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[求助] 商人无法浏览货物啊!!!!求助!!!

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发表于 2018-10-28 21:37 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
一点就出红字,然后点不开Mono path[0] = 'D:/Steam/steamapps/common/The Scroll Of Taiwu/The Scroll Of Taiwu Alpha V1.0_Data/Managed'
Mono config path = 'D:/Steam/steamapps/common/The Scroll Of Taiwu/Mono/etc'
PlayerConnection initialized from D:/Steam/steamapps/common/The Scroll Of Taiwu/The Scroll Of Taiwu Alpha V1.0_Data (debug = 0)
PlayerConnection initialized network socket : 0.0.0.0 55457
Multi-casting "[IP] 192.168.2.100 [Port] 55457 [Flags] 2 [Guid] 2014739266 [EditorId] 1973333919 [Version] 1048832 [Id] WindowsPlayer(SKY-20180927NIL) [Debug] 0 [PackageName] WindowsPlayer" to [225.0.0.222:54997]...
Started listening to [0.0.0.0:55457]
PlayerConnection already initialized - listening to [0.0.0.0:55457]
Initialize engine version: 2018.2.13f1 (83fbdcd35118)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: AMD Radeon HD 7560D (ID=0x9904)
    Vendor:   
    VRAM:     2277 MB
    Driver:   12.105.0.0
Begin MonoManager ReloadAssembly
- Completed reload, in  0.212 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.134916 ms


[Manager] Version '0.12.0'. Initialize.
[Manager] Parsing mods.
[Manager] Reading file 'D:\Steam\steamapps\common\The Scroll Of Taiwu\Mods\Breeder\info.json'.
[Manager] Reading file 'D:\Steam\steamapps\common\The Scroll Of Taiwu\Mods\HappyLife\info.json'.
[Manager] Reading file 'D:\Steam\steamapps\common\The Scroll Of Taiwu\Mods\NpcScan\info.json'.
[Manager] Reading file 'D:\Steam\steamapps\common\The Scroll Of Taiwu\Mods\TaiwuSpeed\info.json'.
[Manager] Sorting mods.
[Manager] Loading mods.
[BreederMod] Version '0.0.4'. Loading.
[BreederMod] Active.
[HappyLife] Version '1.0.7'. Loading.
[HappyLife] Active.
[NpcScan] Version '1.4.0'. Loading.
[NpcScan] Active.
[TaiwuSpeed] Version '1.0.2'. Loading.
[TaiwuSpeed] Active.
[Manager] FINISH. FOUND 4 MODS. SUCCESSFUL LOADED 4 MODS.


Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 7.907338 ms
System memory in use before: 66.1 MB.
System memory in use after: 66.6 MB.

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 9964.
Total: 99.343673 ms (FindLiveObjects: 3.810885 ms CreateObjectMapping: 1.162652 ms MarkObjects: 94.112302 ms  DeleteObjects: 0.257266 ms)

[TaiwuSpeed] 设置前1
[TaiwuSpeed] 设置后3
[TaiwuSpeed] 设置前3
[TaiwuSpeed] 设置后3
[TaiwuSpeed] 设置前3
[TaiwuSpeed] 设置后3
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.342484 ms
System memory in use before: 156.0 MB.
System memory in use after: 163.9 MB.

Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 168992.
Total: 379.713016 ms (FindLiveObjects: 60.995103 ms CreateObjectMapping: 7.448843 ms MarkObjects: 310.272266 ms  DeleteObjects: 0.996235 ms)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.Int32,System.String]].get_Item (Int32 key) [0x000a8] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:151
  at DateFile.MakeNewItem (Int32 id, Int32 temporaryId, Int32 bookObbs, Int32 buffObbs, Int32 sBuffObbs) [0x0006f] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\DateFile.cs:763
  at ShopSystem.SetShopItems (Int32 shopTyp, Int32 moneyCost, Int32 levelAdd, Int32 isTaiWu, Int32 shopActorId) [0x001b7] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Spine\spine-csharp\Animation.cs:379
  at MassageWindow.EndEvent9013_1 () [0x0004d] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\SaveDateFile.cs:63
  at MassageWindow.EndEvent () [0x000de] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\QuquBattleSystem.cs:1254
  at MassageWindow.ChangeMassageWindow (Int32 chooseId) [0x00001] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\QuquBattleSystem.cs:858
  at OnChoose.SetChoose () [0x00000] in <filename unknown>:0
  at UnityEngine.Events.InvokableCall.Invoke () [0x00000] in <filename unknown>:0
  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
  at UnityEngine.UI.Button.Press () [0x0002d] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\UI\Core\Button.cs:36
  at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\UI\Core\Button.cs:45
  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:50
  at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00073] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:261
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandlerogException(Exception, Object)
UnityEngine.LoggerogException(Exception, Object)
UnityEngine.DebugogException(Exception)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:265)
UnityEngine.EventSystems.StandaloneInputModulerocessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:569)
UnityEngine.EventSystems.StandaloneInputModulerocessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:466)
UnityEngine.EventSystems.StandaloneInputModulerocessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:446)
UnityEngine.EventSystems.StandaloneInputModulerocess() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:221)
UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:294)

(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs Line: 151)

[TaiwuSpeed] 设置前3
[TaiwuSpeed] 设置后3
KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.Int32,System.String]].get_Item (Int32 key) [0x000a8] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:151
  at DateFile.MakeNewItem (Int32 id, Int32 temporaryId, Int32 bookObbs, Int32 buffObbs, Int32 sBuffObbs) [0x0006f] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\DateFile.cs:763
  at ShopSystem.SetShopItems (Int32 shopTyp, Int32 moneyCost, Int32 levelAdd, Int32 isTaiWu, Int32 shopActorId) [0x001b7] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Spine\spine-csharp\Animation.cs:379
  at MassageWindow.EndEvent9013_1 () [0x0004d] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\SaveDateFile.cs:63
  at MassageWindow.EndEvent () [0x000de] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\QuquBattleSystem.cs:1254
  at MassageWindow.ChangeMassageWindow (Int32 chooseId) [0x00001] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\QuquBattleSystem.cs:858
  at OnChoose.SetChoose () [0x00000] in <filename unknown>:0
  at UnityEngine.Events.InvokableCall.Invoke () [0x00000] in <filename unknown>:0
  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
  at UnityEngine.UI.Button.Press () [0x0002d] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\UI\Core\Button.cs:36
  at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\UI\Core\Button.cs:45
  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:50
  at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00073] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:261
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandlerogException(Exception, Object)
UnityEngine.LoggerogException(Exception, Object)
UnityEngine.DebugogException(Exception)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:265)
UnityEngine.EventSystems.StandaloneInputModulerocessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:569)
UnityEngine.EventSystems.StandaloneInputModulerocessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:466)
UnityEngine.EventSystems.StandaloneInputModulerocessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:446)
UnityEngine.EventSystems.StandaloneInputModulerocess() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:221)
UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:294)

(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs Line: 151)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.Int32,System.String]].get_Item (Int32 key) [0x000a8] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:151
  at DateFile.MakeNewItem (Int32 id, Int32 temporaryId, Int32 bookObbs, Int32 buffObbs, Int32 sBuffObbs) [0x0006f] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\DateFile.cs:763
  at ShopSystem.SetShopItems (Int32 shopTyp, Int32 moneyCost, Int32 levelAdd, Int32 isTaiWu, Int32 shopActorId) [0x001b7] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Spine\spine-csharp\Animation.cs:379
  at MassageWindow.EndEvent9013_1 () [0x0004d] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\SaveDateFile.cs:63
  at MassageWindow.EndEvent () [0x000de] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\QuquBattleSystem.cs:1254
  at MassageWindow.ChangeMassageWindow (Int32 chooseId) [0x00001] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\QuquBattleSystem.cs:858
  at OnChoose.SetChoose () [0x00000] in <filename unknown>:0
  at UnityEngine.Events.InvokableCall.Invoke () [0x00000] in <filename unknown>:0
  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
  at UnityEngine.UI.Button.Press () [0x0002d] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\UI\Core\Button.cs:36
  at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\UI\Core\Button.cs:45
  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:50
  at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00073] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:261
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandlerogException(Exception, Object)
UnityEngine.LoggerogException(Exception, Object)
UnityEngine.DebugogException(Exception)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:265)
UnityEngine.EventSystems.StandaloneInputModulerocessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:569)
UnityEngine.EventSystems.StandaloneInputModulerocessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:466)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:446)
UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:221)
UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:294)

(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs Line: 151)

[TaiwuSpeed] 设置前3
[TaiwuSpeed] 设置后3
[TaiwuSpeed] 设置前3
[TaiwuSpeed] 设置后3
KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.Int32,System.String]].get_Item (Int32 key) [0x000a8] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:151
  at DateFile.MakeNewItem (Int32 id, Int32 temporaryId, Int32 bookObbs, Int32 buffObbs, Int32 sBuffObbs) [0x0006f] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\DateFile.cs:763
  at ShopSystem.SetShopItems (Int32 shopTyp, Int32 moneyCost, Int32 levelAdd, Int32 isTaiWu, Int32 shopActorId) [0x001b7] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Spine\spine-csharp\Animation.cs:379
  at MassageWindow.EndEvent9013_1 () [0x0004d] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\SaveDateFile.cs:63
  at MassageWindow.EndEvent () [0x000de] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\QuquBattleSystem.cs:1254
  at MassageWindow.ChangeMassageWindow (Int32 chooseId) [0x00001] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\QuquBattleSystem.cs:858
  at OnChoose.SetChoose () [0x00000] in <filename unknown>:0
  at UnityEngine.Events.InvokableCall.Invoke () [0x00000] in <filename unknown>:0
  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
  at UnityEngine.UI.Button.Press () [0x0002d] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\UI\Core\Button.cs:36
  at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\UI\Core\Button.cs:45
  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:50
  at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00073] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:261
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandlerogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:265)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:569)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:466)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:446)
UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:221)
UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:294)

(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs Line: 151)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.Int32,System.String]].get_Item (Int32 key) [0x000a8] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:151
  at DateFile.MakeNewItem (Int32 id, Int32 temporaryId, Int32 bookObbs, Int32 buffObbs, Int32 sBuffObbs) [0x0006f] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\DateFile.cs:763
  at ShopSystem.SetShopItems (Int32 shopTyp, Int32 moneyCost, Int32 levelAdd, Int32 isTaiWu, Int32 shopActorId) [0x001b7] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Spine\spine-csharp\Animation.cs:379
  at MassageWindow.EndEvent9013_1 () [0x0004d] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\SaveDateFile.cs:63
  at MassageWindow.EndEvent () [0x000de] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\QuquBattleSystem.cs:1254
  at MassageWindow.ChangeMassageWindow (Int32 chooseId) [0x00001] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\QuquBattleSystem.cs:858
  at OnChoose.SetChoose () [0x00000] in <filename unknown>:0
  at UnityEngine.Events.InvokableCall.Invoke () [0x00000] in <filename unknown>:0
  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
  at UnityEngine.UI.Button.Press () [0x0002d] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\UI\Core\Button.cs:36
  at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\UI\Core\Button.cs:45
  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:50
  at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00073] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:261
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:265)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:569)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:466)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:446)
UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:221)
UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:294)

(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs Line: 151)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.Int32,System.String]].get_Item (Int32 key) [0x000a8] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:151
  at DateFile.MakeNewItem (Int32 id, Int32 temporaryId, Int32 bookObbs, Int32 buffObbs, Int32 sBuffObbs) [0x0006f] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\DateFile.cs:763
  at ShopSystem.SetShopItems (Int32 shopTyp, Int32 moneyCost, Int32 levelAdd, Int32 isTaiWu, Int32 shopActorId) [0x001b7] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Spine\spine-csharp\Animation.cs:379
  at MassageWindow.EndEvent9013_1 () [0x0004d] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\SaveDateFile.cs:63
  at MassageWindow.EndEvent () [0x000de] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\QuquBattleSystem.cs:1254
  at MassageWindow.ChangeMassageWindow (Int32 chooseId) [0x00001] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\QuquBattleSystem.cs:858
  at OnChoose.SetChoose () [0x00000] in <filename unknown>:0
  at UnityEngine.Events.InvokableCall.Invoke () [0x00000] in <filename unknown>:0
  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
  at UnityEngine.UI.Button.Press () [0x0002d] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\UI\Core\Button.cs:36
  at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\UI\Core\Button.cs:45
  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:50
  at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00073] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:261
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:265)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:569)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:466)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:446)
UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:221)
UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:294)

(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs Line: 151)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.Int32,System.String]].get_Item (Int32 key) [0x000a8] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:151
  at DateFile.MakeNewItem (Int32 id, Int32 temporaryId, Int32 bookObbs, Int32 buffObbs, Int32 sBuffObbs) [0x0006f] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\DateFile.cs:763
  at ShopSystem.SetShopItems (Int32 shopTyp, Int32 moneyCost, Int32 levelAdd, Int32 isTaiWu, Int32 shopActorId) [0x001b7] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Spine\spine-csharp\Animation.cs:379
  at MassageWindow.EndEvent9013_1 () [0x0004d] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\SaveDateFile.cs:63
  at MassageWindow.EndEvent () [0x000de] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\QuquBattleSystem.cs:1254
  at MassageWindow.ChangeMassageWindow (Int32 chooseId) [0x00001] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\QuquBattleSystem.cs:858
  at OnChoose.SetChoose () [0x00000] in <filename unknown>:0
  at UnityEngine.Events.InvokableCall.Invoke () [0x00000] in <filename unknown>:0
  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
  at UnityEngine.UI.Button.Press () [0x0002d] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\UI\Core\Button.cs:36
  at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\UI\Core\Button.cs:45
  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:50
  at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00073] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:261
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:265)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:569)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:466)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:446)
UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:221)
UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:294)

(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs Line: 151)

KeyNotFoundException: The given key was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.Int32,System.String]].get_Item (Int32 key) [0x000a8] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:151
  at DateFile.MakeNewItem (Int32 id, Int32 temporaryId, Int32 bookObbs, Int32 buffObbs, Int32 sBuffObbs) [0x0006f] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\DateFile.cs:763
  at ShopSystem.SetShopItems (Int32 shopTyp, Int32 moneyCost, Int32 levelAdd, Int32 isTaiWu, Int32 shopActorId) [0x001b7] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Spine\spine-csharp\Animation.cs:379
  at MassageWindow.EndEvent9013_1 () [0x0004d] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\SaveDateFile.cs:63
  at MassageWindow.EndEvent () [0x000de] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\QuquBattleSystem.cs:1254
  at MassageWindow.ChangeMassageWindow (Int32 chooseId) [0x00001] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\QuquBattleSystem.cs:858
  at OnChoose.SetChoose () [0x00000] in <filename unknown>:0
  at UnityEngine.Events.InvokableCall.Invoke () [0x00000] in <filename unknown>:0
  at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
  at UnityEngine.UI.Button.Press () [0x0002d] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\UI\Core\Button.cs:36
  at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\UI\Core\Button.cs:45
  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:50
  at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00073] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:261
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:265)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:569)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:466)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:446)
UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:221)
UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:294)

(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs Line: 151)


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