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[补丁] 1.60 beta 3 补丁

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发表于 2019-1-24 10:50 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
本帖最后由 mmll888 于 2019-1-25 09:51 编辑

Version 1.60 Beta 3 (329735)

• Added music tracks from previous games.
• Added map filter option to disable allied order queue visualisation.
• [Beta 2] Added option to edit or remove assignment in order queue.
• [Beta 2] Added tooltips explaining why Request Dock At option is greyed-out.
• Improved overall game performance.
• Improved AI attacking of stations.
• Improved reward calculation for Rescue Ship mission.
• Improved reward calculation and area range for Repair mission.
• Improved reward calculation and fleet variation in Fleet Delivery mission.
• Improved location check for claiming plot in Station Building mission.
• [Beta 2] Improved likelihood of NPCs providing information when asking for the way to a station.
• [Beta 2] Improved AutoMiner behaviour to avoid mining in enemy-held territory depending on crew skill.
• Removed ability to map right mouse button to avoid conflicts with context menu function.
• Fixed player-owned stations not transferring money to the player after having earned a surplus.
• Fixed player-owned ships mis-identifying some ships as being abandoned.
• Fixed ships sometimes undocking and docking again when given an order that doesn't require a ship to change docks.
• Fixed NPC-owned capital class mining ships not being able to mine due to lack of collector drones.
• Fixed mining ships sometimes not going to their designated positions before starting to mine.
• Fixed delay after player issuing AutoMiner order.
• Fixed capital ships with forward-mounted weapons sometimes orienting broadside to big targets.
• Fixed capital ships not acquiring some station modules when attacking them.
• Fixed fighters manoeuvering against and firing upon the center of stations rather than acquiring station modules.
• Fixed player-owned squadron subordinates pursuing targets to the ends of the universe.
• Fixed combat ships assigned to a station not staying in the vicinity of the station.
• Fixed captured visitor ships sometimes not accepting orders.
• Fixed UI allowing player to order player-owned ships to "Dock to Trade" at player-owned stations that have no trade offers.
• Fixed ships wanting to undock from a venture platform worrying that they might leave the player stranded at the station.
• Fixed player-owned free traders preferring build-related trades.
• Fixed free traders tending to prefer trades involving buying low amounts or high prices.
• Fixed player-owned station-based traders ignoring sell offers at the station below a certain threshold.
• Fixed rare case that would prevent AutoMine and AutoTrade orders from functioning.
• Fixed lasertower orders being assignable to things that weren't lasertowers.
• Fixed lasertowers erroneously attempting to move while in highways.
• Fixed computer pilots of drones and lasertowers sometimes bailing.
• Fixed player-owned ships formerly owned by pirates retaining their cover ownership.
• Fixed docked ships on claimed ships retaining old ownership and crew on board.
• Fixed theoretical ability to improve relations with Xenon and Kha'ak.
• Fixed not being able to select items to deliver to Black Marketeer when playing multiple delivery missions simultaneously.
• Fixed receiving pilot comm chatter while not in a cockpit.
• Fixed Security Office not being available on all stations.
• Fixed Boarding mission where ship was already captured earlier.
• Fixed mission character disappearing during Delivery mission.
• Fixed duplicate greeting of Black Marketeer during Delivery mission.
• Fixed cases of missing dialog choices for Black Marketeers.
• Fixed Tutorial and Help menu in ultra-wide resolutions.
• Fixed large number of queued orders breaking the order queue menu.
• Fixed map shortcuts not working after using minimize.
• Fixed wrong production resources shown in LSO and encyclopedia.
• Fixed hidden information (shown as "???") on player stations in certain cases.
• Fixed loadout statistics showing changes in engine performance when applying a paint mod.
• Fixed venture reward menu sometimes not displaying reward information.
• Fixed custom player logo not being displayed on target monitor.
• Fixed comms monitor not showing up on incoming reports from pilots.
• Fixed excessive L and XL travel engine prices.
• Fixed certain M-sized turret slots on some L-sized ships not allowing mining turrets to be fitted.
• Fixed mirrored logos on some ships.
• Fixed NPC position in bar.
• Fixed various NPC animation issues.
• [Beta 2] Fixed player ship standing still when opening the map after undocking from a station.
• [Beta 2] Fixed HQ mission destroying wrong ship on certain occasions.
• [Beta 2] Fixed problems docking certain M-sized ships (especially Drill) without docking software.
• [Beta 2] Fixed ships protecting stations with the Protect Station order chasing targets out of the designated area.
• [Beta 2] Fixed new NPC stations potentially having their build storages owned by incorrect factions.
• [Beta 2] Fixed squadron subordinates sometimes not keeping up with their commanders.
• [Beta 2] Fixed broken formations after loading a savegame (problem introduced in 1.51 Beta 1).
• [Beta 2] Fixed dock showing stop sign while ship docked after loading savegame.
• [Beta 2] Fixed occasional loss of control input while in flight.
• [Beta 2] Fixed incorrect graphics settings displayed after changing Graphics Quality.
• [Beta 2] Fixed Account Management and Logical Station Overview menus not setting manager budget when setting station account.
• [Beta 2] Fixed menu crash in supply node of Logical Station Overview.
• [Beta 2] Fixed menu crash when opening Info menu for certain stations.
• [Beta 2] Fixed menu freeze in Account Management menu.
• [Beta 2] Fixed map freeze if a commander was docked at one of their subordinates.
• [Beta 2] Fixed UI showing possibility to edit default behaviours of subordinates.
• [Beta 2] Fixed strange items being added to inventory after venture completes.
• [Beta 2] Fixed unclaimed venture rewards getting lost on subsequent save/load cycle.
• [Beta 3] Fixed planned station builds being lost after saving and loading.
• [Beta 3] Fixed setting formations through the UI not working for docked ships (problem introduced in 1.51 Beta 1).
• Fixed some memory leaks.
• Fixed causes of several freezes and performance issues in specific circumstances.
• [Beta 3] Fixed several other causes of crashes.
--------------------------------------------------------------

机翻:

•添加了之前游戏的音乐曲目。
•添加了地图过滤器选项以禁用联合订单队列可视化。
•[Beta 2]添加了在订单队列中编辑或删除分配的选项。
•[Beta 2]添加了工具提示,解释了为什么Request Dock At选项显示为灰色。
•提高整体游戏性能。
•改进了对站点的AI攻击。
•改进救援船任务的奖励计算。
•改进了维修任务的奖励计算和面积范围。
•改进了车队交付任务中的奖励计算和车队变化。
•改进了在车站大楼任务中声明地块的位置检查。
•[Beta 2]在询问前往车站的路时,提高了NPC提供信息的可能性。
•[Beta 2]改进了AutoMiner行为,以避免在敌人占领区域内进行采矿,具体取决于船员技能。
•删除了映射鼠标右键以避免与上下文菜单功能冲突的功能。
•修复了玩家拥有的电台在获得盈余后没有向玩家转移资金的情况。
•修正了玩家拥有的船只错误识别某些船舶被遗弃。
•当订单不需要船舶更换码头时,固定船舶有时会脱离并再次停靠。
•修复了由于缺乏收集无人机而无法开采的NPC拥有的资本类采矿船。
•固定采矿船在开始采矿之前有时不会到达指定位置。
•修正玩家发出AutoMiner订单后的延迟。
•修复了具有前向武器的大型舰艇,有时将宽边定向到大目标。
•固定资本船在攻击时不获取某些站模块。
•固定战斗机,对车站中心进行操纵和射击,而不是采集车站模块。
•修复了球员拥有的中队下属追求到宇宙末端的目标。
•固定战斗舰艇分配到不在车站附近的车站。
•修复了捕获的访客船有时不接受订单。
•固定用户界面允许玩家在玩家拥有的没有交易优惠的站点订购玩家拥有的船只“Dock to Trade”。
•修复了想要从风险投资平台移除的船只,担心他们可能会将玩家搁置在车站。
•固定玩家拥有的自由交易者更喜欢与建筑相关的交易。
•固定自由交易者倾向于喜欢买入低价或高价的交易。
•修正了玩家拥有的基于站点的交易者,忽略了低于特定阈值的站点的卖出报价。
•修复了可能阻止AutoMine和AutoTrade订单运行的罕见情况。
•修正了lasertower订单可分配给不是lasertowers的东西。
•修复了lasertowers在高速公路上错误地试图移动的问题。
•固定无人机和自杀式飞机的计算机飞行员有时会躲避。
•固定由海盗拥有的玩家拥有的船只保留其所有权。
•在船舶上保留旧船舶所有权和船员的船舶固定停靠船舶。
•修正了改善与Xenon和Kha'ak关系的理论能力。
•修复了在同时播放多个传送任务时无法选择要传送给Black Marketeer的项目。
•修复了在驾驶舱内没有接收飞行员通讯的问题。
•固定安全办公室无法在所有电台上使用。
•修复了之前已经捕获船只的登机任务。
•修复任务特征在交付任务期间消失。
•修复了在交付任务期间Black Marketeer的重复问候。
•修复了Black Marketeers缺少对话框选择的情况。
•修复了超宽分辨率的教程和帮助菜单。
•修复了大量排队订单,打破了订单队列菜单。
•修复了使用最小化后不起作用的地图快捷方式。
•修复了LSO和百科全书中显示的错误生产资源。
•在某些情况下修复了播放器电台上的隐藏信息(显示为“???”)。
•修复装载统计数据,显示应用油漆模型时发动机性能的变化。
•固定风险奖励菜单有时不显示奖励信息。
•修复了目标显示器上未显示的自定义播放器徽标。
•固定通信监视器未显示飞行员的传入报告。
•修复了L和XL旅行引擎价格过高的问题。
•修复了某些L型船上的某些M型炮塔槽,不允许安装采矿炮塔。
•修复了某些船舶上的镜像徽标。

•修正了NPC中的NPC位置。
•修复了各种NPC动画问题。
•[Beta 2]固定的玩家船在从车站脱离后打开地图时静止不动。
•[Beta 2]固定总部任务在某些情况下摧毁了错误的船只。
•[Beta 2]修复了在没有对接软件的情况下对接某些M型船舶(尤其是钻机)的问题。
•[Beta 2]使用Protect Station命令保护站点的固定船只将目标追逐到指定区域之外。
•[Beta 2]修复了新的NPC站点可能使其构建存储由不正确的派系所拥有。
•[Beta 2]固定中队下属有时无法跟上他们的指挥官。
•[Beta 2]在加载存档游戏后修复了破碎的构造(1.51 Beta 1中引入的问题)。
•[Beta 2]固定码头在加载savegame后停靠船舶时显示停止标志。
•[Beta 2]修复了飞行中偶尔失去控制输入的问题。
•[Beta 2]修改了更改图形质量后显示的错误图形设置。
•[Beta 2]固定帐户管理和逻辑站概述菜单在设置站帐户时未设置管理员预算。
•[Beta 2]固定菜单在逻辑站概述的供应节点中崩溃。
•[Beta 2]在打开某些电台的“信息”菜单时,固定菜单崩溃。
•[Beta 2]帐户管理菜单中的固定菜单冻结。
•[Beta 2]如果指挥官停靠在其下属之一,则修复地图冻结。
•[Beta 2]修复了UI,显示了编辑下属默认行为的可能性。
•[Beta 2]修复了冒险完成后添加到库存中的奇怪物品。
•[Beta 2]修复无人认领的风险回报在随后的保存/加载周期中丢失。
•[Beta 3]固定计划的站点构建在保存和加载后丢失。
•[Beta 3]通过UI固定设置形式不适用于停靠船舶(1.51 Beta 1中引入的问题)。
•修复了一些内存泄漏问题。
•修复了特定情况下多次冻结和性能问题的原因。
•[Beta 3]修复了其他几个崩溃原因。


载点:

https://openload.co/f/2r9FMzGRbYI/60B2B3.7z


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