3DMGAME 3DM首页 新闻中心 前瞻 | 评测 游戏库 热门 | 最新 攻略中心 攻略 | 秘籍 下载中心 游戏 | 汉化 购买正版 论坛

注册 登录

QQ登录

只需一步,快速开始

查看: 5964|回复: 13
打印 上一主题 下一主题

[资讯] 1.03更新日志

[复制链接]

4809

主题

9万

帖子

26万

积分

3DM-特囧兵

轻松小熊╰(*°▽°*)╯

Rank: 10Rank: 10Rank: 10

贡献度
19267
金元
1911600
积分
269228
精华
0
注册时间
2010-9-5

滑稽[永久版]夏洛克疯狂页游玩家1级疯狂页游玩家2级足球小罗~

跳转到指定楼层
主题
发表于 2016-7-29 20:30 | 只看该作者 |只看大图 回帖奖励 |倒序浏览 |阅读模式
本帖最后由 dokidoki 于 2016-7-29 21:32 编辑

Starbound v1.0.3 ChangelogBug Fixes
  • remove unbalanced wormerang listing from penguin weapon shop 去除了企鹅武器店里不平衡的武器
  • resolve issue of banner rendering in front of a bookcase 修复了书架前的渲染错误
  • resolve issue where the Grand Pagoda Library boss would sometimes reset 修复了大图书馆的boss偶尔会重置的错误
  • resolve issue where some weapons would let you wall jump in distortion sphere 修复了部分武器的游戏bug,这个我没遇到过,不知道啥情况好像是跳跃的时候显示错误
  • make ore nibbler critter capturable without exploding 这个我喜欢,现在小小动物可以抓了,不会爆炸
  • remove inappropriate tag from farm animal eggs 移除了动物蛋上不合适的标签
  • no longer open multiples of the same scripted interfaces (Rob Repairo, Tech Console) 现在带脚本的界面不能复数播放了,这个问题我遇到过,点击播音机什么的可能叠在一起放出来,很吵
  • resolve issue where cultists would die on destroying a ballista in the Baron’s Keep 修复了打坏Baron’s Keep的ballista的时候,小小动物也会死的错误
  • remove elemental aura visual effect when changing weapons 取消了换武器时的元素光环特效
  • resolve issue where techs would interfere with each others tool suppression 修复了物质枪互相干扰的问题
  • improve performance when player has a lot of quests  提高了任务列表很长的时候的游戏运行效率
  • resolve some issues with grappling hook  修复了一些钩爪有关的问题
  • bosses are now immune to healing from staff secondary abilities boss现在不会被法杖的第二能力治疗了
  • some pixels in armors were bad and are now not bad 部分盔甲的像素点错了,现在改过来了
  • fix issue where crew ship benefits would reset on ship upgrade 好消息是飞船升级时船员增益不会被重置了
    • this unfortunately resets your current fuel capacity and fuel efficiency benefits as they have been moved to a more reliable storage format 坏消息是这次更新会重置你的油箱容量和燃料效率,因为换了一种更稳定的存储格式
  • teach NPCs how to use some trickier doors like wooden gates npc们现在会使用更复杂的门了
  • npcs may now get stuck in the ground less often npc们现在不大会被地形卡住了
  • make tech gui not crash when encountering unknown tech 出现未知科技时,技术员不会崩溃了,啥?
  • fix 3d printer issue when removing objects 修复了2d打印移除物体时的错误,不知道是啥意思
  • change power scaling of crew members to more closely match the power scaling of the player 让船员的火力跟上玩家的节奏
  • make it so saplings don’t break when they are unable to grow into a tree   树种被打碎的话,就无法长成树了
  • players should no longer get stuck in the ground if they beam to a friend in distortion sphere 玩家传送到显示错误的玩家时不会在地面卡住了
  • remove deprecated keybindings 去除了反对声音很大的快捷键绑定
  • remove reference to a missing asset for the Avian temple boss  去除了鸟人boss的有关资料,我也不知道是啥
  • gui adjustment to allow bigger numbers in the Terrramart shipment box  买卖农产品的 Terrramart shipment box,现在支持更大的数字了
  • remove deprecated elevator recipes 去除了不受欢迎的电梯配方
  • fix tabbing issues in the codex window 修复了codex窗口的标签错误
Other
  • statically link Visual C++ 2015 for the win32 version of starbound 静态链接win7 32位的vc++2015
  • keep rotten food in the food tab 点击腐烂的食物不会乱跳背包分类了
  • UI usability improvements to server connect screen 改进了联网时的UI
  • dismiss confirmation windows when the source of them is not in reach玩家 在距离外确认窗口会自动消失
  • adjustments to ore samples 调整了矿样
  • make it impossible to starve to death during cinematics 播放剧情时不能饿死,是说饥饿不减吗?
  • pressing the key for a selected action bar slot now deselects the slot
  • non-elemental Fluffalo drop more plant fibre 非元素的Fluffalo 掉落更多的植物纤维
  • adjust npc and monster placement for generated quests 调整了随机任务的npc和怪物的配置
  • grappling hook adjustments; increased range, functional dual wielding 钩爪的射程增加,可以双持?
  • NPCs will now beam away to join your ship crew as soon as you recruit them 船员加入以后会自动传送回飞船
  • natural materials will now magically match the hue shift of the biome when placed 自然物放置的时候,会魔法般的匹配当前的生态配色
  • using the paint tool with the default color setting will clear any hue shift on unpainted blocks 喷枪的默认色可以清除任何未喷漆方块的色相改变
  • make vertical scroll bars start at the top by default 窗口的滑块默认出现在上方
  • improve one-handed damage of NPCs 提高了npc的单手武器伤害
  • add some clothes and dialog for novakids in generated quests 增加了星之子的衣服和随机任务对话
  • change some confusingly inaccurate labels for paintings in the grand pagoda library 改变了百科全书中关于绘画的一些不严谨难以理解的条目。
  • tweak Shockhopper projectile lifetime and damage polys 调整 Shockhopper的发射时间和对方块的伤害

评分

5

查看全部评分

回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

Archiver|手机版|3DMGAME ( 京ICP备14006952号-1  沪公网安备 31011202006753号

GMT+8, 2026-3-23 12:42 , Processed in 0.029180 second(s), 19 queries , Memcached On.

Powered by Discuz! X3.2

© 2001-2013 Comsenz Inc.

快速回复 返回顶部 返回列表