大家好,好久没来发布更新文档了,以前的坑我就不填了。。。
以下是A14.7更新文档,原文来自7日杀官方网站。
Hey Survivalist, We know your wanting Alpha 15 but it’s still some weeks out so in the meantime here is a great new alpha 14.7 stable build with many highly requested bug fixes and a new launcher which could help folks with 32 bit problems. 嗨生存者们, 我们知道你们非常期待A15,但它仍然还需要几个星期。所以先推出一个伟大的新版本,A14.7稳定版。修复了很多关注度高的错误,同时更新了新的启动方式,这样可以帮助32位版本的玩家更好的游戏。 Alpha 14.7 Official Release Notes A14.7官方版本说明 Fixed 修复 Crunched texture setting causes some terrain to render wrong colors to map Crunched纹理会导致一些地形颜色映射的错误渲染。 Connected support beam blocks are z-fighting 连接支撑梁的方块呈现Z形态。 LOD changes colours on car windows and rims LOD(细节层次技术)会改变车窗和轮毂的颜色。 Brass Faucets have different colors in preview and when placed 黄铜水龙头在预览和摆放后颜色不同。 Forge particle effect causes performance drop 熔炉的光效会导致游戏性能下降。 Player death animation not showing on drop all/delete all on death 当选择死亡掉落所有和死亡删除所有模式时,玩家死亡动画不显示。 Grown maple trees have their full hit points and resources 可以随便的种植枫树。 Shadows are showing up as 3D objects 3D目标的阴影显示。 Counter and Counter Around Sink are different textures 橱柜和紧挨橱柜的水槽有不同的纹理。 EAC update (fixes code certificate signature checks on older system) EAC系统升级。 Mismatched specular cutout atlas 不匹配的镜面反射影像。 Fire particles for the forge are pink (missing texture) 熔炉的火焰特效成粉红色(缺少纹理)。 Servers don’t save time on crash/improper shutdown 服务器在非法关闭/崩溃时,不记录时间。 Treasure quest loot can fall through terrain 寻宝任务宝箱可以破坏地形。 InvalidCastException when another player has arrows in toolbelt and scrolls through them 当别的玩家把箭头放在工具带上并让选择框穿过它们时,发生的无效转换异常。 Player is able to upgrade blocks without required resources 玩家可以不花费材料升级方块。 Supply crate may land out of the user’s reach 空投箱可以落在玩家够不到的地方。 Zombies have a chance of walking on one leg 僵尸有几率一条腿走路。 Fixed collision to glass pane prefab 修复玻璃板的碰撞面积。 Colored items are missing their color overlay in crafting menus 有颜色的物品在制作菜单丢失颜色。 Reentering session with active crafting causes crafted item SFX to be audible outside of crafting menu 再次进入装配界面同时点击制作,会导致制作的物品产生既定效果之外的特殊效果。 Buffwindow disappears when clicking on buff after inspecting item 检查物品后点击buff会导致buff窗口消失。 Mining Helmet flashlight’s bulb is not bright when flashlight is on and player sits on the Minibike 玩家坐在小摩托上时,矿工帽的灯不亮。 When the Minibike has blocks above it it flies up when player is coming back to its chunk 当小摩托在方块上面飞起来时,玩家会返回那个区域。(就是车飞了,人还在原地。) Destroyed loot containers never dropping their contents when destroyed 破坏系统容器时,不掉落里面的内容。 Minibike’s name does not update 小摩托的名字没有更新。 Pressure Plate resource exploit 压力地雷材料增加。 Water cook times are inconsistent 烧水的时间不准。 Player may have endless coal supplied by destroying and rebuilding burned blocks 玩家可以通过制作再摧毁篝火残骸来无限的获得煤。 Cobblestone ramps may change rotation when upgraded to concrete 鹅卵石斜坡升级到混凝土斜坡时,可能会改变旋转方向。 Minibike IndexOutOfRangeException: Array index is out of range 小摩托报错:数组索引超出范围 During gameplay loot/item pickup becomes difficult up close 在游戏中,近距离难以搜索/使用物品。 Multiplayer kills show as “player died” 多人模式被击杀显示为“玩家死亡”。 Medicine skill effects dont show on items or buffs 医学技能的效果不在物品或buff中显示。 Minibike jumps on the water surface or shakes in the waterfall 小摩托在水面上跳跃或在瀑布中摇摆。 Minibike causing insane damage to players 小摩托对玩家产生巨大的伤害。 Added 增加 Game Launcher (currently only used when manually run from 7dLauncher.exe with SHIFT pressed or when selecting „Show game launcher“ from Steam start options) 游戏登录器(目前仅在Steam启动选项中设置SHIFT键点击7dLauncher.exe手动运行时,显示游戏登录器。) 32 and 64 bit builds for Windows in the same download, switching done through the game launcher windows32位和64位版本都通过游戏登录器统一下载和转换 Added size check for specular textures on atlas creation 增加镜面纹理大小检查,在创建大地图时候。 Known issues 已知的问题 Chang’s head is too dark on linux Chang的头部在linux系统下太暗了。 No longer used cobblestoneramp rotations may result in a faulty mesh 不再使用可能导致鹅卵石斜坡旋转错误的模型。 Known OS / crash issues 已知的系统/崩溃问题。 OSX: Default build crashes, use the latest_experimental_u52 (stable_u52 when non-experimental released) build from Steam. OSX(苹果OSX系统):默认启动崩溃,使用latest_experimental_u52启动Steam。 OSX with Intel GPU and most likely some Linux systems with Intel GPU: black terrain OSX上的Intel GPU,有可能某些Linux系统上的Intel GPU:块状地形。 OSX: Might be seeing some kind of “checkerboard” graphics. Try latest_experimental_u52 (stable_u52 when non-experimental released) build from Steam. OSX:可能会看到某种“棋盘”图形。尝试使用latest_experimental_u52启动Steam Linux with AMD GPU and proprietary driver: Might still crash on launch. If so for some people running the game with “-force-gfx-direct” fixes this (add the parameter to the launch options in Steam). Alternatively if performance is good enough the open source driver should fix this too. Linux上的AMD GPU和专用驱动:启动器仍然可能崩溃,如果有些人运行游戏是这样的话,使用“-force-gfx-direct”修复它。 Linux: Crashes due to not being able to use PulseAudio. Might be fixed with this build. Linux:由于不能使用PulseAudio造成死机。这个版本可能修复了。 Windows with NVIDIA GPU: driver versions 34x.xx are causing crashes when entering games. If there are no newer drivers for your card try using latest_experimental_u52 (stable_u52 when non-experimental released) build from Steam. Windows上的NVIDIA GPU:在进入游戏时,34x.xx版本的驱动会导致崩溃。如果有此事发生,你的驱动又无法更新,尝试使用latest_experimental_u52启动Steam。 如果上述问题不适用于你,请在此处报告:https://7daystodie.com/forums/showthread.php?42101-Graphics-Crash-issues-with-A14-7
|