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[求助] 只是装了无心整合版本,结果CTD,大神帮忙看一下LOG,谢谢!

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发表于 2017-5-4 22:54 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
[05/04/2017 - 10:02:03PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:02:05PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:02:08PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:02:11PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0300305D)>]: None, [Location < (00018A56)>]
[05/04/2017 - 10:02:11PM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] PlayerChangeLocation: oldloc=None, newloc=[Location < (00018A56)>]
[05/04/2017 - 10:02:11PM] [DCL1VampireTurnPlayerScript <alias Player on quest DLC1VampireTurn (0200588C)>]OnLocationChange()
[05/04/2017 - 10:02:11PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation([Location < (00018A56)>])
[05/04/2017 - 10:02:11PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation([Location < (00018A56)>]) is NOT creating a quest: as Location is neither DLC1HunterHQLocation nor DLC1VampireCastleLocation
[05/04/2017 - 10:02:17PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:02:18PM] RNPC: Periodic update check.
[05/04/2017 - 10:02:20PM] Error:  (00000014): cannot fetch variable named FNISaa_magmt of type int, returning 0.
stack:
        [ (00000014)].Actor.GetAnimationVariableInt() - "<native>" Line ?
        [Active effect 6 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetAnimVar() - "XPMSEWeaponStyleScaleEffect.psc" Line 1682
        [Active effect 6 on  (00000014)].XPMSEWeaponStyleScaleEffect.SaveFNISData() - "XPMSEWeaponStyleScaleEffect.psc" Line 1688
        [Active effect 6 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line 1280
        [Active effect 6 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[05/04/2017 - 10:02:20PM] Error:  (00000014): cannot fetch variable named FNISaa_sprint of type int, returning 0.
stack:
        [ (00000014)].Actor.GetAnimationVariableInt() - "<native>" Line ?
        [Active effect 6 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetAnimVar() - "XPMSEWeaponStyleScaleEffect.psc" Line 1682
        [Active effect 6 on  (00000014)].XPMSEWeaponStyleScaleEffect.SaveFNISData() - "XPMSEWeaponStyleScaleEffect.psc" Line 1688
        [Active effect 6 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line 1289
        [Active effect 6 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectUnequipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[05/04/2017 - 10:02:20PM] Error:  (00000014): cannot fetch variable named FNISaa_magcon of type int, returning 0.
stack:
        [ (00000014)].Actor.GetAnimationVariableInt() - "<native>" Line ?
        [Active effect 6 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetAnimVar() - "XPMSEWeaponStyleScaleEffect.psc" Line 1682
        [Active effect 6 on  (00000014)].XPMSEWeaponStyleScaleEffect.SaveFNISData() - "XPMSEWeaponStyleScaleEffect.psc" Line 1688
        [Active effect 6 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line 1262
        [Active effect 6 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectUnequipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[05/04/2017 - 10:02:20PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:02:31PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:02:33PM] Updating Orphanables Status: ------------------------
[05/04/2017 - 10:02:34PM] Error:  (000D8C56): cannot fetch variable named FNISaa_shout of type int, returning 0.
stack:
        [ (000D8C56)].Actor.GetAnimationVariableInt() - "<native>" Line ?
        [None].XPMSEWeaponStyleScaleEffect.GetAnimVar() - "XPMSEWeaponStyleScaleEffect.psc" Line 1682
        [None].XPMSEWeaponStyleScaleEffect.SaveFNISData() - "XPMSEWeaponStyleScaleEffect.psc" Line 1688
        [None].XPMSEWeaponStyleScaleEffect.SaveFNISaas() - "XPMSEWeaponStyleScaleEffect.psc" Line 643
        [None].XPMSEWeaponStyleScaleEffect.CleanupFNISaa() - "XPMSEWeaponStyleScaleEffect.psc" Line 607
        [None].XPMSEWeaponStyleScaleEffect.CleanupAll() - "XPMSEWeaponStyleScaleEffect.psc" Line 531
        [None].XPMSEWeaponStyleScaleEffect.OnEffectFinish() - "XPMSEWeaponStyleScaleEffect.psc" Line 220
[05/04/2017 - 10:02:34PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:02:35PM] -------------------
[05/04/2017 - 10:02:37PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:02:42PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:02:43PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (04038C07)>]OnUpdate() called GotoState(None) so we can register for OnHit events
[05/04/2017 - 10:02:48PM] RNPC: Periodic update check.
[05/04/2017 - 10:02:55PM] [DLC2PillarBuilderActorScript < (040177DD)>]OnPackageStart()
[05/04/2017 - 10:02:55PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:02:58PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:03:04PM] Error: File "Open Cities Skyrim.esp" does not exist or is not currently loaded.
stack:
        <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
        [ARTHLALRumorsOfWarQuest (8607A334)].arth_lal_rumorsofwarscript.ToggleOCSGateTrigger() - "ARTH_LAL_RumorsOfWarScript.psc" Line 81
        [ARTHLALWhiterunGuardConfrontationQuest (8629847F)].arth_qf_lalwhiterunguard_0529847f.Fragment_0() - "ARTH_QF_LALWhiterunGuard_0529847F.psc" Line 23
[05/04/2017 - 10:03:09PM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False
[05/04/2017 - 10:03:21PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:03:39PM] VM is freezing...
[05/04/2017 - 10:03:39PM] VM is frozen
[05/04/2017 - 10:03:39PM] Saving game...
[05/04/2017 - 10:03:40PM] VM is thawing...
[05/04/2017 - 10:03:40PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:03:41PM] RNPC: Periodic update check.
[05/04/2017 - 10:03:51PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:03:56PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:03:59PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:04:07PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:04:11PM] RNPC: Periodic update check.
[05/04/2017 - 10:04:11PM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False
[05/04/2017 - 10:04:22PM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False
[05/04/2017 - 10:04:29PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:04:32PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:04:45PM] RNPC: Periodic update check.
[05/04/2017 - 10:04:58PM] [DLC2PillarBuilderActorScript < (040177DD)>]OnPackageStart()
[05/04/2017 - 10:04:58PM] [BYOHPlanterSoilScript < (03006920)>] OnCellAttach
[05/04/2017 - 10:04:58PM] [BYOHPlanterSoilScript < (03006921)>] OnCellAttach
[05/04/2017 - 10:04:58PM] [byohplantercontainerscript < (03008251)>]onCellAttach - check to see if anything should grow 5.674738, plantedTimestamp=0.000000
[05/04/2017 - 10:04:58PM] [BYOHPlanterSoilScript < (0300691C)>] OnCellAttach
[05/04/2017 - 10:04:58PM] [byohplantercontainerscript < (03008253)>]onCellAttach - check to see if anything should grow 5.674738, plantedTimestamp=0.000000
[05/04/2017 - 10:04:58PM] [BYOHPlanterSoilScript < (03006922)>] OnCellAttach
[05/04/2017 - 10:04:58PM] [byohplantercontainerscript < (0300824D)>]onCellAttach - check to see if anything should grow 5.674738, plantedTimestamp=0.000000
[05/04/2017 - 10:04:58PM] [byohplantercontainerscript < (03008250)>]onCellAttach - check to see if anything should grow 5.674738, plantedTimestamp=0.000000
[05/04/2017 - 10:04:58PM] [DCL1VampireTurnPlayerScript <alias Player on quest DLC1VampireTurn (0200588C)>]OnLocationChange()
[05/04/2017 - 10:04:58PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation(None)
[05/04/2017 - 10:04:58PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation(None) is NOT creating a quest: as Location is None.
[05/04/2017 - 10:04:58PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0300305D)>]: [Location < (00018A56)>], None
[05/04/2017 - 10:04:58PM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] PlayerChangeLocation: oldloc=[Location < (00018A56)>], newloc=None
[05/04/2017 - 10:04:58PM] [byohplantercontainerscript < (0300824F)>]onCellAttach - check to see if anything should grow 5.674777, plantedTimestamp=0.000000
[05/04/2017 - 10:04:58PM] [default2StateActivator < (000986C2)>] Enabling Collision
[05/04/2017 - 10:04:58PM] [default2StateActivator < (000986EC)>] Enabling Collision
[05/04/2017 - 10:04:58PM] Updating Orphanables Status: ------------------------
[05/04/2017 - 10:05:01PM] -------------------
[05/04/2017 - 10:05:11PM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False
[05/04/2017 - 10:05:13PM] [BYOHPlanterSoilScript < (0300C929)>] OnCellAttach
[05/04/2017 - 10:05:13PM] [byohplantercontainerscript < (0300DD8E)>]onCellAttach - check to see if anything should grow 5.677481, plantedTimestamp=0.000000
[05/04/2017 - 10:05:13PM] [byohplantercontainerscript < (0300DD9D)>]onCellAttach - check to see if anything should grow 5.677481, plantedTimestamp=0.000000
[05/04/2017 - 10:05:13PM] [BYOHPlanterSoilScript < (0300CD04)>] OnCellAttach
[05/04/2017 - 10:05:13PM] [byohplantercontainerscript < (0300DD9E)>]onCellAttach - check to see if anything should grow 5.677481, plantedTimestamp=0.000000
[05/04/2017 - 10:05:13PM] [BYOHPlanterSoilScript < (0300CD08)>] OnCellAttach
[05/04/2017 - 10:05:13PM] [byohplantercontainerscript < (0300DD9F)>]onCellAttach - check to see if anything should grow 5.677481, plantedTimestamp=0.000000
[05/04/2017 - 10:05:13PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0300305D)>]: None, [Location < (03003092)>]
[05/04/2017 - 10:05:13PM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] PlayerChangeLocation: oldloc=None, newloc=[Location < (03003092)>]
[05/04/2017 - 10:05:13PM] [DCL1VampireTurnPlayerScript <alias Player on quest DLC1VampireTurn (0200588C)>]OnLocationChange()
[05/04/2017 - 10:06:03PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0300305D)>]: None, [Location < (00018A56)>]
[05/04/2017 - 10:06:03PM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] PlayerChangeLocation: oldloc=None, newloc=[Location < (00018A56)>]
[05/04/2017 - 10:06:03PM] [DCL1VampireTurnPlayerScript <alias Player on quest DLC1VampireTurn (0200588C)>]OnLocationChange()
[05/04/2017 - 10:06:03PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation([Location < (00018A56)>])
[05/04/2017 - 10:06:03PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation([Location < (00018A56)>]) is NOT creating a quest: as Location is neither DLC1HunterHQLocation nor DLC1VampireCastleLocation
[05/04/2017 - 10:06:03PM] Updating Orphanables Status: ------------------------
[05/04/2017 - 10:06:05PM] -------------------
[05/04/2017 - 10:06:34PM] RNPC: Periodic update check.
[05/04/2017 - 10:07:16PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:07:16PM] [DLC2PillarBuilderActorScript < (040177DD)>]OnPackageStart()
[05/04/2017 - 10:07:16PM] [BYOHPlanterSoilScript < (03006921)>] OnCellAttach
[05/04/2017 - 10:07:16PM] [BYOHPlanterSoilScript < (0300691C)>] OnCellAttach
[05/04/2017 - 10:07:16PM] [byohplantercontainerscript < (0300824F)>]onCellAttach - check to see if anything should grow 6.446508, plantedTimestamp=0.000000
[05/04/2017 - 10:07:16PM] [BYOHPlanterSoilScript < (03006920)>] OnCellAttach
[05/04/2017 - 10:07:16PM] [BYOHPlanterSoilScript < (0300691B)>] OnCellAttach
[05/04/2017 - 10:07:16PM] [byohplantercontainerscript < (03008253)>]onCellAttach - check to see if anything should grow 6.446508, plantedTimestamp=0.000000
[05/04/2017 - 10:07:16PM] [BYOHPlanterSoilScript < (03006918)>] OnCellAttach
[05/04/2017 - 10:07:16PM] [byohplantercontainerscript < (0300824C)>]onCellAttach - check to see if anything should grow 6.446508, plantedTimestamp=0.000000
[05/04/2017 - 10:07:16PM] [BYOHPlanterSoilScript < (03006917)>] OnCellAttach
[05/04/2017 - 10:07:16PM] [byohplantercontainerscript < (0300824E)>]onCellAttach - check to see if anything should grow 6.446508, plantedTimestamp=0.000000
[05/04/2017 - 10:07:16PM] [BYOHPlanterSoilScript < (03006916)>] OnCellAttach
[05/04/2017 - 10:07:16PM] [byohplantercontainerscript < (03008249)>]onCellAttach - check to see if anything should grow 6.446508, plantedTimestamp=0.000000
[05/04/2017 - 10:07:16PM] [BYOHPlanterSoilScript < (03006915)>] OnCellAttach
[05/04/2017 - 10:07:16PM] [BYOHPlanterSoilScript < (03006914)>] OnCellAttach
[05/04/2017 - 10:07:16PM] [BYOHPlanterSoilScript < (03006923)>] OnCellAttach
[05/04/2017 - 10:07:16PM] [byohplantercontainerscript < (0300824B)>]onCellAttach - check to see if anything should grow 6.446508, plantedTimestamp=0.000000
[05/04/2017 - 10:07:16PM] [BYOHPlanterSoilScript < (03006922)>] OnCellAttach
[05/04/2017 - 10:07:16PM] [byohplantercontainerscript < (03008250)>]onCellAttach - check to see if anything should grow 6.446508, plantedTimestamp=0.000000
[05/04/2017 - 10:07:16PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0300305D)>]: [Location < (00018A56)>], None
[05/04/2017 - 10:07:16PM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] PlayerChangeLocation: oldloc=[Location < (00018A56)>], newloc=None
[05/04/2017 - 10:07:16PM] [DCL1VampireTurnPlayerScript <alias Player on quest DLC1VampireTurn (0200588C)>]OnLocationChange()
[05/04/2017 - 10:07:16PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation(None)
[05/04/2017 - 10:07:16PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation(None) is NOT creating a quest: as Location is None.
[05/04/2017 - 10:07:16PM] [default2StateActivator < (000986C2)>] Enabling Collision
[05/04/2017 - 10:07:16PM] [default2StateActivator < (000986EC)>] Enabling Collision
[05/04/2017 - 10:07:17PM] Updating Orphanables Status: ------------------------
[05/04/2017 - 10:07:17PM] RNPC: Periodic update check.
[05/04/2017 - 10:07:19PM] -------------------
[05/04/2017 - 10:07:21PM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False
[05/04/2017 - 10:07:24PM] [BYOHPlanterSoilScript < (0300C929)>] OnCellAttach
[05/04/2017 - 10:07:24PM] [byohplantercontainerscript < (0300DD8E)>]onCellAttach - check to see if anything should grow 6.447611, plantedTimestamp=0.000000
[05/04/2017 - 10:07:24PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0300305D)>]: None, [Location < (03003092)>]
[05/04/2017 - 10:07:24PM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] PlayerChangeLocation: oldloc=None, newloc=[Location < (03003092)>]
[05/04/2017 - 10:07:24PM] [DCL1VampireTurnPlayerScript <alias Player on quest DLC1VampireTurn (0200588C)>]OnLocationChange()
[05/04/2017 - 10:07:24PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation([Location < (03003092)>])
[05/04/2017 - 10:07:24PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation([Location < (03003092)>]) is NOT creating a quest: as Location is neither DLC1HunterHQLocation nor DLC1VampireCastleLocation
[05/04/2017 - 10:07:24PM] [MannequinActivatorSCRIPT < (030009AC)>] ResetPosition
[05/04/2017 - 10:07:26PM] [byohhousecraftingtriggerscript < (03003B20)>] remove all house crafting items
[05/04/2017 - 10:07:28PM] [byohhousecraftingtriggerscript < (030030F4)>] remove all house crafting items
[05/04/2017 - 10:07:30PM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False
[05/04/2017 - 10:07:34PM] [DLC2PillarBuilderActorScript < (040177DD)>]OnPackageStart()
[05/04/2017 - 10:07:47PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:07:47PM] [DLC2PillarBuilderActorScript < (040177DD)>]OnPackageStart()
[05/04/2017 - 10:07:47PM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]OnSleepStop() IsBedCoffin == False
[05/04/2017 - 10:07:47PM] Updating Orphanables Status: ------------------------
[05/04/2017 - 10:07:48PM] -------------------
[05/04/2017 - 10:07:51PM] [byohhousecraftingtriggerscript < (030030F4)>] remove all house crafting items
[05/04/2017 - 10:07:53PM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False
[05/04/2017 - 10:08:00PM] [BYOHPlanterSoilScript < (03006921)>] OnCellAttach
[05/04/2017 - 10:08:00PM] [byohplantercontainerscript < (0300824F)>]onCellAttach - check to see if anything should grow 7.033784, plantedTimestamp=0.000000
[05/04/2017 - 10:08:00PM] [BYOHPlanterSoilScript < (03006920)>] OnCellAttach
[05/04/2017 - 10:08:00PM] [byohplantercontainerscript < (03008251)>]onCellAttach - check to see if anything should grow 7.033784, plantedTimestamp=0.000000
[05/04/2017 - 10:08:00PM] [BYOHPlanterSoilScript < (0300691C)>] OnCellAttach
[05/04/2017 - 10:08:00PM] [byohplantercontainerscript < (03008253)>]onCellAttach - check to see if anything should grow 7.033784, plantedTimestamp=0.000000
[05/04/2017 - 10:08:00PM] [BYOHPlanterSoilScript < (0300691B)>] OnCellAttach
[05/04/2017 - 10:08:00PM] [BYOHPlanterSoilScript < (03006918)>] OnCellAttach
[05/04/2017 - 10:08:00PM] [byohplantercontainerscript < (03008252)>]onCellAttach - check to see if anything should grow 7.033784, plantedTimestamp=0.000000
[05/04/2017 - 10:08:00PM] [byohplantercontainerscript < (0300824C)>]onCellAttach - check to see if anything should grow 7.033784, plantedTimestamp=0.000000
[05/04/2017 - 10:08:00PM] [BYOHPlanterSoilScript < (03006917)>] OnCellAttach
[05/04/2017 - 10:08:00PM] [BYOHPlanterSoilScript < (03006916)>] OnCellAttach
[05/04/2017 - 10:08:00PM] [byohplantercontainerscript < (0300824E)>]onCellAttach - check to see if anything should grow 7.033784, plantedTimestamp=0.000000
[05/04/2017 - 10:08:00PM] [byohplantercontainerscript < (03008249)>]onCellAttach - check to see if anything should grow 7.033784, plantedTimestamp=0.000000
[05/04/2017 - 10:11:39PM] RNPC: Periodic update check.
[05/04/2017 - 10:11:40PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:11:43PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:12:02PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:12:04PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:12:09PM] RNPC: Periodic update check.
[05/04/2017 - 10:12:18PM] Error:  (00000014): cannot fetch variable named FNISaa_boweqp of type int, returning 0.
stack:
        [ (00000014)].Actor.GetAnimationVariableInt() - "<native>" Line ?
        [Active effect 6 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetAnimVar() - "XPMSEWeaponStyleScaleEffect.psc" Line 1682
        [Active effect 6 on  (00000014)].XPMSEWeaponStyleScaleEffect.SaveFNISData() - "XPMSEWeaponStyleScaleEffect.psc" Line 1688
        [Active effect 6 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line 1424
        [Active effect 6 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectUnequipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[05/04/2017 - 10:12:18PM] Error:  (00000014): cannot fetch variable named FNISaa_bowidle of type int, returning 0.
stack:
        [ (00000014)].Actor.GetAnimationVariableInt() - "<native>" Line ?
        [Active effect 6 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetAnimVar() - "XPMSEWeaponStyleScaleEffect.psc" Line 1682
        [Active effect 6 on  (00000014)].XPMSEWeaponStyleScaleEffect.SaveFNISData() - "XPMSEWeaponStyleScaleEffect.psc" Line 1688
        [Active effect 6 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line 1437
        [Active effect 6 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[05/04/2017 - 10:12:27PM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False
[05/04/2017 - 10:12:35PM] [DCL1VampireTurnPlayerScript <alias Player on quest DLC1VampireTurn (0200588C)>]OnLocationChange()
[05/04/2017 - 10:12:35PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0300305D)>]: [Location < (0001F871)>], [Location < (00018A56)>]
[05/04/2017 - 10:12:35PM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] PlayerChangeLocation: oldloc=[Location < (0001F871)>], newloc=[Location < (00018A56)>]
[05/04/2017 - 10:12:35PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation([Location < (00018A56)>])
[05/04/2017 - 10:12:35PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation([Location < (00018A56)>]) is NOT creating a quest: as Location is neither DLC1HunterHQLocation nor DLC1VampireCastleLocation
[05/04/2017 - 10:12:35PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:12:38PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:12:43PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:12:46PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:12:50PM] RNPC: Periodic update check.
[05/04/2017 - 10:12:54PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:12:57PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:13:06PM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False
[05/04/2017 - 10:13:08PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:13:12PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:13:13PM] Error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect type
stack:
        [None].XPMSEWeaponStyleScaleEffect.Dispel() - "<native>" Line ?
        [None].XPMSEWeaponStyleScaleEffect.onBeginState() - "XPMSEWeaponStyleScaleEffect.psc" Line 364
        [None].XPMSEWeaponStyleScaleEffect.GotoState() - "ActiveMagicEffect.psc" Line ?
        [None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[05/04/2017 - 10:13:13PM] Error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect type
stack:
        [None].XPMSEWeaponStyleScaleEffect.Dispel() - "<native>" Line ?
        [None].XPMSEWeaponStyleScaleEffect.onBeginState() - "XPMSEWeaponStyleScaleEffect.psc" Line 364
        [None].XPMSEWeaponStyleScaleEffect.GotoState() - "ActiveMagicEffect.psc" Line ?
        [None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[05/04/2017 - 10:13:13PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:13:13PM] [DLC2PillarBuilderActorScript < (040177DD)>]OnPackageStart()
[05/04/2017 - 10:13:13PM] Updating Orphanables Status: ------------------------
[05/04/2017 - 10:13:13PM] Error: Unable to call Dispel - no native object bound to the script object, or object is of incorrect type
stack:
        [None].XPMSEWeaponStyleScaleEffect.Dispel() - "<native>" Line ?
        [None].XPMSEWeaponStyleScaleEffect.onBeginState() - "XPMSEWeaponStyleScaleEffect.psc" Line 364
        [None].XPMSEWeaponStyleScaleEffect.GotoState() - "ActiveMagicEffect.psc" Line ?
        [None].XPMSEWeaponStyleScaleEffect.OnDetachedFromCell() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[05/04/2017 - 10:13:15PM] -------------------
[05/04/2017 - 10:13:15PM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False
[05/04/2017 - 10:13:16PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:13:17PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0300305D)>]: [Location < (00018A56)>], [Location < (0001F86C)>]
[05/04/2017 - 10:13:17PM] [DCL1VampireTurnPlayerScript <alias Player on quest DLC1VampireTurn (0200588C)>]OnLocationChange()
[05/04/2017 - 10:13:17PM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] PlayerChangeLocation: oldloc=[Location < (00018A56)>], newloc=[Location < (0001F86C)>]
[05/04/2017 - 10:13:17PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation([Location < (0001F86C)>])
[05/04/2017 - 10:13:17PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation([Location < (0001F86C)>]) is NOT creating a quest: as Location is neither DLC1HunterHQLocation nor DLC1VampireCastleLocation
[05/04/2017 - 10:13:19PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:13:21PM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False
[05/04/2017 - 10:13:25PM] RNPC: Periodic update check.
[05/04/2017 - 10:13:36PM] warning: Property pMasterTrader on script TIF__000A9635 attached to topic info 000A9635 on quest DialogueGeneric (00013EB3) cannot be initialized because the script no longer contains that property
[05/04/2017 - 10:14:12PM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False
[05/04/2017 - 10:14:13PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:14:14PM] warning: Property pMasterTrader on script TIF__000A9634 attached to topic info 000A9634 on quest DialogueGeneric (00013EB3) cannot be initialized because the script no longer contains that property
[05/04/2017 - 10:14:28PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:14:30PM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False
[05/04/2017 - 10:14:32PM] [DCL1VampireTurnPlayerScript <alias Player on quest DLC1VampireTurn (0200588C)>]OnLocationChange()
[05/04/2017 - 10:14:32PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation([Location < (00018A56)>])
[05/04/2017 - 10:14:32PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0300305D)>]: [Location < (0001F86C)>], [Location < (00018A56)>]
[05/04/2017 - 10:14:32PM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] PlayerChangeLocation: oldloc=[Location < (0001F86C)>], newloc=[Location < (00018A56)>]
[05/04/2017 - 10:14:32PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation([Location < (00018A56)>]) is NOT creating a quest: as Location is neither DLC1HunterHQLocation nor DLC1VampireCastleLocation
[05/04/2017 - 10:14:37PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:14:38PM] RNPC: Periodic update check.
[05/04/2017 - 10:14:40PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:14:55PM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False
[05/04/2017 - 10:14:57PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0300305D)>]: [Location < (00018A56)>], [Location < (0001F86E)>]
[05/04/2017 - 10:14:57PM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] PlayerChangeLocation: oldloc=[Location < (00018A56)>], newloc=[Location < (0001F86E)>]
[05/04/2017 - 10:14:57PM] [DCL1VampireTurnPlayerScript <alias Player on quest DLC1VampireTurn (0200588C)>]OnLocationChange()
[05/04/2017 - 10:14:57PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation([Location < (0001F86E)>])
[05/04/2017 - 10:14:57PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation([Location < (0001F86E)>]) is NOT creating a quest: as Location is neither DLC1HunterHQLocation nor DLC1VampireCastleLocation
[05/04/2017 - 10:14:57PM] Error:  (0001A687): cannot fetch variable named FNISaa_axeeqp of type int, returning 0.
stack:
        [ (0001A687)].WIDeadBodyCleanupScript.GetAnimationVariableInt() - "<native>" Line ?
        [None].XPMSEWeaponStyleScaleEffect.GetAnimVar() - "XPMSEWeaponStyleScaleEffect.psc" Line 1682
        [None].XPMSEWeaponStyleScaleEffect.SaveFNISData() - "XPMSEWeaponStyleScaleEffect.psc" Line 1688
        [None].XPMSEWeaponStyleScaleEffect.SaveFNISaas() - "XPMSEWeaponStyleScaleEffect.psc" Line 630
        [None].XPMSEWeaponStyleScaleEffect.CleanupFNISaa() - "XPMSEWeaponStyleScaleEffect.psc" Line 607
        [None].XPMSEWeaponStyleScaleEffect.CleanupAll() - "XPMSEWeaponStyleScaleEffect.psc" Line 531
        [None].XPMSEWeaponStyleScaleEffect.OnEffectFinish() - "XPMSEWeaponStyleScaleEffect.psc" Line 220
[05/04/2017 - 10:14:57PM] Error:  (0001A689): cannot fetch variable named FNISaa_axeeqp of type int, returning 0.
stack:
        [ (0001A689)].WIDeadBodyCleanupScript.GetAnimationVariableInt() - "<native>" Line ?
        [None].XPMSEWeaponStyleScaleEffect.GetAnimVar() - "XPMSEWeaponStyleScaleEffect.psc" Line 1682
        [None].XPMSEWeaponStyleScaleEffect.SaveFNISData() - "XPMSEWeaponStyleScaleEffect.psc" Line 1688
        [None].XPMSEWeaponStyleScaleEffect.SaveFNISaas() - "XPMSEWeaponStyleScaleEffect.psc" Line 630
        [None].XPMSEWeaponStyleScaleEffect.CleanupFNISaa() - "XPMSEWeaponStyleScaleEffect.psc" Line 607
        [None].XPMSEWeaponStyleScaleEffect.CleanupAll() - "XPMSEWeaponStyleScaleEffect.psc" Line 531
        [None].XPMSEWeaponStyleScaleEffect.OnEffectFinish() - "XPMSEWeaponStyleScaleEffect.psc" Line 220
[05/04/2017 - 10:15:00PM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False
[05/04/2017 - 10:15:01PM] warning: Property pMasterTrader on script TIF__000A963E attached to topic info 000A963E on quest DialogueGeneric (00013EB3) cannot be initialized because the script no longer contains that property
[05/04/2017 - 10:15:01PM] warning: Property fMiscWhiterunStalls on script TIF__000A963E attached to topic info 000A963E on quest DialogueGeneric (00013EB3) cannot be initialized because the script no longer contains that property
[05/04/2017 - 10:15:01PM] warning: Property fMiscRiftenRaggedFlagon on script TIF__000A963E attached to topic info 000A963E on quest DialogueGeneric (00013EB3) cannot be initialized because the script no longer contains that property
[05/04/2017 - 10:15:46PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:15:48PM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False
[05/04/2017 - 10:15:48PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:15:55PM] warning: Property pMasterTrader on script TIF__000A963D attached to topic info 000A963D on quest DialogueGeneric (00013EB3) cannot be initialized because the script no longer contains that property
[05/04/2017 - 10:15:55PM] warning: Property fMiscWhiterunStalls on script TIF__000A963D attached to topic info 000A963D on quest DialogueGeneric (00013EB3) cannot be initialized because the script no longer contains that property
[05/04/2017 - 10:15:55PM] warning: Property fMiscRiftenRaggedFlagon on script TIF__000A963D attached to topic info 000A963D on quest DialogueGeneric (00013EB3) cannot be initialized because the script no longer contains that property
[05/04/2017 - 10:16:17PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:16:18PM] RNPC: Periodic update check.
[05/04/2017 - 10:16:19PM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False
[05/04/2017 - 10:16:19PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:16:21PM] [DCL1VampireTurnPlayerScript <alias Player on quest DLC1VampireTurn (0200588C)>]OnLocationChange()
[05/04/2017 - 10:16:21PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0300305D)>]: [Location < (0001F86E)>], [Location < (00018A56)>]
[05/04/2017 - 10:16:21PM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] PlayerChangeLocation: oldloc=[Location < (0001F86E)>], newloc=[Location < (00018A56)>]
[05/04/2017 - 10:16:21PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation([Location < (00018A56)>])
[05/04/2017 - 10:16:21PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation([Location < (00018A56)>]) is NOT creating a quest: as Location is neither DLC1HunterHQLocation nor DLC1VampireCastleLocation
[05/04/2017 - 10:17:30PM] Error:  (00000014): cannot fetch variable named FNISaa_sprint of type int, returning 0.
stack:
        [ (00000014)].Actor.GetAnimationVariableInt() - "<native>" Line ?
        [Active effect 6 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetAnimVar() - "XPMSEWeaponStyleScaleEffect.psc" Line 1682
        [Active effect 6 on  (00000014)].XPMSEWeaponStyleScaleEffect.SaveFNISData() - "XPMSEWeaponStyleScaleEffect.psc" Line 1688
        [Active effect 6 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line 1289
        [Active effect 6 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectEquipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[05/04/2017 - 10:17:32PM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False
[05/04/2017 - 10:17:40PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:17:53PM] [DLC2PillarBuilderActorScript < (040177DD)>]OnPackageStart()
[05/04/2017 - 10:17:53PM] [DCL1VampireTurnPlayerScript <alias Player on quest DLC1VampireTurn (0200588C)>]OnLocationChange()
[05/04/2017 - 10:17:53PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0300305D)>]: [Location < (00018A56)>], [Location < (00013163)>]
[05/04/2017 - 10:17:53PM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] PlayerChangeLocation: oldloc=[Location < (00018A56)>], newloc=[Location < (00013163)>]
[05/04/2017 - 10:17:53PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation([Location < (00013163)>])
[05/04/2017 - 10:17:53PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:17:53PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation([Location < (00013163)>]) is NOT creating a quest: as Location is neither DLC1HunterHQLocation nor DLC1VampireCastleLocation
[05/04/2017 - 10:17:53PM] Updating Orphanables Status: ------------------------
[05/04/2017 - 10:19:28PM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False
[05/04/2017 - 10:19:29PM] [DCL1VampireTurnPlayerScript <alias Player on quest DLC1VampireTurn (0200588C)>]OnLocationChange()
[05/04/2017 - 10:19:29PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation([Location < (00013163)>])
[05/04/2017 - 10:19:29PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0300305D)>]: [Location < (0001CB8D)>], [Location < (00013163)>]
[05/04/2017 - 10:19:29PM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] PlayerChangeLocation: oldloc=[Location < (0001CB8D)>], newloc=[Location < (00013163)>]
[05/04/2017 - 10:19:29PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation([Location < (00013163)>]) is NOT creating a quest: as Location is neither DLC1HunterHQLocation nor DLC1VampireCastleLocation
[05/04/2017 - 10:19:41PM] [DLC2PillarBuilderActorScript < (040177DD)>]OnPackageStart()
[05/04/2017 - 10:19:41PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:19:41PM] [BYOHPlanterSoilScript < (03006921)>] OnCellAttach
[05/04/2017 - 10:19:41PM] [byohplantercontainerscript < (0300824F)>]onCellAttach - check to see if anything should grow 7.630669, plantedTimestamp=0.000000
[05/04/2017 - 10:19:41PM] [BYOHPlanterSoilScript < (03006920)>] OnCellAttach
[05/04/2017 - 10:19:41PM] [byohplantercontainerscript < (03008251)>]onCellAttach - check to see if anything should grow 7.630669, plantedTimestamp=0.000000
[05/04/2017 - 10:19:41PM] [BYOHPlanterSoilScript < (0300691C)>] OnCellAttach
[05/04/2017 - 10:19:41PM] [byohplantercontainerscript < (03008253)>]onCellAttach - check to see if anything should grow 7.630669, plantedTimestamp=0.000000
[05/04/2017 - 10:19:41PM] [BYOHPlanterSoilScript < (0300691B)>] OnCellAttach
[05/04/2017 - 10:19:41PM] [byohplantercontainerscript < (03008252)>]onCellAttach - check to see if anything should grow 7.630669, plantedTimestamp=0.000000
[05/04/2017 - 10:19:41PM] [BYOHPlanterSoilScript < (03006918)>] OnCellAttach
[05/04/2017 - 10:19:41PM] [byohplantercontainerscript < (0300824C)>]onCellAttach - check to see if anything should grow 7.630669, plantedTimestamp=0.000000
[05/04/2017 - 10:19:41PM] [BYOHPlanterSoilScript < (03006917)>] OnCellAttach
[05/04/2017 - 10:19:41PM] [byohplantercontainerscript < (0300824E)>]onCellAttach - check to see if anything should grow 7.630669, plantedTimestamp=0.000000
[05/04/2017 - 10:19:41PM] [BYOHPlanterSoilScript < (03006916)>] OnCellAttach
[05/04/2017 - 10:19:41PM] [byohplantercontainerscript < (03008249)>]onCellAttach - check to see if anything should grow 7.630669, plantedTimestamp=0.000000
[05/04/2017 - 10:19:41PM] [BYOHPlanterSoilScript < (03006915)>] OnCellAttach
[05/04/2017 - 10:19:41PM] [byohplantercontainerscript < (0300824A)>]onCellAttach - check to see if anything should grow 7.630669, plantedTimestamp=0.000000
[05/04/2017 - 10:19:41PM] [BYOHPlanterSoilScript < (03006914)>] OnCellAttach
[05/04/2017 - 10:19:41PM] [byohplantercontainerscript < (0300824B)>]onCellAttach - check to see if anything should grow 7.630669, plantedTimestamp=0.000000
[05/04/2017 - 10:19:41PM] [BYOHPlanterSoilScript < (03006923)>] OnCellAttach
[05/04/2017 - 10:19:41PM] [byohplantercontainerscript < (0300824D)>]onCellAttach - check to see if anything should grow 7.630669, plantedTimestamp=0.000000
[05/04/2017 - 10:19:41PM] [BYOHPlanterSoilScript < (03006922)>] OnCellAttach
[05/04/2017 - 10:19:41PM] [byohplantercontainerscript < (03008250)>]onCellAttach - check to see if anything should grow 7.630669, plantedTimestamp=0.000000
[05/04/2017 - 10:19:41PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0300305D)>]: [Location < (00013163)>], None
[05/04/2017 - 10:19:41PM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] PlayerChangeLocation: oldloc=[Location < (00013163)>], newloc=None
[05/04/2017 - 10:19:41PM] [DCL1VampireTurnPlayerScript <alias Player on quest DLC1VampireTurn (0200588C)>]OnLocationChange()
[05/04/2017 - 10:19:41PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation(None)
[05/04/2017 - 10:19:41PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation(None) is NOT creating a quest: as Location is None.
[05/04/2017 - 10:19:41PM] [default2StateActivator < (000986C2)>] Enabling Collision
[05/04/2017 - 10:19:41PM] [default2StateActivator < (000986EC)>] Enabling Collision
[05/04/2017 - 10:19:41PM] Updating Orphanables Status: ------------------------
[05/04/2017 - 10:19:43PM] -------------------
[05/04/2017 - 10:19:44PM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False
[05/04/2017 - 10:19:46PM] [BYOHPlanterSoilScript < (0300C929)>] OnCellAttach
[05/04/2017 - 10:19:46PM] [byohplantercontainerscript < (0300DD8E)>]onCellAttach - check to see if anything should grow 7.631558, plantedTimestamp=0.000000
[05/04/2017 - 10:19:46PM] [BYOHPlanterSoilScript < (0300C92A)>] OnCellAttach
[05/04/2017 - 10:19:46PM] [byohplantercontainerscript < (0300DD8F)>]onCellAttach - check to see if anything should grow 7.631558, plantedTimestamp=0.000000
[05/04/2017 - 10:19:46PM] [BYOHPlanterSoilScript < (0300C92D)>] OnCellAttach
[05/04/2017 - 10:19:46PM] [BYOHPlanterSoilScript < (0300C92C)>] OnCellAttach
[05/04/2017 - 10:19:46PM] [BYOHPlanterSoilScript < (0300C92F)>] OnCellAttach
[05/04/2017 - 10:19:46PM] [byohplantercontainerscript < (0300DD90)>]onCellAttach - check to see if anything should grow 7.631558, plantedTimestamp=0.000000
[05/04/2017 - 10:19:46PM] [BYOHPlanterSoilScript < (0300C930)>] OnCellAttach
[05/04/2017 - 10:19:46PM] [BYOHPlanterSoilScript < (0300C931)>] OnCellAttach
[05/04/2017 - 10:19:46PM] [BYOHPlanterSoilScript < (0300C92B)>] OnCellAttach
[05/04/2017 - 10:19:46PM] [byohplantercontainerscript < (0300DD94)>]onCellAttach - check to see if anything should grow 7.631558, plantedTimestamp=0.000000
[05/04/2017 - 10:19:46PM] [BYOHPlanterSoilScript < (0300C92E)>] OnCellAttach
[05/04/2017 - 10:19:46PM] [byohplantercontainerscript < (0300DD91)>]onCellAttach - check to see if anything should grow 7.631558, plantedTimestamp=0.000000
[05/04/2017 - 10:19:46PM] [byohplantercontainerscript < (0300DD92)>]onCellAttach - check to see if anything should grow 7.631558, plantedTimestamp=0.000000
[05/04/2017 - 10:19:46PM] [BYOHPlanterSoilScript < (0300C932)>] OnCellAttach
[05/04/2017 - 10:19:46PM] [byohplantercontainerscript < (0300DD96)>]onCellAttach - check to see if anything should grow 7.631558, plantedTimestamp=0.000000
[05/04/2017 - 10:19:46PM] [BYOHPlanterSoilScript < (0300C933)>] OnCellAttach
[05/04/2017 - 10:19:46PM] [byohplantercontainerscript < (0300DD98)>]onCellAttach - check to see if anything should grow 7.631558, plantedTimestamp=0.000000
[05/04/2017 - 10:19:46PM] [BYOHPlanterSoilScript < (0300C934)>] OnCellAttach
[05/04/2017 - 10:19:46PM] [byohplantercontainerscript < (0300DD99)>]onCellAttach - check to see if anything should grow 7.631558, plantedTimestamp=0.000000
[05/04/2017 - 10:19:46PM] [BYOHPlanterSoilScript < (0300C969)>] OnCellAttach
[05/04/2017 - 10:19:46PM] [byohplantercontainerscript < (0300DD9A)>]onCellAttach - check to see if anything should grow 7.631558, plantedTimestamp=0.000000
[05/04/2017 - 10:19:46PM] [BYOHPlanterSoilScript < (0300C96C)>] OnCellAttach
[05/04/2017 - 10:19:46PM] [byohplantercontainerscript < (0300DD9B)>]onCellAttach - check to see if anything should grow 7.631558, plantedTimestamp=0.000000
[05/04/2017 - 10:19:46PM] [BYOHPlanterSoilScript < (0300C979)>] OnCellAttach
[05/04/2017 - 10:19:46PM] [byohplantercontainerscript < (0300DD9C)>]onCellAttach - check to see if anything should grow 7.631558, plantedTimestamp=0.000000
[05/04/2017 - 10:19:46PM] [BYOHPlanterSoilScript < (0300C97E)>] OnCellAttach
[05/04/2017 - 10:19:46PM] [byohplantercontainerscript < (0300DD9D)>]onCellAttach - check to see if anything should grow 7.631558, plantedTimestamp=0.000000
[05/04/2017 - 10:19:46PM] [BYOHPlanterSoilScript < (0300CD04)>] OnCellAttach
[05/04/2017 - 10:19:46PM] [byohplantercontainerscript < (0300DD9E)>]onCellAttach - check to see if anything should grow 7.631558, plantedTimestamp=0.000000
[05/04/2017 - 10:19:46PM] [BYOHPlanterSoilScript < (0300CD08)>] OnCellAttach
[05/04/2017 - 10:19:46PM] [byohplantercontainerscript < (0300DD9F)>]onCellAttach - check to see if anything should grow 7.631558, plantedTimestamp=0.000000
[05/04/2017 - 10:19:46PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0300305D)>]: None, [Location < (03003092)>]
[05/04/2017 - 10:19:46PM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] PlayerChangeLocation: oldloc=None, newloc=[Location < (03003092)>]
[05/04/2017 - 10:19:46PM] [DCL1VampireTurnPlayerScript <alias Player on quest DLC1VampireTurn (0200588C)>]OnLocationChange()
[05/04/2017 - 10:19:46PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation([Location < (03003092)>])
[05/04/2017 - 10:19:46PM] [byohplantercontainerscript < (0300DD95)>]onCellAttach - check to see if anything should grow 7.631564, plantedTimestamp=0.000000
[05/04/2017 - 10:19:46PM] [byohplantercontainerscript < (0300DD97)>]onCellAttach - check to see if anything should grow 7.631564, plantedTimestamp=0.000000
[05/04/2017 - 10:19:46PM] [byohplantercontainerscript < (0300DD93)>]onCellAttach - check to see if anything should grow 7.631564, plantedTimestamp=0.000000
[05/04/2017 - 10:19:46PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation([Location < (03003092)>]) is NOT creating a quest: as Location is neither DLC1HunterHQLocation nor DLC1VampireCastleLocation
[05/04/2017 - 10:19:46PM] [MannequinActivatorSCRIPT < (030009AC)>] ResetPosition
[05/04/2017 - 10:19:48PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:19:48PM] [byohhousecraftingtriggerscript < (03003B20)>] remove all house crafting items
[05/04/2017 - 10:19:51PM] [byohhousecraftingtriggerscript < (030030F4)>] remove all house crafting items
[05/04/2017 - 10:19:52PM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False
[05/04/2017 - 10:19:57PM] [DLC2PillarBuilderActorScript < (040177DD)>]OnPackageStart()
[05/04/2017 - 10:19:57PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:19:58PM] [DLC2PillarBuilderActorScript < (040177DD)>]OnPackageStart()
[05/04/2017 - 10:19:58PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:19:59PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:20:00PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:20:02PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:20:04PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[05/04/2017 - 10:20:05PM] [DLC2PillarBuilderActorScript < (040177DD)>]OnPackageStart()
[05/04/2017 - 10:20:05PM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]OnSleepStop() IsBedCoffin == False
[05/04/2017 - 10:20:05PM] Updating Orphanables Status: ------------------------
[05/04/2017 - 10:20:06PM] -------------------
[05/04/2017 - 10:20:09PM] [byohhousecraftingtriggerscript < (030030F4)>] remove all house crafting items
[05/04/2017 - 10:20:11PM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False
[05/04/2017 - 10:20:18PM] [BYOHPlanterSoilScript < (03006921)>] OnCellAttach
[05/04/2017 - 10:20:18PM] [byohplantercontainerscript < (0300824F)>]onCellAttach - check to see if anything should grow 8.009540, plantedTimestamp=0.000000
[05/04/2017 - 10:20:18PM] [BYOHPlanterSoilScript < (03006920)>] OnCellAttach
[05/04/2017 - 10:20:18PM] [byohplantercontainerscript < (03008251)>]onCellAttach - check to see if anything should grow 8.009540, plantedTimestamp=0.000000
[05/04/2017 - 10:20:18PM] [BYOHPlanterSoilScript < (0300691C)>] OnCellAttach
[05/04/2017 - 10:20:18PM] [BYOHPlanterSoilScript < (0300691B)>] OnCellAttach
[05/04/2017 - 10:20:18PM] [byohplantercontainerscript < (03008253)>]onCellAttach - check to see if anything should grow 8.009540, plantedTimestamp=0.000000
[05/04/2017 - 10:20:18PM] [BYOHPlanterSoilScript < (03006918)>] OnCellAttach
[05/04/2017 - 10:20:18PM] [byohplantercontainerscript < (03008252)>]onCellAttach - check to see if anything should grow 8.009540, plantedTimestamp=0.000000
[05/04/2017 - 10:20:18PM] [BYOHPlanterSoilScript < (03006917)>] OnCellAttach
[05/04/2017 - 10:20:18PM] [BYOHPlanterSoilScript < (03006916)>] OnCellAttach
[05/04/2017 - 10:20:18PM] [byohplantercontainerscript < (0300824C)>]onCellAttach - check to see if anything should grow 8.009540, plantedTimestamp=0.000000
[05/04/2017 - 10:20:18PM] [BYOHPlanterSoilScript < (03006915)>] OnCellAttach
[05/04/2017 - 10:20:18PM] [byohplantercontainerscript < (03008249)>]onCellAttach - check to see if anything should grow 8.009540, plantedTimestamp=0.000000
[05/04/2017 - 10:20:18PM] [byohplantercontainerscript < (0300824E)>]onCellAttach - check to see if anything should grow 8.009540, plantedTimestamp=0.000000
[05/04/2017 - 10:20:18PM] [byohplantercontainerscript < (0300824A)>]onCellAttach - check to see if anything should grow 8.009540, plantedTimestamp=0.000000
[05/04/2017 - 10:20:18PM] [BYOHPlanterSoilScript < (03006914)>] OnCellAttach
[05/04/2017 - 10:20:18PM] [BYOHPlanterSoilScript < (03006923)>] OnCellAttach
[05/04/2017 - 10:20:18PM] [byohplantercontainerscript < (0300824B)>]onCellAttach - check to see if anything should grow 8.009540, plantedTimestamp=0.000000
[05/04/2017 - 10:20:18PM] [BYOHPlanterSoilScript < (03006922)>] OnCellAttach
[05/04/2017 - 10:20:18PM] [byohplantercontainerscript < (03008250)>]onCellAttach - check to see if anything should grow 8.009540, plantedTimestamp=0.000000
[05/04/2017 - 10:20:18PM] [byohplantercontainerscript < (0300824D)>]onCellAttach - check to see if anything should grow 8.009540, plantedTimestamp=0.000000
[05/04/2017 - 10:20:18PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0300305D)>]: [Location < (03003092)>], None
[05/04/2017 - 10:20:18PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation(None)
[05/04/2017 - 10:20:18PM] [DCL1VampireTurnPlayerScript <alias Player on quest DLC1VampireTurn (0200588C)>]OnLocationChange()
[05/04/2017 - 10:20:18PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation(None) is NOT creating a quest: as Location is None.
[05/04/2017 - 10:20:18PM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] PlayerChangeLocation: oldloc=[Location < (03003092)>], newloc=None
[05/04/2017 - 10:20:18PM] [default2StateActivator < (000986C2)>] Enabling Collision
[05/04/2017 - 10:20:18PM] [default2StateActivator < (000986EC)>] Enabling Collision
[05/04/2017 - 10:20:18PM] [byohhousecraftingtriggerscript < (03003B20)>] remove all house crafting items


到这里就停止游戏了。。。。。。。。


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