remainder enemies. Feel free to lend in your own input on this topic.

Future updates will have fine tuning towards the stats of each enemy to balance the game so they are not over-powered or under-powered.
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