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- 2016-2-6
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V0.45 – 护甲库,优化动物跑动导航,可携带式干肉,新的故事线索道具,BUG修复等等
各位,
这次更新包新更新了护甲库(建造物),可以储存不同类型的护甲以修复现有的,我们也增加了装载车的R键切换功能,可切换为装圆木或者装石头,这样就节省了制作不同装载车的材料。
对于干肉,按住键位可以吃掉,或轻点一下放进背包,这样你就能带着干肉四处流浪,想吃就吃。
我们努力更新了动物自身的导航系统,所以鹿不再会跑进岩石里去了;野人的导航系统也做了优化,减少了他们会沿着无尽的围墙奔跑的情况。
几乎所有的能出现在你右手上的道具都会成为武器了!所以如果你想用生肉砸人,现在可行了。我们同样增加了少量投掷小石子,所以多人游戏中可以玩闪避球的游戏了,被石子砸中会有1点少量伤害。
我们进行了大把的控制器优化,尤其是菜单界面,让控制器更易选择操作。
登山镐现在有一次可以用在外界的悬崖了!增加了部分细节上的美工,包括血块的模型。 山洞方面,增强了画面感和真实性,玩家靠近道具后道具浮空飞起的BUG已修复,一些新的故事线索道具已添加。
重要的更新内容:
一些小道具,如兔皮装饰,零食架都能放到各种多样的建筑结构里(如船屋和树屋)
干燥架上的干肉可以轻点按键放入背包(吃的话需要按住0.5s) 现在也可以点击吃掉背包里的干肉了。
新建造:大型圆木储存架!放置建造时,可以由一般的圆木架子按键转换而来,可装12根圆木
新建造:大型石头储存架!同上,可以转换后建造,装载量为40颗石头
新建造:盔甲库!可储存总计10套蜥蜴皮,鹿皮,隐匿盔甲和骨甲
操作推车需按住相应键位,而不是轻点一下
装载推车的最大装石量从15枚增加到26枚
鹿不会再跑穿墙或穿进石头了
登山镐又可以用在户外的一些悬崖表面了(深坑那边不算)
现在在两种树屋里可以放置些小型建筑了(考虑到动态多样性,原来船屋也有这种限制的)
New story item added to (spoiler, removed)
New story pickup added to (spoiler, removed)
New story pickup added to (spoiler, removed)
New story item added to (spoiler, removed)
上面这四段的意思是,我们新增了2个剧情物品,2个剧情线索。但是为了不剧透不告诉你们在哪里,你们自己去找吧。
其次重要的是:
新增带血的洞窟模型
查看旅客名单的动作现在可以通过按下攻击取消
生存手册Storage(储存)页增加第三页
手柄操作游戏时,各类选择界面会多出一个手的图标指向所选的选项
调整了手柄操作手册时的光标大小,优化体验
手柄操作手册时,向前、向后翻页的图标取消了
操作推车需按住相应键位,而不是轻点一下
装载推车的最大装石量从15枚增加到26枚
鹿不会再跑穿墙或穿进石头了
登山镐又可以用在户外的一些悬崖表面了(深坑那边不算)
玩家现在可以用拿在手头上的各种玩意儿攻击,比如鱼,死兔子或生肉。
拿起小石头/网球会让扛着的圆木掉落
小石子能对玩家或野人产生伤害了
(多人模式下) Optimized mutant transform cpu usage for clients
(多人模式下) Sped up time it takes to attach all trees at start of game
(多人模式下) It is no longer possible to equip items that are added to the metal tray directly from it, it needs to be moved back on crafting mat or inventory first (this is to prevent a duplication exploit)
(多人模式下) Adding more items to a holder than its maximum capacity now attempts to return it
(多人模式下) Now showing an icon next to other player name indicating they currently are inside a cave
(性能改善) Turned off some additional cave floors that were on even when player was above ground
(性能改善) 修复了star system having high CPU usage when in caves
(性能改善) 修复了unnecessary CPU usage from metal doors
(音效) Added impact sound for when hitting tents with weapons.
(音效) Added impact sound for when hitting cannibal camp fires with weapons.
(音效) Added new sound event for spear throwing.
(音效) Added new sound for bone fence weapon impacts.
(多人模式下) 修复了meat client gets on drying rack always fresh regardless of actual decay state meat had for host
(多人模式下) 修复了client adding edible/spoilt meat on rack turning to fresh meat
(多人模式下) 修复了issue with missing buildings for clients when loading a saved game with lots of structures (instead of attaching all buildings at once they will instead be attached to the networking
(多人模式下) 修复了tree structures vanishing instead of visibly collapsing for clients when supporting tree is cut down
(多人模式下) 修复了a case of fake drop causing duplication in MP, fixes duplicating animals meat when full
(多人模式下) 修复了cave fires doubling up visually when lit
(多人模式下) 修复了invite popup not usable with a gamepad
修复了some dynamic objects sometimes flying up into the air when approached
修复了missing collision from some cannibal art props around the world
修复了rock path keeping last autofill setting instead of disabling it, resulting in a state where rock path cannot be used after placing another wall or fence in autofill mode
修复了repaired anchor version of tree structures having a rope
修复了shutting down upgrading system before having applied all 5 views of a single glass shard upgrade leaving crafting system in a partially broken state
修复了disassembling upgrades not properly clearing up bonuses (100% retroactive)
修复了disassembling upgraded stick upgrades breaking it
修复了disassembling upgrades causing burning upgrade cloth to no longer show up in inventory
修复了material icons not visible when building a structure nested with a dynamic one (like houseboat) that has moved after ghost was placed
修复了case of wrong weapon stats being used after upgrading a weapon and closing inventory with escape (without selecting a weapon)
修复了passenger manifest being activated at inconvenient moments such as when enemies are nearby
修复了player weapon sometimes becoming unresponsive for a moment when near trees
修复了shell attack not responding during jump
修复了shell attack clipping with player camera
修复了player animation breaking sometimes when picking up a spear while doing a downward axe chop
修复了placing several buildings ghost with the Batch feature blocking opening inventory
修复了broken glitchy waterfall particles in sinkhole
修复了player sometimes surviving fall into sinkhole
修复了some cave entrances popping on too close
修复了player able to glitch through houseboat collision under some circumstances
修复了high cpu usage when survival book was open
修复了some gamepad navigation issues in options
修复了incendiary upgrade on spear not saving
修复了sled rocks using sheen material instead of regular one
修复了nav mesh not updating correctly when some structures were destroyed
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