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rt,运行wcc_lite 的结果从来都是自己运行一会然后自动关闭,我都没机会输代码
附上wcc.log(貌似是记录)
[2016.02.17 14:01:24][Info][Core] Read only mode: no
[2016.02.17 14:01:24][Info][Core] Root path: 'E:\Witcher 3 Mod Tools\'
[2016.02.17 14:01:24][Info][Core] Base path: 'E:\Witcher 3 Mod Tools\bin\'
[2016.02.17 14:01:24][Info][Core] Data path: 'E:\Witcher 3 Mod Tools\r4data\'
[2016.02.17 14:01:24][Info][Core] Bundle path: 'E:\Witcher 3 Mod Tools\bundles\'
[2016.02.17 14:01:24][Info][Core] Temp path: 'E:\Witcher 3 Mod Tools\bin\../temp\'
[2016.02.17 14:01:24][Info][Core] CContentManager scanning for contentSource 'eContentSource_LooseFiles'
[2016.02.17 14:01:24][Warning][Core] CContentManager: no cooked language files found. Defaulting to EN
[2016.02.17 14:01:24][Info][Core] CContentManager::ScanForLooseFiles...
[2016.02.17 14:01:24][Info][Core] CContentManager: content scanned in 0.00 sec
[2016.02.17 14:01:24][Info][Core] CContentManager: contentChunk 'content0' with 5 files
[2016.02.17 14:01:24][Info][Core] CContentManager: Total 5 files across 1 manifests
[2016.02.17 14:01:24][Info][Core] CContentManager::ScanForDlcFiles under 'E:\Witcher 3 Mod Tools\dlc\'...
[2016.02.17 14:01:24][Warning][Core] ScanForDlcFiles: no dlc packs were found!
[2016.02.17 14:01:24][Info][Core] CContentManager: DLC content scanned in 0.00 sec
[2016.02.17 14:01:24][Info][Engine] Save directory set to 'E:\My Documents\The Witcher 3\gamesaves\'
[2016.02.17 14:01:24][Info][Core] Decompression thread started
[2016.02.17 14:01:24][Info][Core] Found 12 engine configs in path E:\Witcher 3 Mod Tools\bin\config\base\
[2016.02.17 14:01:24][Info][Core] Found 1 engine configs in path E:\Witcher 3 Mod Tools\bin\config\developer\
[2016.02.17 14:01:24][Info][Core] Found 2 engine configs in path E:\Witcher 3 Mod Tools\bin\config\r4game\
[2016.02.17 14:01:24][Info][Core] Found 2 engine configs in path E:\Witcher 3 Mod Tools\bin\config\platform\pc\
[2016.02.17 14:01:24][Info][Core] User settings applied to config registy.
[2016.02.17 14:01:24][Info][Core] Config legacy path: 'E:\Witcher 3 Mod Tools\bin\config\r4game\legacy\'
[2016.02.17 14:01:24][Info][Core] Found 8 engine configs in path E:\Witcher 3 Mod Tools\bin\config\r4game\user_config_matrix\pc\
[2016.02.17 14:01:24][Info][Core] Loading in-game configs from file: E:\Witcher 3 Mod Tools\bin\config\r4game\user_config_matrix\pc\audio.xml
[2016.02.17 14:01:24][Info][Core] Loading in-game configs from file: E:\Witcher 3 Mod Tools\bin\config\r4game\user_config_matrix\pc\gameplay.xml
[2016.02.17 14:01:24][Info][Core] Loading in-game configs from file: E:\Witcher 3 Mod Tools\bin\config\r4game\user_config_matrix\pc\hidden.xml
[2016.02.17 14:01:24][Info][Core] Loading in-game configs from file: E:\Witcher 3 Mod Tools\bin\config\r4game\user_config_matrix\pc\hud.xml
[2016.02.17 14:01:24][Info][Core] Loading in-game configs from file: E:\Witcher 3 Mod Tools\bin\config\r4game\user_config_matrix\pc\input.xml
[2016.02.17 14:01:24][Info][Core] Loading in-game configs from file: E:\Witcher 3 Mod Tools\bin\config\r4game\user_config_matrix\pc\localization.xml
[2016.02.17 14:01:24][Info][Core] Loading in-game configs from file: E:\Witcher 3 Mod Tools\bin\config\r4game\user_config_matrix\pc\postprocess.xml
[2016.02.17 14:01:24][Info][Core] Loading in-game configs from file: E:\Witcher 3 Mod Tools\bin\config\r4game\user_config_matrix\pc\rendering.xml
[2016.02.17 14:01:24][Info][Core] Dependency cache loaded in 0.01s, 206679 entries, 612842 deps
[2016.02.17 14:01:24][Info][Core] Dependency cache: 3.91MB, mapping: 3.15MB
[2016.02.17 14:01:24][Info][Core] Dependency mapping built in 0.03s (4.73MB)
[2016.02.17 14:01:24][Info][Core] Depot will use dependency cache
[2016.02.17 14:01:24][Warning][Core] Loading priority for tag 'Boot' in contenxt 'Boot' not set. Defaulting to Normal Priority.
[2016.02.17 14:01:24][Warning][Core] Loading priority for tag 'WorldLoading' in contenxt 'WorldLoading' not set. Defaulting to Normal Priority.
[2016.02.17 14:01:24][Warning][Core] Loading priority for tag 'WorldStreaming' in contenxt 'WorldStreaming' not set. Defaulting to Normal Priority.
[2016.02.17 14:01:24][Warning][Core] Loading priority for tag 'SceneLoading' in contenxt 'SceneLoading' not set. Defaulting to Normal Priority.
[2016.02.17 14:01:24][Info][Core] Loading priorities initialized. Current mode: Boot.
[2016.02.17 14:01:24][Info][Core] Initializing depot took 0.0 sec
[2016.02.17 14:01:24][Info][Core] Object system intiialized
[2016.02.17 14:01:24][Info][PLM] BES_Initializing
[2016.02.17 14:01:24][Info][Engine] Engine running with command line parameters 'E:\Witcher 3 Mod Tools\bin\x64\wcc_lite.exe '
[2016.02.17 14:01:24][Info][Core] CShaderCacheResolver: enabling saving
[2016.02.17 14:01:24][Info][Engine] Using static shader cache from 'E:\Witcher 3 Mod Tools\r4data\staticshader.cache'
[2016.02.17 14:01:24][Warning][Shaders] ShaderCache 'E:\Witcher 3 Mod Tools\r4data\staticshader.cache': includes out-of-date (loaded 14626512555521526370, actual: 0)
[2016.02.17 14:01:24][Info][Engine] CCollisionCacheResolver: attaching 'E:\Witcher 3 Mod Tools\r4data\collision.cache'
[2016.02.17 14:01:24][Info][Engine] Loaded 638 existing entries from collision cache
[2016.02.17 14:01:24][Info][Engine] Collision cache buffers: 0.09 MB Read, 0.01 MB Load
[2016.02.17 14:01:24][Info][Engine] CShaderCacheResolver: attaching 'E:\Witcher 3 Mod Tools\r4data\shader.cache'
[2016.02.17 14:01:24][Info][Engine] Waiting for content manager took 0.14 sec
[2016.02.17 14:01:41][Info][Engine] Localization manager using: text=EN, speech=EN
[2016.02.17 14:01:41][Info][Engine] Available text languages (18):
[2016.02.17 14:01:41][Info][Engine] PL
[2016.02.17 14:01:41][Info][Engine] EN
[2016.02.17 14:01:41][Info][Engine] DE
[2016.02.17 14:01:41][Info][Engine] IT
[2016.02.17 14:01:41][Info][Engine] FR
[2016.02.17 14:01:41][Info][Engine] CZ
[2016.02.17 14:01:41][Info][Engine] ES
[2016.02.17 14:01:41][Info][Engine] ZH
[2016.02.17 14:01:41][Info][Engine] RU
[2016.02.17 14:01:41][Info][Engine] HU
[2016.02.17 14:01:41][Info][Engine] JP
[2016.02.17 14:01:41][Info][Engine] TR
[2016.02.17 14:01:41][Info][Engine] KR
[2016.02.17 14:01:41][Info][Engine] BR
[2016.02.17 14:01:41][Info][Engine] ESMX
[2016.02.17 14:01:41][Info][Engine] CN
[2016.02.17 14:01:41][Info][Engine] AR
[2016.02.17 14:01:41][Info][Engine] DEBUG
[2016.02.17 14:01:41][Info][Engine] Available speech languages (18):
[2016.02.17 14:01:41][Info][Engine] PL
[2016.02.17 14:01:41][Info][Engine] EN
[2016.02.17 14:01:41][Info][Engine] DE
[2016.02.17 14:01:41][Info][Engine] IT
[2016.02.17 14:01:41][Info][Engine] FR
[2016.02.17 14:01:41][Info][Engine] CZ
[2016.02.17 14:01:41][Info][Engine] ES
[2016.02.17 14:01:41][Info][Engine] ZH
[2016.02.17 14:01:41][Info][Engine] RU
[2016.02.17 14:01:41][Info][Engine] HU
[2016.02.17 14:01:41][Info][Engine] JP
[2016.02.17 14:01:41][Info][Engine] TR
[2016.02.17 14:01:41][Info][Engine] KR
[2016.02.17 14:01:41][Info][Engine] BR
[2016.02.17 14:01:41][Info][Engine] ESMX
[2016.02.17 14:01:41][Info][Engine] CN
[2016.02.17 14:01:41][Info][Engine] AR
[2016.02.17 14:01:41][Info][Engine] DEBUG
[2016.02.17 14:01:41][Info][Engine] Default langauge: EN
[2016.02.17 14:01:41][Info][Core] CTaskScheduler initializing with 4 task threads
[2016.02.17 14:01:41][Info][Net] Thread Started
[2016.02.17 14:01:41][Spam][Net] Initialised
[2016.02.17 14:01:41][Warning][Core] Trying to create property seeds in class CParticleEmitter - type hashmap:6,Uint32->Uint32 unknown!
[2016.02.17 14:01:41][Warning][Core] Trying to create property modifierMap in class SItemTagModifier - type hashmap:6,CName->Float unknown!
[2016.02.17 14:01:41][Info][Core] Reindexed 2929 classes in 4.190ms
[2016.02.17 14:01:41][Info][Core] 307 classes are accessed via pointers
[2016.02.17 14:01:41][Info]["SoundFileLoader"] CSoundBanksWhileInitTask - Started processing bank names - count [0]
[2016.02.17 14:01:41][Info]["SoundFileLoader"] CSoundBanksWhileInitTask - Starting loading always loaded banks.
[2016.02.17 14:01:41][Warning][Core] Resource extension 'w2w' is already used by class 'CWorld'. Trying to reuse it for class 'CGameWorld'
[2016.02.17 14:01:41][Info][Core] Class 'CGameWorld', inconclusive
[2016.02.17 14:01:41][Info]["SoundFileLoader"] CSoundBanksWhileInitTask - Always loaded banks count [267]
[2016.02.17 14:01:41][Info]["SoundFileLoader"] CSoundBanksWhileInitTask - Finished processing.
[2016.02.17 14:01:41][Spam][Net] Listening for incoming connections on port 37000
[2016.02.17 14:01:41][Info][Core] Initialized service handler at port 37010
[2016.02.17 14:01:41][Info][Engine] Loading scripts
[2016.02.17 14:01:41][Info][Engine] Trying to load scripts from 'x64.release.redscripts'...
[2016.02.17 14:01:41][Info][Core] Loading compiled scripts:
[2016.02.17 14:01:41][Info][Core] - version: 5
[2016.02.17 14:01:41][Info][Core] - time stamp: 10/08/2015 07:33:24
[2016.02.17 14:01:41][Info][Core] - app version: BUILD_VERSION_FULL
[2016.02.17 14:01:41][Info][Core] - platform: x64
[2016.02.17 14:01:41][Info][Core] - configuration: Release
[2016.02.17 14:01:41][Info][Core] - crc: 0x0000000000000000
[2016.02.17 14:01:41][Info][Core] Found 6103 classes in RTTI
[2016.02.17 14:01:41][Info][Core] Reindexed 6104 classes in 3.938ms
[2016.02.17 14:01:41][Info][Core] RTTI data layout recalculated in 71.28ms
[2016.02.17 14:01:41][Info][Core] Reachability 0.11 ms
[2016.02.17 14:01:41][Info][Core] Collecting unreachables 0.00 ms
[2016.02.17 14:01:41][Info][Core] GC 89->88, 78 roots, 0.15 ms
[2016.02.17 14:01:41][Info][Core] Cached scripts loaded in 0.23s
[2016.02.17 14:01:41][Info][Engine] Engine is using precompiled scripts from 'x64.release.redscripts'
[2016.02.17 14:01:41][Info][Core] Loaded legacy config from 'user'
[2016.02.17 14:01:41][Info][Core] Loaded legacy config from 'gameplay'
[2016.02.17 14:01:41][Info][Core] Loaded legacy config from 'explorations'
[2016.02.17 14:01:41][Info][Core] CResourceDefManager loading 1 definitions in 0.00s
[2016.02.17 14:01:41][Info][Engine] Wintab for Windows 'wintab32.dll' not found
[2016.02.17 14:01:41][Warning][Engine] Failed to initialize tablet library
[2016.02.17 14:01:41][Warning][Engine] Engine not run in read-only mode, startup package will not be loaded
[2016.02.17 14:01:41][Info][Core] Loaded legacy config from 'input'
[2016.02.17 14:01:41][Info][Core] Loaded legacy config from 'input_qwerty'
[2016.02.17 14:01:41][Warning][Engine] User mappings file version is invalid
[2016.02.17 14:01:41][Info][Engine] Default input mappings loaded.
[2016.02.17 14:01:41][Info][Game] Reloading items and definitions...
[2016.02.17 14:01:41][Error][Game] CItemManager: directory 'items\' not found!
[2016.02.17 14:01:41][Info][Game] Reloading items and definitions... done!
[2016.02.17 14:01:41][Error][Game] Error: no speed config defined in speedConfig.xml, there is probably an error in there !
[2016.02.17 14:01:41][Error][Game] [DLC] There's no DLC directory in the depot. No DLCs will be mounted.
[2016.02.17 14:01:41][Warning][Core] Unable to load cooked 'gameplay\gui\fonts\aldo_pc_15.w2fnt'. Make sure resource was gathered and check log for details.
[2016.02.17 14:01:41][Warning][System] Load()
A message needs to be defined with this warning
e:\perforce\maciej.znosko.ngpp\dev\src\common\engine\../../common/core/gatheredResource.h(50)
Debug Information
================================================================
Commandline: "E:\Witcher 3 Mod Tools\bin\x64\wcc_lite.exe"
Current Thread:
Thread ID: 65168
callstack:
Scaleform::GFx::System::Init() + 0x7f615c - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x159c049 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x15a7739 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x26bb88 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x282394 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1bded0e - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x70b0a4 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x709021 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x22029c - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1f614f4 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
RedMemory
================================================================
ScriptCallstack
EMPTY
================================================================
Game
================================================================
[2016.02.17 14:01:41][Warning][Core] Unable to load cooked 'gameplay\gui\fonts\arial.w2fnt'. Make sure resource was gathered and check log for details.
[2016.02.17 14:01:41][Info][Scene] [resSceneVideo] 'cutscenes\pre_rendered_cutscenes\cs502_tower_ciri_walks_in_p2.usm'
[2016.02.17 14:01:41][Info][Scene] [resSceneVideo] 'cutscenes\pre_rendered_cutscenes\cs502_tower_ciri_by_light.usm'
[2016.02.17 14:01:41][Info][Core] Loaded legacy config from 'community'
[2016.02.17 14:01:41][Info][SecondScreen] Manager created.
[2016.02.17 14:01:41][Info][Game] Constructing Card information for gwint
[2016.02.17 14:01:41][Info][Game] Constructing Leader Card information for gwint
[2016.02.17 14:01:41][Warning][Core] Property 'chunkShadowInfo' in 'CMesh' uses unknown type. Property value will be lost.
[2016.02.17 14:01:41][Info][Engine] Mesh connectivity computed in 0.00ms (34 points, 76 triangles)
[2016.02.17 14:01:41][Info][Engine] Mesh clusters computed in 0.01ms (3 clusters)
[2016.02.17 14:01:41][Info][Engine] Mesh COMs computed in 0.00ms
[2016.02.17 14:01:41][Info][Engine] Generalized mesh radius: 1.00m (computed in 0.20ms)
[2016.02.17 14:01:41][Warning][Core] Property 'chunkShadowInfo' in 'CMesh' uses unknown type. Property value will be lost.
[2016.02.17 14:01:41][Info][Engine] Mesh connectivity computed in 0.00ms (34 points, 76 triangles)
[2016.02.17 14:01:41][Info][Engine] Mesh clusters computed in 0.01ms (3 clusters)
[2016.02.17 14:01:41][Info][Engine] Mesh COMs computed in 0.00ms
[2016.02.17 14:01:41][Info][Engine] Generalized mesh radius: 1.00m (computed in 0.13ms)
[2016.02.17 14:01:41][Warning][Core] Property 'chunkShadowInfo' in 'CMesh' uses unknown type. Property value will be lost.
[2016.02.17 14:01:41][Info][Engine] Mesh connectivity computed in 0.00ms (34 points, 76 triangles)
[2016.02.17 14:01:41][Info][Engine] Mesh clusters computed in 0.01ms (3 clusters)
[2016.02.17 14:01:41][Info][Engine] Mesh COMs computed in 0.00ms
[2016.02.17 14:01:41][Info][Engine] Generalized mesh radius: 1.00m (computed in 0.15ms)
[2016.02.17 14:01:41][Info][WCC]
[2016.02.17 14:01:41][Info][WCC] analyze - Analyze game and engine data and output cook lists
[2016.02.17 14:01:41][Info][WCC] splitcache - Split cache file into multiple files
[2016.02.17 14:01:41][Info][WCC] reportchunks - Reports file usage and chunk distribution of a given cook database.
[2016.02.17 14:01:41][Info][WCC] dumpscripts - Dump data from compiled scripts
[2016.02.17 14:01:41][Info][WCC] export - Export single assets from the engine
[2016.02.17 14:01:41][Info][WCC] gluefiles - Glues files into optimal files
[2016.02.17 14:01:41][Info][WCC] import - Import assets into the engine
[2016.02.17 14:01:41][Info][WCC] loadtest - Attempts to load all resources to check for errors.
[2016.02.17 14:01:41][Info][WCC] validate - Validate resources
[2016.02.17 14:01:41][Info][WCC] get_txts - Save Dialog Lines
[2016.02.17 14:01:41][Info][WCC] dumpfile - Dump file content (objects)
[2016.02.17 14:01:41][Info][WCC] optimizecollisioncache - Optimize (resort) collision cache
[2016.02.17 14:01:41][Info][WCC] patch - Generalized commandlet for creating differential patches for specified type of content.
[2016.02.17 14:01:41][Info][WCC] r4characters - Extracts a list of character templates from cook.db
[2016.02.17 14:01:41][Info][WCC] unbundle - Unbundle the files
[2016.02.17 14:01:41][Info][WCC] dumpcharset - Dumps the charset used in a given strings file (*.w3strings).
[2016.02.17 14:01:41][Info][WCC] uncook - Uncooks resources from a given bundle set.
[2016.02.17 14:01:41][Info][WCC] venc - Create USMs
[2016.02.17 14:01:41][Info][WCC] WorldSceneDependencyInfoFiles - Creates the .dep files
[2016.02.17 14:01:41][Info][WCC] buildcache - Build data cache from cooked assets
[2016.02.17 14:01:41][Info][WCC] metadatastore - Generates a metadata.store file for the specified directory
[2016.02.17 14:01:41][Info][WCC] dependencies - Build dependency cache file
[2016.02.17 14:01:41][Info][WCC] exportbundles - Build final bundle lists
[2016.02.17 14:01:41][Info][WCC] filever - Check file versions
[2016.02.17 14:01:41][Info][WCC] cook - Cook file lists, generate cooked data and bundle files for packing
[2016.02.17 14:01:41][Info][WCC] questlayoutdump - Saves quest layout for use in external QuestDebugger.
[2016.02.17 14:01:41][Info][WCC] pack - Packs file from given directory into a bundle
[2016.02.17 14:01:41][Info][WCC] resourceusage - Export spatial resource usage information from a given world
[2016.02.17 14:01:41][Info][WCC] cooksubs - Don't ask
[2016.02.17 14:01:41][Info][WCC] cooksounds - No operation
[2016.02.17 14:01:41][Info][WCC] split - Split the files into content buckets
[2016.02.17 14:01:41][Info][WCC] package - Packs a world directories into a single dzip for faster loading and deployment on consoles.
[2016.02.17 14:01:41][Info][WCC] splitstrings - Splits strings and speech files for a given language based on JSON descriptor.
[2016.02.17 14:01:41][Info][WCC] swfdump - Dump SWF stuff
[2016.02.17 14:01:41][Info][WCC] swfimport - Bulk import resources preserving directory structure
[2016.02.17 14:01:41][Info][WCC] resave - Resaves resources and optionally submits the changes into P4.
[2016.02.17 14:01:41][Info][WCC] cookmaterials - Cooks materials
[2016.02.17 14:01:41][Info][WCC] cookocclusion - Generate occlusion for given worlds
[2016.02.17 14:01:41][Info][WCC] calculateRuntimeOcclusionMemory - Calculate required memory for runtime occlusion data for the level
[2016.02.17 14:01:41][Info][WCC] findDuplicates - Find duplicate geometry for the level
[2016.02.17 14:01:41][Info][WCC] pathlib - Generate navigation data for given world
[2016.02.17 14:01:41][Info][WCC] cookstrings - Cooks strings and speech database, given a list of languages and platforms.
[2016.02.17 14:01:41][Info][WCC] testcollisioncache - Test asynchrnous collision cache access
[2016.02.17 14:01:41][Info][WCC] cookertest - Test of wcc
[2016.02.17 14:01:41][Info][WCC] testmem - Test memory framework, streaming, GC and resource management stability
[2016.02.17 14:01:41][Info][WCC] voconvert - Convert voiceover files from .wav to .ogg
[2016.02.17 14:01:41][Info][WCC] ---------------------------------------------------------------
[2016.02.17 14:01:41][Info][WCC] Total errors: 0
[2016.02.17 14:01:41][Info][WCC] Total warnings: 0
[2016.02.17 14:01:41][Info][Engine] Shutting down engine
[2016.02.17 14:01:41][Info][Engine] Destroying debug windows
[2016.02.17 14:01:41][Info][Engine] Shutting down the red gui manager
[2016.02.17 14:01:41][Info][Engine] Shutting down debug sever..
[2016.02.17 14:01:41][Spam][Net] Shut Down
[2016.02.17 14:01:41][Info][Engine] Shutting down game engine
[2016.02.17 14:01:42][Info][Core] Reachability 0.11 ms
[2016.02.17 14:01:42][Info][Core] Collecting unreachables 0.00 ms
[2016.02.17 14:01:42][Info][Core] GC 327->138, 127 roots, 0.28 ms
[2016.02.17 14:01:42][Info][Core] Reachability 0.01 ms
[2016.02.17 14:01:42][Info][Core] Collecting unreachables 0.00 ms
[2016.02.17 14:01:42][Info][Core] GC 138->2, 1 roots, 0.15 ms
[2016.02.17 14:01:42][Info][Core] Saving configuration
[2016.02.17 14:01:42][Info][Core] Decompression thread finished
[2016.02.17 14:01:42][Info][SecondScreen] Manager destroyed.
[2016.02.17 14:01:42][Warning][Profiler] Profiling not started!!!
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