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楼主: linaoshuang123
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[原创] 对 Fallout4 失望 disappointed disappointed disappointed!!!

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发表于 2015-12-9 03:09 | 只看该作者 |只看大图 回帖奖励 |倒序浏览 |阅读模式
本帖最后由 linaoshuang123 于 2015-12-9 12:36 编辑

This is a tough one. On one hand the game has the spirit of fallout, and is a lot of fun, on the other hand the game is the most shallow fallout in the entire series.

Let me start by saying if you enjoyed fallout 3 you will probably love this game. It has a lot of similar vibes though lacking in a lot of areas. The gameplay is much improved, and playing without VATS is completely viable, and somewhat prefered in this game. The world is big, almost too big actually. There's stuff in the game that's not even labeled on the map so exploration is as dense as it gets when it comes to fallout. The crafting is a big step up, and directly ties in to the settlement aspect of the game. There's a lot of quality of life improvements in this game that really make playing it over the previous ones much better for new, and experienced players.

Technically the game runs well if you have high specs, sometimes. There are areas in this game that makes the most high end computers cry. Some of the downtown areas near good neighbor, the power plant, and the trinity tower are highly unoptimized. If you are on the fence about the game wait until the first couple of offical patches that address performance. The sound is pretty good. I'm not the biggest fan of the sound track, but there are some decent tracks. The radio has some songs that were in previous games. There's some nice classical songs that fit a lot of the crazy chaotic moments to. One of the best moments is a classical piece playing when some guy shoots a fatmann at you, and you know it's over. The explosions are pretty insense in this game, and the feedback from them are a pretty big step up from previous games. Visually the game looks great in a lot of ways but it also look bland in a lot of areas too. Some interiors look really high quality, while some just look flat.

However, the games not a great rpg compared to FO3/NV. In fact, this game has tipped the scale and has basically become a shooter with rpg lite mechanics. Some people will like it, and some people hate it. There's not really any great ways to role play. This game isn't about the character you made, it's about you the player. The entire game is about player empowerment. You no longer have to care about a build because the way the perk system works. You are essentially gated by levels, and you can be pretty good at everything. Your character isn't a blank state either. You are forced as a mom or dad seconds into the game. Yes, you can play almost 60+ hours without going to Diamond City, but the game will force its agenda on you eventually. As a fan of Fallout this is quite disheartening.

So why don't I like it? The biggest issues with the game are the lack of player agency, quests, and dialogue system. These things define fallout to me, and they are done poorly here.

Player Agency - The ability for the player to make the choices that help shape his or her story, the choices that directly influence the game world. The ability to roleplay. If you played the original fallouts you know there's certain builds that change how you play. This allows for great moments in rpgs. Some of the best games of all time have choices that can completely change the entire game, and this creates a world that reacts to your choices. This game has very little decisions that actually matter outside the main storyline. Almost all roads lead to the same path in a good portion of quests. In fact, there's a lot of time where you can't even say no in some quests. It's really odd, and my character who had fairly high charisma still didn't get much choice in a lot of "decision" making of the game. Another reason why I think the player agency is weak is simply because the dialogue system lends it self very poorly to the rest of the game.

Dialogue Choices- When bethesda showed off the dialogue wheel at e3, there were a lot of mixed reactions saying there would be only 4 choices per conversation, it's just the beginning, the choices will open up later!, look how dumbed down it is, and that it's fine, mass effect does the dialogue wheel great, and even games like Alpha Protocol, and Deus Ex Human revolution found success with it. So what do I think about it? I think it's a massive step back. For starters, you don't know what your characters going to say when you choose the options, and that's the biggest issue with it. Even though it says words on the option doesn't mean that's what you get. When I choose sarcasm, and I going to be a witty charismatic kind of sarcasm, or a complete ♥♥♥♥ bag sarcasm? Sometimes it's neither, and it's that lack of consistency that makes me never choose sarcasm in a lot of conversations. None of the conversations come out the way I want it, and if you factor in the lack of player agency none of my choices really mattered. It seems lazy. Yes their is a lot more voiced lines in this game, but does that really matter when It comes to on screen options? Well, yes, there's already a mod that pretty much has the entire line laid out for you, and shows you just how flawed the system is in the first place.

Quest design - This was the breaking point for me personally. I wanted to really like this game despite all of its problems. I was having a lot of fun. I even played around with the settlement aspect of the game despite it being poorly explained, and being very time consuming. The quest system in this game is just extremely bland. Go here, Clear this, Plant this there, Meet this guy or girl. It all amounts to nothing a good portion of the time. I did a quest called the big dig, and it was such an elaborate escort quest that was for.....nothing. I was completely blown away by how much time was spent doing that quest that the only reward was an abandoned power armor exoskeleton which I already had 4 of them before I did it. The amount of interesting quests I ran into were personally lower than any fallout game I have played, and that's completely unforgiveable. It's pretty sad the birthday party in Fallout 3 had more outcomes than the majority of Fallout 4 quests. Fallout New Vegas took the modern series to new heights offering some of the best quest design with many branching paths. There are quest lines in New vegas that have so many possible outcomes that its just shows me bethesda didn't put a lot of effort into their quests.

The game promised infinite quests, and oh boy they weren't kidding. Do you like repeatable dailies like in MMO's? Well fallout 4's got you covered. I think after the 8th cleansing the commonwealth quest I did to save another settlement (which after you have 10+ settlements the games becomes completely impossible to manage all of them) was me not caring anymore. Areas you previously cleared will now respawn because you triggered a quest to clear it again. It's boring as hell, and it makes playing Fallout 4 "proper" a waste of time when things respawn in areas you already cleared. The ironic thing is that all the factions have types of quests like those, and some of them appear to be the same old boring repeatables, but some of them have rewards, and good ones at that, but only after you do them 4-9 times. Thanks Bethesda.

Do I reccomend this game as an rpg? No. Do I recommend it as a action game with rpg elements or a shooter with some rpg lite flavor? Absolutely. It's a lot better than a lot of the same tired ♥♥♥♥ on the market. From the world sprawling to the more bigger dungeon areas, there nothing really that comes close. I really wanted to like this game. The more I played it the more the game started falling apart. There's a lot of missed potential, and the story has moments where it lacks true impact. I really do appreciate that Bethesda started incorporating companion quests. Some of the companions are pretty good, and I'll commend them for that, but I think other parts of the game really need to be brought to the next level. Basic mmo fetch quests in 2015 is just sad at this point.


补充! 发英文是因为怕无脑喷子! 我的意见完全中和,不代表任何人,完全个人观点,只是说出了一些自己的看法,每个人都有自由发言权,我没有诋毁,谩骂这款游戏,我反而尊重它!


所以别没有阅读就来喷我!

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