本文依据xylcxyfc大神的http://bbs.3dmgame.com/thread-5649509-1-1.html 幸运MOD 修改
首先下载 【物品爆率MOD】修改幸运掉落机制,增加BOSS掉落物,商人4倍金币(测试)
然后打开Data\Public\Shared\Stats\Generated\TreasureTable.txt,查找Luck1。
以“lkck5”为例
new treasuretable "Luck5"
new subtable "0,79;1,14;2,5;3,2"
object category "T_ST_RandomLootSuper",50,0,0,0,0,0,0,0
object category "T_ST_Skillbook",3,0,0,0,0,0,0,0
object category "T_ST_RareIngredient",5,0,0,0,0,0,0,0
object category "T_ST_WeaponRare",21,0,0,0,0,0,0,0
object category "T_ST_ArmorRare",7,0,0,0,0,0,0,0
object category "T_ST_RingAmuletBeltRare",2,0,0,0,0,0,0,0
object category "T_ST_WeaponLegendary",12,0,0,0,0,0,0,0
object category "T_ST_ArmorLegendary",4,0,0,0,0,0,0,0
object category "T_ST_RingAmuletBeltLegendary",1,0,0,0,0,0,0,0
红色:不触发幸运几率为79%。
绿色:触发一件幸运几率为14%。
黄色:触发两件幸运几率5%。
蓝色:触发三件幸运几率2%.
结论:后面几率相加必须等于100%。可以自己修改触发幸运几率了
比如:
new treasuretable "Luck5"
new subtable "0,10;1,10;2,10;3,30;4,30;5,5;6,5"
这样各位童鞋就可以根据自己需要随意修改幸运触发几率了。
附件放到