高级玩家

- 贡献度
- 1
- 金元
- 2800
- 积分
- 284
- 精华
- 0
- 注册时间
- 2008-9-4
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+KillAssistsPerKill=4
+SquaddieLoadout=SquaddieNinja
+AllowedWeapons=(SlotType=eInvSlot_PrimaryWeapon, WeaponType="rifle")
+AllowedWeapons=(SlotType=eInvSlot_SecondaryWeapon, WeaponType="sword")
+SoldierRanks=( aAbilityTree=( (AbilityName="NinjaSlash", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon) \\
, (AbilityName="BlastPadding", ApplyToWeaponSlot=eInvSlot_Unknown) \\
,(AbilityName="Salvo", ApplyToWeaponSlot=eInvSlot_Unknown) \\
,(AbilityName="VolatileMix", ApplyToWeaponSlot=eInvSlot_Unknown) \\
, (AbilityName="EverVigilant", ApplyToWeaponSlot=eInvSlot_Unknown) \\
, (AbilityName="Sentinel", ApplyToWeaponSlot=eInvSlot_Unknown) \\
, (AbilityName="Heavy Ordance", ApplyToWeaponSlot=eInvSlot_Unknown) \\
, (AbilityName="RunAndGun") \\
, (AbilityName="Untouchable") \\
, (AbilityName="Implacable") \\
, (AbilityName="Reaper", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon) \\
,(AbilityName="Bladestorm", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon) \\
), \\
aStatProgression=((StatType=eStat_Offense,StatAmount=10), (StatType=eStat_HP,StatAmount=1), (StatType=eStat_Strength,StatAmount=0), (StatType=eStat_Hacking,StatAmount=40), (StatType=eStat_CombatSims,StatAmount=1)), )
想给忍者职业加一点其他技能,复制了一长串,结果就加成功一个护甲。那个骇客成长也没有成功。谁帮忙修改一下,不胜感激。
另外,那个抵抗控制、毒、酸的被动技能是啥来着?
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