高级玩家

- 贡献度
- 1
- 金元
- 3014
- 积分
- 305
- 精华
- 0
- 注册时间
- 2012-3-3
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require 'Barn'
Barn.config =
{
totalBuildTimeSec = 5000,
buildTime = 10,
durability = 544000,
maxBuilder = 1,
damageIgnore = false,
buildCellsOrientation = false,
widthCells = 10,
lengthCells = 8,
foundationWidth = 8,
foundationLength = 6,
foundationOffsetX = 1,
foundationOffsetY = 1,
modelCenter = "4.8 4.0",
actionRadius = 0,
happiness = 0,
workTimeScale = 1,
storageClass = "RESOURCE",
type = "Storage",
maxWorker = 0,
allowAngle = 10,
fireChance = 0.01333333333,
extinguishCount = 0,
fireSpreadTimer = 15000,
fireChanceBySpread = 3,
fireRadius = 15,
fireCheckTimer = 1440000,
hideInside = false,
materialGroupPosIgnore = false,
housesBarn = true,
mapName = 1,
capacity = 10000000,
doorPosition = "0 0",
createTexture = -1,
destroyTexture = -1,
buildMaskTexture = "textures/buildmasks/BuildMask-barn-diff.dds",
sound = "sounds/building_barn.ogg",
icon = "GameLook1/iconBarn01",
burnedPrefab = "/models/house/barn/barn1_8burned.prefab",
damagedPrefab = "/models/house/barn/barn1_8damage.prefab",
destroyPrefab = "/models/house/barn/barn1_8destroy.prefab",
prefabSteps = {
"/models/house/barn/barn1_1.prefab",
"/models/house/barn/barn1_2.prefab",
"/models/house/barn/barn1_3.prefab",
"/models/house/barn/barn1_4.prefab",
"/models/house/barn/barn1_5.prefab",
"/models/house/barn/barn1_6.prefab",
"/models/house/barn/barn1_7.prefab",
"/models/house/barn/barn1_8.prefab"
},
useRealTimeAnimation = false,
canBePlacedAtPavement = true,
distToWell = 15,
extinquishCountTime = 18,
extinguishTime = 0,
Tornado_durability = 54,
visibleName = "@bld_Barn@",
description = "@bld_Barn_desc@",
autoWarmIncrease = 0,
autoSatietyIncrease = 0,
price = {
hay = 1,
logs = 1,
ore = 1,
stone = 1
}
}
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