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[补丁] 1.50 beta2

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发表于 2018-12-18 09:24 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
本帖最后由 mmll888 于 2018-12-18 13:37 编辑

——用于1.50 beta1之上——



Version 1.50 Beta 2 (325591)

    • Added option for "Betty" to speak target names.
    • Added option to undock and abort ship upgrades that are waiting for resources.
    • [Beta 2] Added turret behaviour settings to the Ship Interactions menu (including L/XL ship turret groups).
    • Added entry for the manual to Help menu.
    • Improved performance with AMD GPUs.
    • Improved ability of lasertowers to track targets.
    • Improved faction rebuilding logic to not overload shipyards as much.
    • Improved traders supplying shipyards and wharfs.
    • [Beta 2] Improved "Where can I find...?" dialogue option.
    • Changed inventory drop button to drop all selected wares if multiple are selected (for single wares amount can still be chosen).
    • Changed maximum damage done to ships due to sabotage by bailing pilots.
    • [Beta 2] Reverted fix for ships flying huge curves when going long distances (was causing stuck ships in 1.50 beta 1).
    • Fixed getting left behind when leaving your ship in the space suit while in relative movement with a bigger ship.
    • Fixed squadron subordinates sometimes flying extremely far from their commanders while flying in formation.
    • Fixed station-based mining ships delivering very few resources to their station if the station has little to no funds.
    • Fixed capital ships sometimes bouncing off of each other when attempting to dock to exchange wares.
    • Fixed pirate ships congregating around their own stations.
    • [Beta 2] Fixed and prevented pirate ships attempting to plunder in highways.
    • [Beta 2] Fixed receiving requests from other pilots for help while not in a cockpit.
    • Fixed incorrect reputation requirements for friend/ally ceremonies of Ministry of Finance.
    • Fixed repair mass traffic of pirate ships causing reputation loss when destroyed.
    • Fixed turrets and self-maintenance not working on ships whose pilots bailed out.
    • Fixed job ships not filling out their squadrons to make up for combat losses.
    • Fixed player ship not being included in boarding menu ship selection if player ship is selected along with other player-owned ships.
    • [Beta 2] Fixed lasertowers deployed by AI pilot waiting for player to tell it to proceed before deploying while player is standing on ship.
    • Fixed defence drones attempting to go to dock for repairs and to get more supplies.
    • [Beta 2] Fixed mining ships not correctly reporting when they have completed their order.
    • [Beta 2] Fixed player station managers not being assigned correctly in certain situations.
    • [Beta 2] Fixed HQ Escort mission selecting an inactive gate for the ship to fly through.
    • Fixed Satellite Coverage mission.
    • Fixed Rescue Ship mission not rewarding any credits.
    • Fixed ships to be rescued from a minefield responding to attacks.
    • Fixed other lasertowers in a group not responding if one of them is attacked.
    • Fixed several issues with Find Lockbox mission, including it not finishing in certain cases.
    • Fixed Repair mission not completing if object got repaired in the meanwhile.
    • Fixed Acquire Captain mission being available for spacesuit.
    • Fixed Assassination missions selecting player-owned NPC's as mission-target.
    • [Beta 2] Fixed abort condition for several missions.
    • Fixed several tutorial progression issues.
    • Fixes savegames with stalled guild missions.
    • Fixed player not being correctly refunded when aborting some ship builds.
    • Fixed shipyards and wharfs never building again if they were hacked.
    • Fixed Xenon shipyards and wharfs sometimes storing wares they don't need.
    • Fixed menu crash when upgrading capital ships.
    • Fixed trade context menu being black.
    • Fixed doors sometimes getting stuck after loading a savegame.
    • Fixed NPC ships being removed on loading savegame in some situations.
    • Fixed various localisation issues.
    • Fixed reversed front/back speakers.
    • [Beta 2] Fixed causes of several freezes and performance issues in specific circumstances.
    • Fixed several other causes of rare crashes.


Known Issues

The following issues in this version are known and may be fixed in a forthcoming update.

    TBA
---------------------------------------------------

机翻:


版本1.50 Beta 2(325591)

    •添加“Betty”选项以说出目标名称。
    •添加了取消停靠和中止等待资源的船舶升级的选项。
    •[Beta 2]在“船舶交互”菜单中添加了炮塔行为设置(包括L / XL船炮塔组)。
    •添加了“帮助”菜单手册的条目。
    •使用AMD GPU提高性能。
    •提高了lasertowers跟踪目标的能力。
    •改进了派系重建逻辑,使船厂不会超载。
    •改善供应造船厂和码头的贸易商。
    •[Beta 2]改进了“我在哪里可以找到......?”对话选项。
    •如果选择了多个,则更改库存下拉按钮以删除所有选定的商品(对于单个商品,仍可以选择金额)。
    •改变了由于飞行员的破坏而对船舶造成的最大伤害。
    •[Beta 2]对长途飞行时飞行巨大弯道的船舶进行了修复修复(在1.50 beta 1中造成卡住的船只)。
    •修复了在与大型船舶相对运动时将船舶留在太空服中时留下的问题。
    •固定中队下属有时在飞行编队时飞离指挥官极远。
    •如果该站几乎没有资金,固定的基于站的采矿船只为其车站提供的资源非常少。
    •固定的资本船在试图停靠交换货物时有时会互相反弹。
    •修复了聚集在自己车站周围的海盗船。
    •[Beta 2]修复并阻止海盗船试图在高速公路上进行掠夺。
    •[Beta 2]修复了其他飞行员在没有驾驶舱时接受帮助的请求。
    •修正了财政部朋友/盟友仪式的不正确声誉要求。
    •修复了海盗船的修理大量交通,造成破坏时声誉损失。
    •固定炮塔和自我维护不适用于飞行员拯救的船只。
    •修复了未填写中队以弥补战斗损失的工作船。
    •如果选择了球员船并与其他球员拥有的船一起选择,则固定球员船不包括在登机菜单船选中。
    •[Beta 2]修复了由AI飞行员部署的等待玩家在玩家站在船上时部署之前继续进行的lasertowers。
    •固定防御无人机试图前往码头进行维修并获得更多补给。
    •[Beta 2]固定采矿船在完成订单后未正确报告。
    •[Beta 2]固定的播放器电台管理员在某些情况下未正确分配。
    •[Beta 2]固定总部护航任务为船舶选择一个非活动门。
    •固定卫星覆盖任务。
    •固定救援船任务不奖励任何积分。
    •修复了从雷区救出的船只,以应对攻击。
    •修复了一组中没有响应的其他lasertowers,如果其中一个受到攻击。
    •修复了Find Lockbox任务的几个问题,包括在某些情况下没有完成。
    •修复了如果物体同时被修复则未完成维修任务。
    •固定获取队长任务可用于太空服。
    •固定暗杀任务选择玩家拥有的NPC作为任务目标。
    •[Beta 2]修复了多个任务的中止条件。
    •修复了几个教程进展问题。
    •使用停滞的公会任务修复了存档游戏。
    •修复了在中止某些造船时未正确退款的玩家。
    •固定的造船厂和码头如果遭到黑客袭击,就不会再建造。
    •修复了氙气船厂和码头,有时储存了他们不需要的物品。
    •升级资本船时修复了菜单崩溃问题。
    •固定交易上下文菜单为黑色。
    •加载存档游戏后,固定门有时会卡住。
    •修复了在某些情况下加载存档游戏时被移除的NPC船只。
    •修复了各种本地化问题。
    •固定反向前/后扬声器。
    •[Beta 2]在特定情况下修复了多次冻结和性能问题的原因。
    •修复了罕见崩溃的其他几个原因。


已知的问题

此版本中的以下问题是已知的,可能会在即将发布的更新中修复。

    TBA


载点:
https://www.load.to/6ZEANtHRjs/XB1to2.7z

P:  cs.rin.ru

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