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- 2009-10-18

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And here we are, after two and half years in Early Access, we’re finally ready to release the game on Steam. This does not mark the end of development for this title, we will continue to bug fix, tweak, and update this game for at least another half a year, after that it will depend on sales. We plan to continue to add more side stories to both adventure and story mode. We’re also looking into putting in features that were left out of the final build, such as animal riding.
In this build, we’ve opened up the language spreadsheet so that players can do translations into their own languages if they want (and then load that spreadsheet ingame), we’ll talk more about this in a couple of days.
We have found that there have been players who change numbers with a third party software in multiplayer games, giving them the ability to one hit kill other players. So, we added an anti-cheating mechanism. When we detect cheaters, he or she will be kicked from the game. If this persists for 3 times, he or she will be banned from multiplayer and reported to Steam. This is a new feature that we hastily put together, so we do need a lot of community input on if this is the right way to go and if it’s fair for everyone involved.
We’re also in the process of pushing out a demo for new players and the OST for tomorrow (or whenever Steam approves). The OST’s a DLC and will cost $3.99 on Steam. The 32 bit version of the game will be later this week or next.
Finally, we want to thank everyone who’s been with us throughout Early Access, without you, we wouldn’t have been able to be where we are today. There were a lot of rough spots throughout development, but we tried our hardest to make the game as well as we can make it. We hope you’ll enjoy it.
P.S. Please help us spread the word about this game, tell you favorite streamer, Youtuber, new media, everyone and anyone!
Changelist
Fixed 4 crash bugs
Fixed large wheel not having any torque
Fixed AI still discharging an attack after it’s already been killed
Fixed Type 01 gloves discription
Fixed not being able to drag objects into the world after exiting the tutorial level
Fixed Language Art mission
Fixed vehicles sometimes bouncing players into the sky
Fixed NPC dying then becoming unresponsive
Fixed NPC store reselling fixing durability of items right away
Fixed assembly core being destroyed with one hit sometimes in multiplayer
Fixed colony not being damaged when its maker is offline in multiplayer
Fixed some voice over and text not matching up
Fixed passengers on vtols not being able to get off after it explodes in multiplayer
Fixed blocks sometimes not saving in multiplayer
Tweaked item order in inventory in multiplayer
Tweaked distance for picking up and logging
Tweaked training station UI
Tweaked NPC name UI
Tweaked vtol’s ability to stay level when moving forward with large engines
Tweaked infection rate when picking up poop to much lower
Tweaked the size of the McTalk’s support structure
Tweaked sounds
Tweaked tutorial
Tweaked colony repair numbers and items
Added anti-cheating mechanism in multiplayer
Added ability to change game location in Linux in OptionConfig.xml
Added option to have scripts or not in multiplayer when creating server
在这里,我们在早期的两个半年后,我们终于准备好在蒸汽上发布游戏了。这并不标志着这个标题的发展结束,我们将继续错误修复,调整,并更新这个游戏至少有半年,之后,它将取决于销售。我们计划继续在冒险和故事模式中增加更多的侧面故事。我们也在寻找把那些被排除在最后的建设,如动物骑马的功能。
在这个版本,我们已经打开了语言的电子表格让玩家可以翻译成自己的语言如果他们想(然后再加载,电子表格中),我们会更多地谈论这几天。
我们发现,在多人游戏中,有三分之一方软件改变数字的玩家,给他们一个击杀其他玩家的能力。所以,我们增加了一个反作弊机制。当我们发现作弊者,他或她将被踢出游戏。如果这个持续了3次,他或她将被禁止从多人游戏,并报告给蒸汽。这是一个新的功能,我们匆忙地放在一起,所以我们需要很多社区的投入,如果这是正确的方式去,如果它是公平的,为每个人参与。
我们也在这个过程中,推动了一个演示新玩家和OST明天(或当蒸汽批准)。OST的DLC,将花费3.99美元在蒸汽。游戏的32位版本将在本周或下一周晚一些。
最后,我们要感谢所有的人谁是与我们在整个早期访问,没有你,我们不会有可能是我们今天的地方。在整个开发过程中有很多的粗糙的地方,但我们尽最大努力使游戏,以及我们可以使它。我们希望你会喜欢它。
请帮助我们传播这个游戏的话,告诉你最喜欢的流光,YouTuber,新媒体,所有人都!
修改列表
修正了4个崩溃的错误
固定大轮不具有任何扭矩
固定的人工智能仍然放电的攻击后,它已经被杀死
固定式01手套的描述
修正了没有能够拖动到世界上的对象后,退出教程水平
固定语言艺术使命
固定车辆有时会反弹球员到天空
固定的全国人民代表大会死亡,然后变得没有反应
固定的NPC商店出售的物品就固定的耐久性
固定装配的核心被摧毁,有时在多人游戏
固定的殖民地不被损坏时,它的制造商离线在多人游戏
修正了一些声音和文字不匹配
固定在垂直升降机的乘客不能下车,它爆炸后在多人游戏
固定块有时不保存在多人
调整项目的订单库存在多人游戏
调整距离拾取和测井
调整培训站的UI
调整NPC名字的UI
调整垂直起降的能力,保持前进时,大型发动机
调整时捡粪感染率要低得多
调整的mctalk的支撑结构的尺寸
扭曲的声音
调整教程
调整维修次数和项目群体
在多人游戏中添加反作弊机制
补充的能力,在Linux OptionConfig.xml改变比赛地点
添加选项有脚本或不在多人游戏时创建服务器
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