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本帖最后由 psvicgh 于 2016-11-12 10:10 编辑
原贴 来自国外文明论坛
- add cliffs to Giant Earth and Europe map thanks to Hormigas
- change Cliffs of Dover yields (2 food, 1 culture, 1 gold)
- add option to import continents name from a civ5 map
- add option for random rivers placement on imported maps
- add option for random features (forest, jungle, ...) placement on imported maps
- add resource exclusion zone to Greatest Earth Map
- add hidden parameters in config.xml to control ice placement on south and north on imported maps when using random features
- add hidden parameters in config.xml to control forest, jungle, marsh and oasis ratio on imported maps when using random features
- fix multiple bugs caused by the default value of some hidden setting (like name !) to be the default value of the first selected map
- fix bug preventing tribal village placement when a civilization without TSL was selected on a map with TSL activated
- Japan up-scaled on Greatest Earth Map
- small change to terrain and TSL for Japan on Giant Earth
- rivers reworked on Giant Earth and Greatest Earth Map (make sure to have an end and a beginning, rivers flow must goes in one direction only)
- British Columbia is now mostly grassland on Giant Earth and Greatest Earth Map
- less tundra in Scandinavia on Giant Earth
- add some plains in north Europe on Giant Earth
- add code to export/import a civ6 map
感谢原作者。
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