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本帖最后由 jiangzhuyu 于 2016-12-19 15:43 编辑
转自:http://www.neoseeker.com/might-a ... -and-magic-x-a.html
原文的APPENDIX要看一下,有各种敌人的参数,例如Perren拜伦,Caindale坎达尔,Sir Gallant加兰特爵士,Adira阿迪拉.
捡感觉有用的翻译了,自己又添了一些,凑活看吧
---------------------------
W5. Post Epilogue
---------------------------
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
W5a. Limbo(工作室)
(这段不翻译了,网上有图解,没有暗道。关键是不要攻击育碧的标志,极其枯燥,那点药水真不值,
耗了我一个半小时,就是不停的按1,偶尔加个血,也不要靠近它,否则就走不开了。。。)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
敌人(是的,有敌人,不过很好打): Alien Technology (N), Erwan (B), Gary (B), H駘鈩e (B), Julien (B),
Leslie (B), Paul (B)
宝箱及物品: 药水 (7,0), 药水 (5,14), 宝箱 (6,19), 钥匙 (10,21),
宝箱 (11,21), 钥匙 (12,8), 宝箱 (17,18), 宝箱 (8,15),
药水 (19,13), 宝箱 (24,9)
After the Slides and Credits, you'll be back in Karthal and should be at
around Level 35 if you cleared out all the enemies and optional areas so far.
Be aware that if you have the Falcon & Unicorn DLC installed, once you leave
the Harbor District you won't be able to re-enter without triggering the first
part of it (which transports you to and traps you in a closed location). So do
everything you need to do here immediately.
It's now time to re-stock, complete most of your outstanding quests (don't
complete Edwin's yet), and then go visit the Limbo dungeon. Note that this
location breaks the fourth wall to pieces, so if you value immersion you may
wish to skip it and proceed directly to section W5b. instead.
To enter the dungeon, you'll need to visit the Inn north of Karthal and talk
to the Fortune Teller NPC. She'll give you the necessary Quest Item. Then
just head over to the entrance at point (54,69) and go in.
Start by heading west (the room to the east is empty), and enter the first
door south to find a Chest. Further west is an intersection with two doors.
The south one only leads to a room with a plaque on the north wall (the number
here is a password), so head north to find the first enemy you have to defeat.
It's a Jaguar Warrior type and shouldn't pose a challenge at this point. Note
hat while he's classified as a Boss, he does not have the 'Boss' passive
effect.
Continue north through the room he was in to find the second enemy; a Goblin
type that can inflict Poison. Also in this room is a Chest. North of here is
another Chest and a red door to the east. Open it to face the third enemy,
which is a Coral Priestess type. Defeat her and then go through the red door
to the north to find a Stalker-type enemy and two Chests over in the
southeastern corner (one of which holds a Key).
Back in the hallway, head east through the red door to find a Dark
Prophet-type enemy. The red door directly east can't be opened just yet, so
open the one to the south and the one just north or it (password: 6945472381)
instead. Inside you can talk to an NPC to get the passcode to another door.
Travel south past another red door you can't yet open to find a path west.
This passes a locked door that requires the code the NPC in the last room just
gave you (answer: 127.0.0.1). Inside is a locked Chest and a switch puzzle of
sorts. Each of the switches acts as either a 1 (blue) or a zero (red), so what
you have to do to unlock the Chest and all those red doors you saw is flip the
switches so that the binary number they create matches the number on the door
or Chest.
The west four are places 1-4 (south to north), and the east four are places
5-8 (south to north). The various combinations are:
Chest 162: 1-0-1-0-0-0-1-0
Door 59: 0-0-1-1-1-0-1-1
Door 147: 1-0-0-1-0-0-1-1
Door 248: 1-1-1-1-1-0-0-0
Door 253: 1-1-1-1-1-1-0-1
Chest 162 contains a Key and behind Door 59 is the Alien Technology enemy. It
does not attack, has 130k Health, 75 Armor, 75 Resistance to all elements, is
immune to all Status Effects, and has Damage Reflection. So don't engage it
unless you're prepared for a lengthy battle (the simplest method to beat it is
to just stand in the hallway and use projectiles). Defeating it will give you
four Resistance Elixers and four Potency Elixers, so whether or not it's worth
the effort is up to you.
Doors 147, 253, and 248 all just have a Chest behind them. Head over to (15,9)
once you're done looting to find the area's last enemy, a Kensei-type. Talk to
the NPC behind him to finish the In Limbo quest (which may bring you up to
Level 36), then loot the Chest in this room to finish up the area.
If you have the Falcon & Unicorn DLC installed, then that's what has to be
tackled next. If you do not, well then it would seem you've completed
everything there is to complete.
Assuming it is installed, you have to finish Edwin's Receding Horizons quest
now before re-entering Karthal. Otherwise, he'll be forcefully stripped from
your party and you won't be able to get him back when you return to complete
it.
Enter Karthal once you're ready (make absolutely sure to have the maximum of
20 Supplies) to get whisked away to Fort Laegaire.
我是先去的里盖尔堡,又去工作室.因为想回头进柯萨尔再看一眼,谁知道扭头出来被抓了.
出了工作室,再去找老太婆,又给了一回眼睛,怪透了,什么用啊?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
W5b. 里盖尔堡
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
________________________
一层:
_____________
敌人: 弩手 (N), 佩伦 (Boss), 佩伦的掠夺者 (E),
佩伦的恶棍 (E), 哨卫 (N)
木桶: 源抗 (1,22), 土抗 (12,16), 气抗 (13,6), 水抗 (8,1), 火抗 (0,2),
光抗 (21,6), 暗抗 (30,7)
箱子及物品: 钥匙 (6,5), 钥匙 (5,9), 金币 (22,27), 装备 (23,30),
宝箱 (25,31), 钥匙 (7,21)
这里是dlc的前半部分,东西都被洗了,身上和物品栏什么也没有。
雇工也回家了,连马都走了,穷的就剩钱了。
头一阶段不能战斗,逃过卫兵。规则1:不能在卫兵视线正前方,多远都不行。
规则2:离开卫兵至少一格距离。规则3:如果卫兵视线正盯着你的必经之路,
绕到他侧边或背后的某间牢房那里,敲牢房的墙,可使卫兵转身,
可敲的墙靠近后有个拳头标志。
第一阶段就可以拿到前两把钥匙,第三把不行。但是不要开任何牢房门。
钥匙都在桌边、凳子上。不要拉墙上的任何拉杆,都会报警。
Start by moving east to trigger a little cutscene. Directly east of you is a
'Knock Spot'. Use it to have the guard turn away. On the east side of the
table ahead is a Key you can safely pick up. Go west from here and then north
to point (0,10) to find another Knock Spot to use. East now (grabbing the Key
on the Table) and then north to use the Knock Spot at point (5,13).
Go further east to use the Knock Spot at (8,11), then southeast to use the one
at (10,7) followed by the one at (8,6). Follow the path now north and east,
avoiding the guards, until you end up at point (11,15). Travel the passageway
west and then north to find a Knock Spot at (2,22) to use. Now return to
(11,15) and head all the way north (that room to the west may look unguarded,
but a single step inside will kill you) to point (11,27). There are two Knock
Spots to the west to use.
Back south to point (11,18) now in order to use the Knock Spot at (7,18), then
follow up by using the Spots at (9,15) and (7,15). North now to point (11,24),
then west and northeast to reach the door leading to the merchant area.
到了一个类似衣物间的地方,就安全了,破墙而出,找到任务npc。
Talk to Neela to advance the quest, then go north and talk to Pandareos to get
the Key which opens the nearby Chest. There's also another Chest to the north
you can open. Now talk to the NPCs and equip yourself as well as possible
(which is not very well at all) and return to the main prison area to
encounter your first enemy, a Sentinel (which is like a much stronger Militia
that can pierce Armor instead of Stun).
同npc对话,获得钥匙,开箱子,穿装备。买药水、光抗卷轴和装备。挑加光抗和附加属性攻击的,其他基本无用。
As you may now be able to guess, clearing this area without a dedicated mage
or two is going to be extremely aggravating. Potentially impossible, but we'll
come to that shortly.
离开npc,投入战斗,攻略的原作者作弊修改了角色能力。确实很难打,物理攻击一般是未命中,
魔法攻击虽然奏效,但是对方肉太厚。我通原始关时,每人攒了50多点属性没加,
现在全加完了,还是感觉几乎无用。诀窍是黑暗专家魔法里有个“沉睡”,各个击破。
尤其后面遇到圣裁官,优先攻击他,让其他沉睡。只要不用群攻魔法,敌人不换位,
都不会醒来。而且还要燃烧意志防圣裁官。打boss拜伦也基本是这招。
战斗中保证自己安全是第一位的,慢慢耗呗。按这个原则,药水是够用的。
另外圣光护体也很有用。如果队伍中没有人会黑暗魔法,就要另想办法,
比如水系的巨浪就很好使,关键是这样敌人打不着你,看自己情况吧
Once he falls you can now freely explore the prison area and open any doors or
use any Levers you see. Start with that central room to south, which is
currently populated by two Sentinels and a Crossbowman. If you're having
trouble defeating them (and you very well might) you may be forced to cheat in
order to escape this location. The easiest way to do that is to edit the
CharacterSpellsStaticData.csv file, which is found in the following directory:
<GameDirectory>\Might and Magic X Legacy_Data\StreamingAssets\StaticData
Make a backup copy first, then open it with Notepad++ or Excel or something
and edit the Damage column of one of your damaging abilities to do drastically
more damage. 1000 or so should work. Then save the file and re-start the game.
However those three are defeated, check the table nearby once they are to find
a third Key. The vast majority of the cells contain either nothing or a
character model who does nothing. The one's that do contain something are
(1,22) & (12,16). Four Sentinels and two Crossbowmen will attack once you
reach point (11,13).
South and west from them are two more Sentinels and two more Crossbowmen, and
south of them are three Crossbowmen and a Sentinel. Once they fall you can
open the cells at (13,6), (8,1), and (0,2) to find some Barrels. Head back
over to (13,13) now and travel east through the door to find a new enemy,
Perren's Thug. These are just like Blackfang Thugs... only stronger.
拿到总共三把钥匙,开所有的牢房,可惜人都不能雇佣,只有木桶可用。
Head south and open the first door to the west to discover a Perren's
Marauder, which like the Thug is essentially a clone of the Blackfang variety.
Putting an enemy that can inflict Poison into an area lacking any method to
cure Poison is just cruel, cruel game design. Anyway, continue south to
find two more of Perren's Thugs and a Barrel.
Backtrack north and open the gate leading east to trigger combat with two
Marauders and two Thugs. The south gate is sealed, so follow the past east to
run across a Thug/Marauder combo. Go south to find a Barrel and then turn the
corner to get ambushed by two Marauders. Continue along the passageway to
reach (24,7), which is the door leading to the Boss.
The Boss is just like the other Thugs, except that he can cast Fireball. Two
Thugs are there with him, making this battle insanely difficult for certain
parties. Defeat them any way you can (Tsunami and Sleep in particular may be
useful), then return to the NPC over in the merchant area to advance the
questline.
打掉拜伦,回去找npc交任务,可以尽享第二层了。
________________________
二层:
__________
敌人: 坎达尔 (Boss) (4,16), 弩手 (E), 圣裁官 (N), 哨卫 (E)
木桶: 力量 (25,11), 魔法 (18,9), 洞察 (20,23), 天命 (8,19)
宝箱及物品: 宝箱 (29,17), 宝箱 (20,16), 药水 (15,25),
宝箱 (14,9), 药水 (8,12), 宝箱 (5,17), 宝箱 (3,15),宝箱 (4,16),
装备 (29,10), 装备 (29,9), 装备 (29,8),
装备 (27,9), 装备 (27,10)
有个房间一眼就就看到宝箱,却进不去,那是通关后才能拿。
Head north to find a Chest, then go west to start combat with two Elite
Sentinels and two Elite Crossbowmen. North of them is a Ballista to sabotage.
Backtrack to where you came in and head west now to find two Elite Spearmen
and two Elite Crossbowmen.
找到罗思丽,要破坏四个巨弩。马库斯想要被雇佣,我没雇,钱多不用他。
战斗细节乏善可陈,也没暗道。前院后院各有两个巨弩。
In the room they were guarding is your quest target, who will join you as a
completely useless Hireling, and Markus Wolf (if you didn't kill him earlier).
If you let him join you, you'll acquire a second useless Hireling (he reduces
shop prices). There's also a Barrel and a Ballista to sabotage to the south.
Head west to enter the courtyard. There's three Elite Sentinels, two Elite
Crossbowmen, and an Inquisitor waiting for you on the other side of the area.
Go kill them (the Inquisitor can put you party members to Sleep), and then
loot the various Chests scattered about.
打完前院,过了院子,有两个门,我挑的下方的,竟然挑对了,只有一个圣裁官,
而上方那个门后圣裁官不止一个。进了房间再打圣裁官们,就好办多了,
还没等他们近身,就可以射掉一半血。各个击破。
Afterward, head up the stairs and go through the southern door to find three
Elite Sentinels, an Inquisitor, and two Elite Crossbowmen. There's a Chest and
another Ballista to sabotage in the room they came from. Now head through the
northwest hallway to find two Inquisitors and two Elite Crossbowmen. Behind
them is a Barrel and the final Ballista to sabotage.
Beyond the western door is the area's Boss, and he'll get a free action when
you open it. He can heal himself, put party members to Sleep, and can cast
Sun Ray (Light damage to the whole party). Loot the two Chests, then head way
back to the entrance to recover your original equipment (28,11).
相比起来,坎达尔并不难打,命中他比较容易。有人说他的群攻法术好像是叫烈日风暴的会造成团灭,
可能是这些玩家,加点时耐力,活力什么的加的太少了吧。我的被攻击后可剩大概一半血。
打败这里的Boss,终于找回原来的东西了,有药水和卷轴,不过,装备丢了一些,
不确定丢了哪些,好像穿身上的比较保险,圣器也没丢.也许是因为以前有马,马上的估计都丢了.
Return to where you defeated the Boss (2,16) and head up onto the balcony to
advance the quest. One you're ready (make sure you've got all your equipment
back), talk to the NPC to return to the World Map. You'll appear just outside
of Castle Portmeyron and your Hireling will now leave to await you in the
smuggler's cove section of the Spider Lair in Sorpigal.
终于回到了原来的世界,先去找马,原以为丢掉的东西都在马身上!
Before heading over there, it's time to hire that scholar Hireling over in the
Karthal Slums Library (2,9). Stock up on Supplies and potions while you're
here.
准备停当,去蜘蛛洞里的港口找罗思丽,要留个雇工位给她,刚雇了学者和马,白忙活了,赶走一个.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
W5c. Summer Palace 夏宫
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
________________________
入口:
_________
敌人: 格兰芬多 (Boss在狮鹫塔地图,一只狮鹫), 神射手 (N), 禁卫 (N), 炽天使 (N),
加兰特爵士 (Boss骑士), 烈日骁骑军 (N)
暗道: Might (20,14)(20,15)
宝箱及物品: 生锈钥匙 (5,2), 药水 (4,14), 宝箱 (8,12), 药水 (12,0),
宝箱 (8,14), 宝箱 (18,0), 宝箱 (21,1)
地标: 喷泉 (6,5), 光防水晶 (19,15)
先说敌人特点: (神射手会群体加血自己又不禁打,应该优先攻击.
禁卫能够唤醒沉睡,所以要陆续将所有禁卫沉睡,剩下的慢慢磕.
防低的就不要物理攻击炽天使了,谁打她,她就反击谁,这个反击还不算回合.
烈日骁骑军死后给同一格的友军加状态持续三回合,不过他自己占两人位置,
再加上旁边的其实在沉睡,多空几个回合,顺便加加蓝瓶什么的,这状态就消失了.
还有注意把你身上那些吐息类的东西除远程的都换了吧,不然一打就醒了)
向前一步走,瞭望台上的神射手会开始放箭,旁边会有两名步兵过来,先退后一步,
忍过几轮射箭攻击,等步兵挡住远程.慢慢干掉步兵后你会发现,神射手无法射到你了,
但是,仍然处于战斗状态,也就是说,你仍然可以放箭,神射手就在那里等着被你射成刺猬.
战斗结束,往前进,先向右走,尽头捡一把钥匙,附近有个圣泉.
这里也有个:神秘地窖:,来到地窖外门口会有一名烈日骁骑军和两名禁卫袭来,
烈日骁骑军无法被巨浪魔法推后.
地窖里面一堆墓碑,参照书籍"光明王朝"中的记述,按记述顺序踩板子,
有的记述中的人物的墓碑没出现,空过他就好了,如果按顺时针编个号,门左边紧挨着的
为1号,以此类推,门右边那个就是9号,踩的顺序是5-8-4-7-1-3-6-9-2,
换成坐标顺序: (4,20)-(7,9)-(1,17)-(7,13)-(1,5)-(1,13)-(7,17)-(7,5)-(1,9)
然后中间出现一个宝箱.出地窖.
转头从右首上去,有两名神射手,一个宝箱.
继续向左走,前方三名禁卫,两名神射手,一名烈日骁骑军.走到尽头,用生锈钥匙打开宝箱.
回来上广场,大广场上一堆敌人,七名禁卫、两名神射手、两名圣裁官、两名烈日骁骑军、一名炽天使.
先移到角落,等敌人靠近,再用沉睡,让一个侧边的三个敌人给你形成 人 墙,不要攻击他们,
其他敌人就剩一边可攻击你了,慢慢打吧,结束后,上:狮鹫塔:.
那只格兰芬多的连锁闪电很厉害但是不禁打,必须靠近它,这里我用掉了5个复活卷轴,
两个团队加血卷轴,当然卷轴是给不会魔法的人用的.所以感觉挺难打的.
广场正门向上走,有加兰特爵士和两名烈日骁骑军,不太难,既然都到这个门了,进门吧
附近有光抗水晶,打加兰特爵士前加还是进门时才加自己斟酌.
________________________
驻地:
_________
敌人: 光元素 (E), 神射手 (E/N), 禁卫 (E/N)
密门: Perception (7,0), Magic (1,2), Might (17,9)
木桶: 力量 (5,0), 魔法 (18,0), 天命 (1,9), 洞察 (12,8)
宝箱及物品: 药水 (12,0), 宝箱 (8,4), 药水 (13,6), 宝箱 (1,0),
宝箱 (3,2),宝箱 (5,2), 药水 (18,9), 药水 (17,5)
首先去左面的房间,有三名禁卫包含一名精英级,两名神射手,房间内有一个密门.
右面的房间,有一只宝箱,打开内门,有四名禁卫包含一名精英级,两名神射手包含一名精英级,一只木桶.
再继续向前走,左面的房间里有只箱子,右面的房间里有一名光元素一名射手一名禁卫一名精英禁卫,也有一只箱子.
继续向前走,打开两层门,一直走到头,有只木桶的地方,这时所有的门会打开. 正前方一名禁卫一名精英禁卫一名精英神射手一名精英光元素,
左方两名禁卫一名精英禁卫三名神射手一名精英神射手两名精英光元素,
最里面的房间走到尽头有一个密门,另外两个房间各有一只箱子.
再回到大厅向右走,有一只木桶,走到尽头是密门, 回头打开内门,
里面是一名禁卫一名精英禁卫一名神射手一名精英神射手两名精英光元素. 还有只箱子.
出来驻地后,再进南面的侧门寝宫,正门当然要最后了.
________________________
寝宫:
___________
敌人: 光元素 (E), 神射手 (E), 禁卫 (E), 炽天使 (N)
密门: Magic (4,4)拉杆, Perception (23,11)
宝箱及物品: 金齿轮 (23,10)(32,11),宝箱 (4,10), 药水 (6,8), 药水 (5,7),
宝箱 (6,7)
进门先向左走,拉下密门后的拉杆,右面的光墙会消失一部分,就有路了.
第一波敌人是四名精英禁卫两名精英神射手.
进右上角的门,打开密门获得金齿轮,用来扳下这里的拉杆.回到正厅,有三名炽天使.
西面房间有四只箱子.翻完箱子,终于该进正殿了.
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宫殿:
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敌人: 阿迪拉 (Boss大天使), 光元素 (E), 神射手 (E), 禁卫 (E),
炽天使 (N), 烈日骁骑军 (N)
宝箱: 宝箱 (2,9), 宝箱 (2,14)
进门,有四名精英禁卫四名精英神射手两名烈日骁骑军两名精英光元素一名炽天使.
打开左边的箱子,继续向前. 有四名精英禁卫四名烈日骁骑军四名精英神射手两名精英光元素两名炽天使.
连续打了两拨人,怎么女皇前面还有那么多人?不用怕,最后一回只有boss冲上来.
最终boss前我37级,原作者说他38级.boss不用打死,打掉一半血就算胜利了.
boss会用传送脱离近身战斗,不过顶多一格,紧跟就可以,
但是她还能提高躲避率500%,这就只好放弃物理攻击,用魔法攻击.
一定要平时多准备卷轴,复活,群体加血,还有土系那个直接弄掉15%血的,太有用了.
感觉boss比那只大狮鹫"格兰芬多"好打,难道是我用了土系卷轴的原因?
展示结局图片时,会多出叛徒公爵,女皇,罗思丽和绘图的公爵,马库斯,主角们(似乎跟我选的人不一致啊)
最后给了个成就图,提到打败了不仅刺客大师,还有资料篇里的叛徒公爵,
还有级别,用时(不过似乎是资料篇用时),总积分.
最后,esc被传回卡索.
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感觉从剧情上,这才算完满.原始游戏是不是赶工啊,不过好像还有后续.
这做法想起圣战群英传3了.
而且战斗的平衡性上,似乎原版太容易,dlc又一下子太难.也许是搞了一大堆圣器的原因.
还有,用网上那种解锁喵呜神庙的方法,任务竟然可以反复接,每次5000经验.打完第一次后,
两只喵间来回对话就可以完成.我接了两次,结果后来打什么怪掉的物品都是白板,不知道跟这个有没有关系.
(米奥神庙里掉的东西好像都是白板)
也可能跟级别有关,主角到一定级别,战斗刷出的装备绝大部分都是白板.
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