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[资讯] Starbound 1.3.2 更新日志

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发表于 2017-7-19 09:32 | 只看该作者 回帖奖励 |正序浏览 |阅读模式
Starbound 1.3.2 Changelog
Healthire posted on July 18th, 2017 in News, Patch Notes

Hello,
大家好,

Starbound has been updated with some minor gameplay changes and bug fixes. Everyone on Steam should see the update immediately, but those on GOG and Humble may need to wait a little while for the files to update.
Starbound进行了一次小小的更新。Steam用户马上就能升级到新版本,但GOG和Humble用户可能还需要等一下才能更新。

Check below for patch notes!
请在下面查看补丁说明!


ADDITIONS & CHANGES
更改

  • Reduce cost of player station parts
    减少了私人空间站扩建的花费
  • Show some system information on hovering over stars in the navigation interface
    用鼠标停在星系上时在导航界面显示一些星系信息
  • Show system name on the system screen in the navigation interface
    在导航界面的星图上显示星系名称
  • Properly beam away a player’s mech when a player beams off the world
    当玩家离开星球时机甲会与玩家一起传送
  • Deploying to asteroid fields puts you in a position related to where in the field your ship is
    在部署到小行星带时你的位置与你飞船所处区域有关
  • Allow any number of script panes with no source entity.
    允许任意数量的无源实体的脚本窗格
  • Add player.interact lua binding
    添加了player.interact lua绑定
  • Keep player from starving when in a mech
    玩家在机甲中不会饥饿


BUG FIXES
Bug修复

  • Various NPC and Monster behavior fixes
    NPC与怪物的行动修复
  • Fix issue where player ships from other systems would be visible on the navigation screen
    在导航屏幕上可以看到其它星系的玩家飞船的问题已解决
  • Fix issue where deploying to a party member could result in deploying a mech to their ship
    当传送到团队成员会导致在他们的飞船上部署机甲的问题已解决
  • Improve jarring movement of the sky during flying and warping
    改进了飞行和跃迁时天空的不规则运动
  • Fix issue where inventory items would count twice in crafting interfaces
    修复了在制造界面道具要点两次的问题
  • Fix parameters argument for spawnnpc console command
    修复了控制台spawnnpc命令参数
  • Fix issue allowing the player to fly the ship before fully repairing it
    玩家在未完全修复飞船就可飞行的问题已解决



译者:克拉诺克斯
原文:https://tieba.baidu.com/p/5230990178
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