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[求助] 挂了一堆MOD 玩了70多天突然开始卡死了 有人能帮忙看看哪里的问题么

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发表于 2017-2-12 13:46 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
看错误提示是内存溢出 似乎是任务导航的问题 存了两个错误提示如下
我不知道是不是MOD的问题 有什么MOD会造成这问题么。我试着卸掉了一个管理殖民者的MOD似乎还是有这个问题


Exception ticking Olga: System.OutOfMemoryException: Out of memory
at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
at System.Array.Resize[IntVec3] (Verse.IntVec3[]& array, Int32 length, Int32 newSize) [0x00000] in <filename unknown>:0
at System.Array.Resize[IntVec3] (Verse.IntVec3[]& array, Int32 newSize) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[Verse.IntVec3].set_Capacity (Int32 value) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[Verse.IntVec3].GrowIfNeeded (Int32 newCount) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[Verse.IntVec3].Add (IntVec3 item) [0x00000] in <filename unknown>:0
at Verse.AI.PawnPath.AddNode (IntVec3 nodePosition) [0x00000] in <filename unknown>:0
at BetterPathfinding.NewPathFinder.FinalizedPath () [0x00000] in <filename unknown>:0
at BetterPathfinding.NewPathFinder.FindPathInner (IntVec3 start, LocalTargetInfo dest, TraverseParms traverseParms, PathEndMode peMode, HeuristicMode mode) [0x00000] in <filename unknown>:0
at BetterPathfinding.NewPathFinder.FindPath (IntVec3 start, LocalTargetInfo dest, TraverseParms traverseParms, PathEndMode peMode) [0x00000] in <filename unknown>:0
at BetterPathfinding.PathFinderDetour.FindPath (Verse.AI.PathFinder this, IntVec3 start, LocalTargetInfo dest, TraverseParms traverseParms, PathEndMode peMode) [0x00000] in <filename unknown>:0
at Verse.AI.PathFinder.FindPath (IntVec3 start, LocalTargetInfo dest, Verse.Pawn pawn, PathEndMode peMode) [0x00000] in <filename unknown>:0
at Verse.AI.Pawn_PathFollower.GenerateNewPath () [0x00000] in <filename unknown>:0
at Verse.AI.Pawn_PathFollower.TrySetNewPath () [0x00000] in <filename unknown>:0
at Verse.AI.Pawn_PathFollower.TryEnterNextPathCell () [0x00000] in <filename unknown>:0
at Verse.AI.Pawn_PathFollower.PatherTick () [0x00000] in <filename unknown>:0
at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
Verse.TickList:Tick()
Verse.TickManageroSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:Update()
Verse.Root_Play:Update()




Exception ticking Hunter: System.OutOfMemoryException: Out of memory
at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
at System.Array.Resize[IntVec3] (Verse.IntVec3[]& array, Int32 length, Int32 newSize) [0x00000] in <filename unknown>:0
at System.Array.Resize[IntVec3] (Verse.IntVec3[]& array, Int32 newSize) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[Verse.IntVec3].set_Capacity (Int32 value) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[Verse.IntVec3].GrowIfNeeded (Int32 newCount) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[Verse.IntVec3].Add (IntVec3 item) [0x00000] in <filename unknown>:0
at Verse.AI.PawnPath.AddNode (IntVec3 nodePosition) [0x00000] in <filename unknown>:0
at BetterPathfinding.NewPathFinder.FinalizedPath () [0x00000] in <filename unknown>:0
at BetterPathfinding.NewPathFinder.FindPathInner (IntVec3 start, LocalTargetInfo dest, TraverseParms traverseParms, PathEndMode peMode, HeuristicMode mode) [0x00000] in <filename unknown>:0
at BetterPathfinding.NewPathFinder.FindPath (IntVec3 start, LocalTargetInfo dest, TraverseParms traverseParms, PathEndMode peMode) [0x00000] in <filename unknown>:0
at BetterPathfinding.PathFinderDetour.FindPath (Verse.AI.PathFinder this, IntVec3 start, LocalTargetInfo dest, TraverseParms traverseParms, PathEndMode peMode) [0x00000] in <filename unknown>:0
at Verse.AI.PathFinder.FindPath (IntVec3 start, LocalTargetInfo dest, Verse.Pawn pawn, PathEndMode peMode) [0x00000] in <filename unknown>:0
at Verse.AI.Pawn_PathFollower.GenerateNewPath () [0x00000] in <filename unknown>:0
at Verse.AI.Pawn_PathFollower.TrySetNewPath () [0x00000] in <filename unknown>:0
at Verse.AI.Pawn_PathFollower.TryEnterNextPathCell () [0x00000] in <filename unknown>:0
at Verse.AI.Pawn_PathFollower.PatherTick () [0x00000] in <filename unknown>:0
at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
Verse.TickList:Tick()
Verse.TickManageroSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:Update()
Verse.Root_Play:Update()


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