本帖最后由 cthkclnpc1 于 2017-5-9 15:44 编辑
原址及作者:nexus http://www.nexusmods.com/skyrim/mods/49344/? Vivid Landscapes - All in One by Hein84
Skyrim » Environmental
原址介绍:
Description
Last updated at 9:22, 2 May 2017Uploaded at 6:58, 1 Jan 2014
Mountain Video

As long promised, here comes the "All in One" download for Vivid Landscapes series.
It adds high quality textures combined with UV improved, parallax enhanced meshes and works as a replacer for Default Skyrim textures and meshes.
The package contains everything I made since and changes:
....................................- Mountains
....................................- Cliffs
....................................- Creeks
....................................- Dungeons
....................................- Ruins
....................................- Imperial Fords
....................................- Birthsigns
....................................- Orc and Farmhouses
....................................- The Volcanic and The Tundra region.
links to respective divided mods are below
You better don't use TextureOptimizer or something alike, the main textures are packed to highest level, only some parallax maps are uncompressed greyscale images and show up distorted if compressed.
They are the same size as a compressed, transparent 512 texture and won't lower your performance anyway.

you can choose from different variations in download section, there is nothing to intimidate the user from choosing what ever he think it's best for his game and his taste. the mod offer:
a none ENB version comes without the Parallax effect for all the color choices and file sizes.
different file sizes.
the cost of the large files will be a burden on your Graphics Card..
there will be always a balance to make between Beauty of the world and performance of the Gameplay.

all the choices in this mod come in two methods, a BSA archive or Loose Files. if you're the one who use a few textures mods then the BSA archive is in your ally to choose, but if you have too many textures and meshes mods you can choose the Loose Files to make the endless decisions to overwrite and pick what ever suit your fine taste.
note that The content of a BSA gets always overwritten by loose files no matter where you place the .esp plugin in the loadoreder.
Loose Files are smaller download than the BSA archive because of 7z compression,
If you unpack both archives you see the BSA is actually smaller.
It is compressed like the Vanilla one for game use and so the 7z or zip compression has no further effect,
on loose files on the other hand you can spare quite a number of Mb.
different colors to certain textures
(Mountains - Tundra - Dungeons walls)
applied to all the different sizes.


...........install oreder for the Loose Files:
............1. If you want to use the mods mentioned in the Recommended mods install them first.
............2. Install the Loose Files of your choice (512 is Vanilla original size, 2048 is HD)
............3. Install the compatibility patches, color packs, if wanted.
............4. Install the update
............5. Install the NON-ENB patch, if wanted.
...........if the BSA archive chosen to be installed:
............1. install the file in your Data folder or with your mod manager.
............2. activate it's .esp plugin.
............3. move it to last position of your load order.
............4. Install the compatibility patches, color packs and the NON-ENB patch, if wanted.
............5. Install the update.
............6. Install the NON-ENB patch, if wanted.
ENB is not obligatory, though it enhances parallax effect.
With the "NON-ENB-patch" it works also with Vanilla only.
............If you are using an ENB preset, make sure to set the following lines:
............1. "bDeferredShadows=1" in your SkyrimPrefs.ini.
............2. "FixParallaxBugs=true" in your enblocal.ini.
Newer ENB's correct parallax-flaws pretty good, I've updated all my heightmaps for better support.

All overlapping meshes from SparrowPrince's "distant Decal Fix" his "Better Dynamic Snow" and Brumbek's "SMIM" are incorporated, if you want to use their whole work you have to download it from their site.
Special thanks to both of them for their great mesh improvements.
if you're using "Enhanced Lights and FX" a compatibility Patch is provided in the downlaod files.
can't list all the many mods that will conflict with this mod, but any mod with textures or meshes improvment listed in the following list will overwrite or get overwritten by this mod:
........Meshes:
....................clutter:
.........................dragonpriestmaskaltar:
................................altar:
....................helgen:
....................powershrines:
.........................++
.........................powershrine01:
....................ruins:
.........................++
.........................pillar:
....................Dungeons:
.........................imperial:
.........................nordic:
....................furniture:
.........................nordic:
....................landscape:
.........................dirtcliffs:
.........................ice:
.........................mounatains:
.........................rocks:
.........................tundra:
.........................unique:
.........................volcanic
....................loadscreenart:
....................traps:
........textures:
....................clutter:
.........................++
.........................ruins:
....................dungeons:
.........................++
.........................imperial:
.........................nordic:
....................landscape:
.........................++
.........................dirtcliffs:
.........................mounatains:
....................trap:

In simple words, parallax is a advancement of normalmapping...
though the depth-information doesn't get simply "drawn" on the surface, it rather warps the texture itself in the desired direction.
You can imagine the parallax-texture as kind of radar map like the NASA ones from Venus.
The depth effect can get triangulated out of it.
It is not as sophisticated as high end Tessellation and a much older technique, but still nice 

...........I'm running my game with mods like:
............- SMIM
............- Better Dynamic Snow.
............- Distant Decal Fix.
............- Vandr Presents - HD Imperial Tower.
............- Ruins Clutter Improved.
............- Skyrim HD - 2K Textures.
You can though don't have to install them. They all are to find here on Nexus.
You still can use all mountain textures you want, just make sure they are installed at last (parallax maps/meshes improve them just the same).
here the links to the separated mods:
............Vivid Landscapes - Volcanic Area
............http://skyrim.nexusmods.com/mods/41198//?
............Vivid Landscapes - Rocking Stones and Mountains Two
............http://www.nexusmods.com/skyrim/mods/54540/?
............Vivid Landscapes - Dungeons and Ruins
............http://skyrim.nexusmods.com/mods/39874//?
............Vivid Landscapes - Cliffs and Creeks
............http://skyrim.nexusmods.com/mods/38497//?
............Vivid Landscapes - Tundra Moss Revised
............http://www.nexusmods.com/skyrim/mods/43221/?
............Vivid Landscapes - Imperial Forts
............http://www.nexusmods.com/skyrim/mods/43107/?
............Vivid Landscapes - Birthsigns
............http://www.nexusmods.com/skyrim/mods/50324/?
Can't Thank You Enough for All the Donations!
A voluntary donation is the best encouragement!
If you like to support Vivid series on Patreon
简述:Vivid Landscapes - All in One 版本,作为天际原始模型和纹理的替代,添加了大量高质量的纹理,结合UV改进,以及视差增强模型。
package包含:
....................................- Mountains 山脉(与岩石为同一纹理)
....................................- Cliffs 悬崖
....................................- Creeks 溪流的泥床及岩石
....................................- Dungeons 地牢
....................................- Ruins 废墟
....................................- Imperial Fords 堡垒等建筑物
....................................- Birthsigns 立石
....................................- Orc and Farmhouses 兽人屋及农舍
....................................- The Volcanic and The Tundra region. 火山及苔原地域。
注:需要添加或者修改的项,SkyrimPrefs.ini 以及ENB用户 enblocal.ini
"bDeferredShadows=1" in your SkyrimPrefs.ini
"FixParallaxBugs=true" in your enblocal.ini
其实一般都已经改过了。另外Vivid Landscapes - All in One的.esp文件是个空文件,仅仅是为了让.bsa文件被加载。.bsa解包后只包含meshes和textures。故不会对游戏及存档产生任何影响。
注2:下载地址分流了
Vivid Landscapes - All in One - BSA archive 2048 2K材质完整版 - 664,831kb size
以及
xVivid Landscapes - All in One - Loose Files - Better Performance 作者推荐的1K和2K材质混合版,也是作者自己在用的性能版。按照作者的原话为:runs almost as smooth as the 1024 archive, looks nearly as good as the 2048 one.2K的画面1K的跑帧,另外按照作者SSE版的说法,某些场景可能比游戏原版材质的FPS更高,当然楼主没有去验证过。 - 432,670kb size
另外附上大佬用的
4K Patch Vivid Landscapes - All in One - 4K Patch - 491,173kb size
和-OPTIONAL FILES-
Vivid Landscapes - Enhanced Lights and FX Compatibility patch 与Enhanced Lights and FX的兼容patch
Vivid Landscapes - All in One - Classic Grey mountains 更接近灰色的山脉及岩石颜色,package默认的颜色更深。
注3:这个All in One package之后,作者还有另外的更新,懒人可以不看,介绍会之后写在2楼,
分别为
Skyrim HD - Terrain Parallax Tribute
和
Vivid Landscapes - Others里的
Vivid Landscapes - Woods 2k
Vivid Landscapes - Orc and Farmhouses - Update for 2048
原址图片:















直接链接的N网图片,刷出来可能比较慢。更多图片详见原址。
授权内容如图:
楼主大概记得12年就在用这个系列了,今年重新玩了Skyrim,没想到作者更新至今。一直觉得十分优秀的材质系列,N网是挺火的,3DM论坛似乎比较“冷门”。不知道和file的大小有没有关系。
下载地址:
注:希望优先去原址支持作者。
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