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[讨论] 关于1号升级档(11/18)的更新内容,有兴趣的来看看。。。。。。

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发表于 2016-11-18 15:05 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
国外网站上看到了PC版这次更新的说明,不过好像都是多人模式和僵尸模式的更新
由于不涉及战役(单机)模式,懒得翻译了,有兴趣的自己看看吧


来源:https://www.reddit.com/r/Infinit ... 17_pc_update_notes/

11/17 - PC Update Notes

MULTIPLAYER
  •   Fixes for Medals
  •   General fixes for Infected mode
  •   Removing CTF Flags in Winner’s Circle; adjusted session state change for games where there’s no kill cam
  •   Map exploits (we know some of you are reporting one on Genesis; we’re working on it)
  •   Removal of Taunts that weren't supposed to be unlocked
  •   Localization formatting fixes
  •   Adjusted a challenge to correctly reference Propulsion rather than Rushdown
  •   Fixed typos
  •   Adjusted the challenge for killing players in the air just a tinnnny bit more lenient
  •   EAK ADS fire fix
  •   Fixed an issue where the 2nd player in splitscreen would not earn any Mission Team Progress
  •   Added a sound for tripmine projectile
  •   Fix for Synaptic death going through the ground
  •   Add a win to the top 3 players in FFA modes for leaderboard stats and show victory on the final win/lose/tie HUD
  •   Created more contract between the 3 Scorestreaks that are selected versus the ones that are disabled
  •   Adjusted points for score per bomb plant
  •   Fixed accessory collision on the R.A.W.
  •   Adjusted a Frontline spawn point on Riot due to intersection geometry
  •   Fix for previews of Mission Team emblems when they were still locked
  •   Adjusted gun camos
  •   FFA score increase from 50 to 100
  •   Fixed the collision of the strap on the Karma from glitching through the other side of the gun
  •   DMR-1 – Epic- No longer supports the Variable Zoom Scope
  •   Enlarged the collision shape on cosmetics to prevent clipping with various weapons
  •   Fix for one extra frame of latency that was appearing in the muzzle flashes
  •   Fixed a bug where bots wouldn’t pick up crates in Drop Zone
  •   Fixed a bug where the Stinger would lock on to your own Killstreaks in FFA
  •   Fix for S&D crash
  •   Better win conditions that will prevent draws in Reinforce
  •   Combat Burst duration tuning for CWL
  •   CWL – adjustments to recipe for correct Payloud charge and score rates
  •   Added Infected mode
  •   Adjustment to the Warden Killstreak on Breakout
  •   Pick 10 points are now blue
  •   Added ability to see the chosen Rig and mini combat record of others players in a lobby

Zombies in Spaceland
  •   Fix for pap zappers having no ammo after you pick them back up off the standee
  •   Fix for pap zappers not having camo after putting back on the standee
  •   Fix for Brute having his helmet on incorrectly after removing it after he grabbed a zombie
  •   Fix for zombies who "walk on air"
  •   Fixes for certain cards with the Alien Fight
  •   Front end camera transition fixes
  •   Fix for the croc mouth (sometimes it wouldn’t return to its original height)
  •   Fix for seeing player outlines when they are playing emulated arcade games
  •   Allow clowns to be part of the "kill marked" challenges
  •   Make sure the Brute zombie doesn't decide to grab/kill zombies who are marked for a challenge
  •   Fix for players being able to jump+sprint down the slide
  •   Add the soul key progression to the front end.
  •   Fix for players being able to repair a window from too far away and avoid being attacked
  •   Fix for N31L's pause/unpause functionality being broken after letting him auto-pause due to multiple failed  challenges in a row
  •   Fixed the occasional crawling zombie playing a standing death animation
  •   Reducing emissive on camos
  •   Give player a hit reward if melee’ing during Infinite Ammo
  •   Allow the player to retrieve their LnF in solo mode for free
  •   Allow the player in solo mode to exit ALA immediately


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