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[新闻] 不支持SSE4.1的CPU logo后跳出的官方解决的最新进展 8月14更新

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发表于 2016-8-14 02:10 | 只看该作者 |只看大图 回帖奖励 |倒序浏览 |阅读模式
本帖最后由 yufei86 于 2016-8-14 15:50 编辑

Ex8月14日更新 测试补丁steam已经放出
只要在steam 客户端选择游戏,鼠标右键属性,测试然后在测试代码中输入3xperimental即可参与测试
perimental Branch

We hope that you are enjoying No Man’s Sky, but if you have mailed support@hellogames.co.uk with an issue, then please know that we are working to respond and make your experience as smooth as possible.

For a list of most common issues and workarounds please go here:
Common Workarounds

Many of the most critical issues now have workarounds. PLEASE try these first.

We have hot fixes for many issues in a build which is currently with our test team. This will exit testing and be made live for all players early next week.
If you are having issues and want to check this out immediately, we have made it available in a new Steam branch, called "Experimental".

We've already resolved many issues for people who reported them by moving them over to this branch.

Here’s what’s different

Improved AMD Phenom Support
Thousands of lines of assembly have been rewritten overnight to support AMD CPUs. Unfortunately whilst the game code no longer relies on anything above SSE 2, Havok Physics still requires “Supplemental SSE 3”, which was not supported until “Bobcat” and above. We’re discussing with Havok.

Alt-Tab has improved
Some systems/configs were crashing or not pausing correctly on Alt Tab. This should now be resolved.

Shader Caching
Framerate was initially stuttering due to shaders not being correctly cached by the GPU on some systems. We have replaced the GPU caching system. You may notice some stutter during the Galactic Map intro to the game (the very first time you run), but it should be smoother from then on (this will be fixed in future). This is particularly true on ATI cards

Mouse Jitter
Smoothing on mouse movement has been improved to prevent hitching or stuttering, and is now adjustable through the Options menu in “Mouse Smoothing”.

Max FPS Cap
On some CPU/GPU configurations, setting Max FPS to 60 or 30 was not giving 60 or 30 FPS (causing stuttering). This has been improved.

Improved Performance
On CPUs with 4 threads or fewer, performance has been improved.

Intel GPUs
The game will now let you know if you are trying to run with an unsupported GPU. This will hopefully flag for some users that their high end GPU has not been selected.

Gsync
Gsync has been disabled by default, which was causing an issue for some users

Here is how you access it
To access the Experimental branch right-click on the game from the library page and select "roperties". Among the available tabs will be the "BETAS" tab.

Code: 3xperimental
Your new branch should be listed in the dropdown menu under "Select the beta you would like to opt into:"


If you encounter issues with this please mail support@hellogames.co.uk and include [EXPERIMENTAL] in the subject.

IF THIS BRANCH FIXES YOUR ISSUE, PLEASE LET US KNOW

Thank you,
Hello Games



==========================================================
旧内容
Issues in Progress
Crash on the Hello Games logo
Currently older AMD Phenom CPUs do not support SSE 4.1, which causes the title to crash. We’re testing a fix for this.
========================
简单说就是我们正在测试........
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