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楼主: houyuzhou
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[求助] 求分析,游戏进行一定时间固定CTD

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发表于 2016-1-10 01:34 | 只看该作者 |只看大图 回帖奖励 |倒序浏览 |阅读模式
本帖最后由 houyuzhou 于 2016-1-10 12:43 编辑

最崩溃的事情发生了,这份游戏给另一个电脑玩,同系统同环境,MO管理器加载同样的存档和各种ini文件,那里能连续玩,我这10分钟就跳
为什么总是这种灵异问题。。。

STEAM版的游戏,打了ANK汉化,论坛的阳光美化整合包和 极限画质整合  Ultimate Picture Ver 2.0 For ENB 265,还有KENB北极光。里面记得各种内存插件缓存杀手之类都有。其余MOD没有很干净的游戏存档也是新的。
现在的问题是5-10分钟左右会固定跳出。这个跳出可能发生在任何地区,屋子里呆着,换地图,野外站着,打怪中,甚至是切出游戏后在桌面上。。而在5分钟之前不管怎么搞都没事,掐着时间快到了一定会跳。。。log中全都是一些游戏原本DLC错误,比如。


["骷髅" [DLC1SkeletonAmbushScript < (02017731)>]] aroused
[01/10/2016 - 12:22:10AM] [CF][Creature] Equipping aroused armour on ["骷髅" [DLC1SkeletonAmbushScript < (02017731)>]]
[01/10/2016 - 12:22:13AM] [CF][Framework] Didn't activate actor ["骷髅" [DLC1SkeletonAmbushScript < (0201772F)>]]; already has effect
[01/10/2016 - 12:22:13AM] warning: Assigning None to a non-object variable named "::temp6"
stack:
        [Active effect 2 on  (0201772F)].CFEffectCreatureApply.OnEffectStart() - "CFEffectCreatureApply.psc" Line 10
[01/10/2016 - 12:22:13AM] [CF][Framework] Didn't activate actor ["骷髅" [DLC1SkeletonAmbushScript < (02017731)>]]; already has effect
[01/10/2016 - 12:22:13AM] warning: Assigning None to a non-object variable named "::temp6"
stack:
        [Active effect 2 on  (02017731)].CFEffectCreatureApply.OnEffectStart() - "CFEffectCreatureApply.psc" Line 10
[01/10/2016 - 12:22:13AM] [CF][Framework] Didn't activate actor ["骷髅" [Actor < (02003E32)>]]; already has effect
[01/10/2016 - 12:22:13AM] warning: Assigning None to a non-object variable named "::temp6"
stack:
        [Active effect 2 on  (02003E32)].CFEffectCreatureApply.OnEffectStart() - "CFEffectCreatureApply.psc" Line 10
[01/10/2016 - 12:22:14AM] VM is freezing...
[01/10/2016 - 12:22:14AM] VM is frozen

每次都不同,有时候是炉火,有时候是黎明守卫,内容不固定但都是游戏本身的脚本(也没打别的MOD。。)求分析这是什么情况


[DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[01/10/2016 - 12:32:29PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[01/10/2016 - 12:32:32PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[01/10/2016 - 12:32:34PM] RNPC: Periodic update check.
[01/10/2016 - 12:32:45PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[01/10/2016 - 12:32:46PM] Error: Static function GetFloatExtraData not found on object NiOverride. Aborting call and returning None
stack:
        <unknown self>.xpmselib.GetXPMSEVersion() - "XPMSELib.psc" Line 10
        <unknown self>.xpmselib.CheckXPMSEVersion() - "XPMSELib.psc" Line 15
        [Active effect 1 on  (00000014)].XPMSEWeaponStyleScaleEffect.CheckXPMSERequirements() - "XPMSEWeaponStyleScaleEffect.psc" Line 1092
        [Active effect 1 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnUpdate() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[01/10/2016 - 12:32:46PM] warning: Assigning None to a non-object variable named "::temp1"
stack:
        <unknown self>.xpmselib.GetXPMSEVersion() - "XPMSELib.psc" Line 10
        <unknown self>.xpmselib.CheckXPMSEVersion() - "XPMSELib.psc" Line 15
        [Active effect 1 on  (00000014)].XPMSEWeaponStyleScaleEffect.CheckXPMSERequirements() - "XPMSEWeaponStyleScaleEffect.psc" Line 1092
        [Active effect 1 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnUpdate() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[01/10/2016 - 12:32:48PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[01/10/2016 - 12:32:55PM] xpoCrimeScanner: (Scanning) OnUpdate
[01/10/2016 - 12:32:59PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[01/10/2016 - 12:33:00PM] VM is freezing...
[01/10/2016 - 12:33:00PM] VM is frozen




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