3DMGAME 3DM首页 新闻中心 前瞻 | 评测 游戏库 热门 | 最新 攻略中心 攻略 | 秘籍 下载中心 游戏 | 汉化 购买正版 论坛

注册 登录

QQ登录

只需一步,快速开始

查看: 1899|回复: 0
打印 上一主题 下一主题

[求助] 萌新自制功法冒红字,各位mod大佬帮帮萌新啊

[复制链接]

4

主题

398

帖子

394

积分

高级玩家

Rank: 4

贡献度
3
金元
3818
积分
394
精华
0
注册时间
2010-7-15
跳转到指定楼层
主题
发表于 2018-11-12 03:48 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
本帖最后由 lxc1994518 于 2018-11-12 04:08 编辑

萌新我想搞个然山的1阶功法自娱自乐。
然后照着大佬的攻略做了gangfa,gangfapower的增量txt,
想进游戏看看效果但是鼠标移到图标就红字求大佬告知咋办

以下为红字

KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2<int, System.Collections.Generic.Dictionary`2<int, string>>.get_Item (int) [0x000a8] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:151
at GongFaBook.WindowManage_ShowGongFaMassage_Patch.Postfix (WindowManage,int,int,int,int,UnityEngine.UI.Toggle,UnityEngine.UI.Text&,string&) <IL 0x0021d, 0x0081b>
at (wrapper dynamic-method) WindowManage.ShowGongFaMassage_Patch2 (object,int,int,int,int,UnityEngine.UI.Toggle) <IL 0x0072f, 0x0191d>
at (wrapper dynamic-method) WindowManage.WindowSwitch_Patch5 (object,bool,UnityEngine.GameObject) <IL 0x04b28, 0x12e0f>
at PointerEnter.OnPointerEnter (UnityEngine.EventSystems.PointerEventData) [0x000fa] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\StorySystem.cs:2671
at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerEnterHandler,UnityEngine.EventSystems.BaseEventData) [0x00008] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:22
at UnityEngine.EventSystems.ExecuteEvents.Execute<UnityEngine.EventSystems.IPointerEnterHandler> (UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerEnterHandler>) <0x0034d>

回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

Archiver|手机版|3DMGAME ( 京ICP备14006952号-1  沪公网安备 31011202006753号

GMT+8, 2026-4-25 21:34 , Processed in 0.028244 second(s), 15 queries , Memcached On.

Powered by Discuz! X3.2

© 2001-2013 Comsenz Inc.

快速回复 返回顶部 返回列表