本帖最后由 funvivian 于 2016-3-6 14:09 编辑
Hi all, ItsGamerDoc and I spent the night data-mining and found some pretty juicy stuff. I've made a video summarizing the key findings which is just uploading to youtube now and will be gtg in about an hour. You will find the vid here: Key points for those that prefer text. - 1) DLC weapons- these aren't confirmed but they were the only weapons in the files with DLC tags, so read that as you may
- 2) We now have a full mission list featuring 28 missions. One of these is a Brooklyn mission called 'Precinct Siege' and the other is called 'DLC KILL THE TANK', which I think we can pretty safely assume relates to the recent footage we saw of the Tank enemy.
- 3) We start the game in Brooklyn.
- 4) Daily missions are confirmed to award Phoenix points
- 5) There is an animation file for deploying claymores even though there are no claymores in the game. This could be a future ability/item
- 6) Safe houses provide map updates, matchmaking and vendors
- 7) It's highly likely that crafting items will produce items with random stats, so we'll need to keep crafting till we get the roll we want/need. Alternatively if it's gear (not weapons) we can utilize the Re calibration system...
- 8) Recalibration system lets you 'reforge' an item so that you change one stat on that item for another. It only affects gear (not weapons). Once you change one 'stat slot', that stat slot is the only one you change again. Each time you reforge the same 'stat slot' it costs more resources (unclear what these are but likely credits + crafting materials
- 9) There is a cheeky Doom easter egg in the game files- I found an assault rifle named the 'BFG 9000'. Unlikely but here's hoping

I'll be back on to answer questions in about 7 hours. Skill-Up. 1) DLC武器:目前还无法确定更为详细的内容,只知道部分武器带有DLC标签。视频中有提到
2) 全部任务副本一共是28个。其中一个发生在布鲁克林的任务叫做“警戒区围攻(Precinct Siege),另一个叫做“DLC 干掉坦克(DLC KILL THE TANK)”。所以我觉得,发售阶段我们应该能看见一种叫做“坦克”的新型敌人了
3) 游戏将从布鲁克林区开始
4) 日常任务将会奖励玩家凤凰币“Phoenix Points”
5) 有一个使用阔刀地雷的动画文件。然而游戏中并没有阔剑地雷这个武器。有可能未来会添加进来
6) 安全屋可以提供地图升级,玩家匹配,以及商店
7) 制作材料生产的武器及有可能是随机属性,所以我们可能需要不停的制作直到随机出好属性的武器。如果是装备(不是武器),则可以洗点
8)洗点系统,可以重置你的装备(不是武器)其中一项属性点。一旦你选择了某一项属性,比如生命值,以后再洗点也只能洗生命值这个属性。每次效果随机,洗的次数越多,需要的材料也越多。(楼主按:参考暗黑3附魔系统)
9) 游戏文件中还有一处DOOM的彩蛋,一把突击步枪名为“BFG9000”
等级说明原址: http://divisionfieldguide.com/post/2016/03/introduction-max-levels/ Player LevelFor a player’s level, at game launch players can reach a maximum level of 30. Like most games, progressing from level 1 to level 30 will get increasingly more difficult. The formula for determining how much XP is needed to reach the next level at launch will be: XPNeeded = 1500 + (300 * currentPlayerLevel) + (450 * (currentPlayerLevel)^2) For example, to reach level 11 from level 10, it will take 1500 + (300 * 10) + (450 * (10)^2) or 49,500. DarkZone (DZ) RankFor a player’s DarkZone Rank, at game launch players can only reach a maximum of 99. Just like the players rank, the amount of XP needed to reach the next level will progressively increase. The formula at launch will be: XPNeeded = 100 + (10 * currentPlayerLevel) + (15 * (currentPlayerLevel)^2) Skill LevelsAt game launch, the maximum skill level for all three Base of Operation Wings will be 100. Just like the players rank, the amount of XP needed to reach the next level will progressively increase. The formula at launch will be: XPNeeded = 1000 * 1.5^(currentSkillLevel) 1)玩家等级 玩家最高等级目前为30级。1到30级升级所需经验计算公式如下
升级所需经验值= 1500 + (300 * 当前玩家等级) + (450 * (当前玩家等级)^2)
比如从10级升11级,你需要1500 + (300 * 10) + (450 * (10)^2) =49,500XP
2)暗区等级
目前文件显示,暗区你可以最高升级到99级
升级经验计算公式如下
升级所需经验 = 100 + (10 * 当前玩家等级) + (15 * (当前玩家等级)^2)
3)技能等级
3大技能树的最高等级目前为100级
技能升级计算公式如下
升级所需经验 = 1000 * 1.5^(当前技能等级)
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