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[原创] A14更新文档个人翻译润色版-修复部分上-未完成-先开坑。

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发表于 2016-4-1 13:55 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
下面给大家带来A14更新文档中的修复部分,由于内容非常多,我会分开2个帖子更新,这里是上半部分。先放上原文,待我慢慢翻译。
Fixed
Fixed: Mountain man loot.
Fixed: Wrongly rotated door in new utility building.
Fixed: Allowed topsoil deco true on all abandoned houses.
Fixed: Wrongly rotated hatch by ladder at power station.
Fixed: Safe that feel through the dumpster by making it a desk safe.
Fixed: Sometimes you won’t receive damage when walking over wood spikes.
Fixed: Numpad Slow Motion/Pause Keys with Mocap Zombies.
Fixed: Pressing E in search box of campfire/forge closes workstation.
Fixed: Dupe with Exceeding Stack limit on full inventory.
Fixed: Players spawning in hubs and near POIs in RWG.
Fixed: POIs not spawning zombies in RWG.
Fixed: Various concrete recipes to use concrete mix.
Fixed: NullRef when inventory is full.
Fixed: Shale spawning.
Fixed: Lots of various community xml fix to blocks, missing repair entries, duplicate entries and more.
Fixed: Dogs no longer have 360-degree vision.
Fixed: Metal weak has more stability, this influences all rebar frames.
Fixed: Forged steel has repair time now.
Fixed: Pickaxe steel is now repaired with forged steel (Joel)
Fixed: All scrap iron armor is now repaired with scrap iron instead of forged steel.
Fixed: Rocket casings are now unlocked when reading the rocket launcher schematic.
Fixed: Paper now weighs 1 instead of 5.
Fixed: Server Spamming NRE.
Fixed: Bug where zombies would just stand still instead of attacking.
Fixed: Bulk items dropped in world bug.
Fixed: Audio object leak.
Fixed: Missing repair on cobblestone wedges.
Fixed: Player walk and run to match velocity.
Fixed: Corn now requires fertile dirt.
Fixed: platePanelingBurnt can be repaired.
Fixed naming on asphalt shingle.
Fixed: LOD on tree stump.
Fixed: Output items going to inventory instead of output slot.
Fixed: Local client skills not being cleaned up before loading server skills.
Fixed: Server browser zombie walk/run mode icon display inverted for always run and always walk.
Fixed: Cobblestone wedges upgrade to reinforced concrete instead of wet concrete.
Fixed: Hundreds of community fixes to the xml files.
Fixed: School so it has topsoil decorations.
Fixed: Players don’t have facing direction in Navezgane spawns.
Fixed: Dropped Blocks Damaging Terrain & Other Blocks, PVP Exploit.
Fixed: Weapons that loop audio when swapping – eg. Chainsaw, Auger, AK-47.
Fixed: Trees growing inside large resource rocks.
Fixed: Offset for waypoint icons.
Fixed: Bedroll placement helper shader.
Fixed: Cars go into inventory when you harvest them.
Fixed: Oven missing collision box on back.
Fixed: Moved wet concrete textures to opaque atlas to remove duplicate textures.
Fixed: Items and blocks spaz out after explosions dedi only.
Fixed: Removed unnecessary code for blocks to clean up the xml.
FIxed: Repair costs are not equal per tool.
Fixed: Crafting info time and recipe stack time not being the same.
Fixed: Campfire/forge duping – dedicated server.
Fixed: Craft timers wrong.
Fixed: Tool belt transform duping for placeable items.
Fixed: Items from aborted crafting queue spam server.
Fixed: NRef on dedi.
Fixed: Modifying XUI cfg to access cheat menu on remote games.
Fixed: Quality Joe can be purchased, requirements not met.
Fixed: Ammo crafting perk requirements had invalid levels.
Fixed: Reflection optimizations.
Fixed: Can’t split stack with right click drag in creative menu.
Fixed: Assembly parts won’t shift-click (auto load) from tool belt.
Fixed: Minibike radial menu sounds missing.
Fixed: Throwing rock just falls to ground.
Fixed: XUI stack panel alignment not aligning properly.
Fixed: XUI stack panel alignment jittering on some windows.
Fixed: Crafted item quality rising too fast.
Fixed: Skills can be purchased with LMB + RMB, allowing you to spend extra points.
Fixed: Shift-clicking items from backpack to minibike storage causes item loss.
Fixed: NRE on scrapping a now empty inventory slot.
Fixed: Recipes/Skill/Quest list have hover sounds, action buttons don’t.
Fixed: 7th day stinger not playing on day 14,21,28, etc.
Fixed: Workstations craft at reduced speed when they are closed.
Fixed: Missing texture and optimized shrubs to use wasteland textures.
Fixed: Cannot craft a recipe when it is not showing in the recipe list.
Fixed: Trash piles have wrong colliders.
Fixed: Screen text persists when you keep hitting the pick-up button.
Fixed: OutOfMemory on water particles.
Fixed: Banding in Sun Shafts.
Fixed: Blocks on dedicated servers do not act properly to explosives.
Fixed: Explosive Damage does remove door ownership when downgraded a tier.
Fixed: Machete and hunting knife do not break when out of durability.
Fixed: pufferCoat can now be repaired with cloth.
Fixed: Duplicate block entry.
Fixed: Abuse ladders to float in the air.
Fixed: Players appearing black on their unlit side.
Fixed: Rockets have a chance to not explode when hitting the ground.
Fixed: Blocks: some missing repair tags or wrong resource amounts.
Fixed: NREs when connecting to dedicated server.
Fixed: Obvious (or should have been) call issue.
Fixed: Throwables no longer distract zombies.
Fixed: Car battery and padlock (they have a QL) stacknumber=1
Fixed: Missing UI Slot for plantFiberShoes
Fixed: Flashlight is repairable.
Fixed: wrong repair material for houseFrontDoor.
Fixed: Zombies are walking right through closed doors.
Fixed: wrong/missing upgrade properties on several blocks.
Fixed: chainsaw and auger weapon range so they are in line with melee weapons.
Fixed: looted whole auger/chainsaw lose durability now.
Fixed: Set many rock formations to copy air blocks true fixing their reset density values.
Fixed: Sunken buildings and buildings covered in terrain in RWG.
Fixed: Performance loss from supply crates.
Fixed: Loading “Mods” folder on OSX outside of the application bundle.
Fixed: Ruleset not found error on startup.
Fixed: Creative menu “all” button shows dev blocks for blocks by default.
Fixed: stewWarming uses the coffee buff icon now.
Fixed: Iron door downgrade was missing 1 step.
Fixed: refridddddgerators renamed.
Fixed: Renamed bullets to rounds.
Fixed: Added missing stacknumber to 2 items with QL
Fixed: Take button in the Creative screen has no functionality.
Fixed: Readability of grey text over the gradient beige graphic.
Fixed: Infinite ammo for all weapons.
Fixed: Updated many various item holds.
Fixed: Underside of bed02 should no longer be transparent.
Fixed: Dupe weapons which utilize radial menu for ammo.
Fixed: Problem with item quality and stack numbers not readable over yellow quality bars darkened the yellow
Fixed: In-Game UI – Setting UI background and foreground opacity to minimum results in UI being not visible.
Fixed: “TURN ON” button in Campfire menu is highlighted without fuel added.
Fixed: Player is able to destroy bedrock.
Fixed: Flashlight cannot be picked up.
Fixed: Incorrect waypoint placing in map menu.
Fixed: Tool category is not observed when harvesting corpses.
Fixed: Incorrect weapon durability consumption.
Fixed: “Building the environment…” sequence can be skipped while entering the game.
Fixed: Experience gained cannot exceed value needed for next level up.
Fixed: Player can break the level cap.
Fixed: Ballistic fiber now scraps and fixed broken cloth/leather scrapping.
Fixed: Perks with player level requirements were purchasable before reaching required level.
Fixed: Adjusted craft/harvest resources of refrigerators.
Fixed: Corrected textures on 4 “abandoned house” cabinets.
Fixed: Road signs now “pivot on floor”.
Fixed: Leather duster is no longer shown as craftable.
Fixed: In-Game UI – Placeholder category name in Campfire.
Fixed: Text Is Overlapping On Map Screen Coordinates.
Fixed: Creative Menu – Item nameplate is still displayed after proceeding to the next page.
Fixed: Last three Mobile Spotlight placement previews are clipping through textures.
Fixed: Zombies can be confused with smell to make them ignore the player.
Fixed: Zombies spawned in a wandering hordes ignore player unless provoked.
Fixed: All craftable items have descriptions.
Fixed: Spelling of chrysanthemum.
Fixed: Added muzzle flash to hunting rifle.
Fixed: Longest life is not counted in the Character screen.
Fixed: The player is not informed about the temperature unit in HUD.
Fixed: Trees clips through some building types.
Fixed: Pipe Bomb/Dynamite fuse-lighting cannot be spammed.
Fixed: Minibike chassis description corrected.
Fixed: Legacy code removed from cinderBlocks01.
Fixed: sc_General in now named Supply Crate and is localized.
Fixed: “TURN ON” button in Campfire menu is highlighted without fuel added.
Fixed: “{}” in playernames giving errors when looking at player’s sleeping bag.
Fixed: After certain steps timers on buff list are copied.
Fixed: Rapidly pressing the Mouse1 / Mouse2 button throws items incorrectly.
Fixed: Player can spawn too far away from backpack after death without a bedroll.
Fixed: Waypoints are incorrectly displayed on the compass while driving the minibike.
Fixed: Resource rocks have only one stage of destruction.
Fixed: Various item nameplates in the Creative menu are being overlapped by the Inventory screen.
Fixed: Yucca Fruit description.
Fixed: Seed so they now have icons and localized names, descriptions.
Fixed: Character tab has limit of 7 buffs when more can be active at once.
Fixed: Increased voices on .44 magnum from 5 to 6.
Fixed: Incorrect Tree physics.
Fixed: Some road signs have no collision with weapons.
Fixed: Face, feet and eyes slot items take no damage.
Fixed: Incorrect SFX effect on Land Claim Block while damaging it with any Gun.
Fixed: Incorrect collision detection on Minibike.
Fixed: In-game time flows on “Press any key…” screen.
Fixed: Description of internal bleeding does not display health loss info.
Fixed: Burning does not display information about damage in description.
Fixed: Cannot Breathe has placeholder description.
Fixed: Message displayed when submerging in water is a placeholder.
Fixed: ALL buffs display damage information if they do damage.
Fixed: Message displayed when submerging in water is a placeholder.
Fixed: Sick drunk has no duration and means to heal displayed.
Fixed: Reinforcement Scrap Iron Plate texture contains defects. Reduced shininess on specular texture.
Fixed: Night is too bright in Snowy Forest biome. Darkened fog and sky textures.
Fixed: Crosshair is not visible while aiming with a bow.
Fixed: Land mines can be placed one on another.
Fixed: Hub Cap Land Mine has incorrect description.
Fixed: Environment – Sofa02 (1559) and chair04 (1560) are missing destruction/harvest events.
Fixed: Updated material on minibike basket bad display.
Fixed: Incorrect collision detection on stunned zombie.
Fixed: AI – In sneaking mode zombie do not notice player after walking into it.
Fixed: Walking into a zombie in sneaking mode makes it stand on player.
Fixed: Some items go under tool belt when swapping from backpack to tool belt.
Fixed: 44 Magnum can be assembled without learning its schematic.
Fixed: MP5 and AK-47 firing delay increased to better match SFX.
Fixed: Drowning debuff has no damage information displayed.
Fixed: Environment – Street Light has no collision detection.
Fixed: Recipe for bottledRiverWater had gone missing.
Fixed: Gravel plays the correct hit sound.
Fixed: Some reversed smell values on vegetable and meat foods.
Fixed: Tree Stumps are rendering inside/ on the top of solid rocks.
Fixed: Falling perfect condition cars always turn into a blue damaged car.
Fixed: Mattress model problem
Fixed: Claw hammer and Stone Axe stay visible on character after other items are equipped.
Fixed: Edited toilets to hide triangles poking out from toilet seat.
Fixed: Normal map on female tank top.
Fixed: Burn Time of tools and weapons is always 1 second.
Fixed: Male head model is connected incorrectly to the body.
Fixed: Zombies don’t die after they lost their head.
Fixed: Hitbox of the character is too large.
Fixed: Corrupted UMA body model after death.
Fixed: Minibike works underwater.
Fixed: Placeholder text LBLATTRIBUTEAPPLYBUFF is displayed in Flaming Arrow’s statistics.
Fixed: Bucket and Bucket of water do not have equip shortcut.
Fixed: Items crafting timer in Crafting Menu shows incorrect remaining crafting time. (Lathan)
Fixed: Chair – Item cannot be scrapped.
Fixed: Distance travelled not counted while on minibike.
Fixed: Crafting queue blinks after one item is crafted with full queue.
Fixed: Play open loot container sound over network.
Fixed: Add step sounds played when climbing ladders.
Fixed: Transparent seam lines on various tables models. Adjusted vertices to close gap.
Fixed: Navezgane trailer park rooftops collapse on contact.
Fixed: Repair Kit’s description is missing information that it is made from Duct Tape.
Fixed: Removed redundant category in Forge Menu.
Fixed: Description of Drop on Death option in Modded Options screen is misaligned.
Fixed: The user is able to throw away held item by putting it between grid in inventory.
Fixed: Player’s head hitbox is deactivated/ zombie wont target them properly (Joe)
Fixed: ARTCUBE – Object’s preview is misplaced.
Fixed: Chainsaw is listed as blade weapon skill.
Fixed: Duration of effects do not match the in-game time.
Fixed: Overlapped names and quality numbers of Rocket Launcher parts in Assemble Menu.
Fixed: Overlapped names of AK-47 and Sawed-off Shotgun by durability / quality bar in Assemble Menu.
Fixed: Flashlight deals damage before animation of hit is finished. Adjusted ray cast time to match animation.
Fixed: Deleted more old tree assets.
Fixed: Save waypoint cuts off possible icons when used at the bottom.
Fixed: Possibility to have more than 100% Gas in Minibike.
Fixed: Crafting categories do not show tooltips when hovered over.
Fixed: Removing any Bandana causes character’s beard to disappear.
Fixed: Recipe cannot be chosen again after an item was previewed in the backpack.
Fixed: 44 cylinder sticks out if you die during reload (keep toolbelt on death)
Fixed: MP games playing different pitch between players on weapon fires.
Fixed: The playable character is spawned before player can see the gameworld.
Fixed: Freezing and hypothermia have unclear descriptions.
Fixed: The player cannot turn the Camp Fire on if he puts wood in second or third slot.
Fixed: Radial Menu sticks open and becomes unresponsive on doors.
Fixed: Forge and campfire can be burning underwater.
Fixed: Some crafted items were not assigned to the right skill group.
Fixed: Auger 3D model flickers in Assemble Menu.
Fixed: Cancelling crafting does not reverse ingredient amount in Crafting Menu.
Fixing: Face removal on placing tables tables.
Fixed: Player reloads the Shotgun after changing ammo type even if he does not have any.
Fixed: Player’s hitbox has gap between chest and head.
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